Player Matchup

Khepri
Khepri
BallerCrawler
Khepri
Level 71
God Stats
28W - 13L
1,762 SR
Queue Stats
83W - 65L
1,466 Elo+
Party 2
Janus
Janus
Mora3301
Janus
Level 138
God Stats
0W - 4L
1,300 SR
Queue Stats
157W - 180L
1,573 Elo+
Solo
Hachiman
Hachiman
Ragnaroast
Hachiman
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
67W - 65L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
Redhelwar
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,466 Elo+
Party 2
Discordia
Discordia
S4NCH3Z69
Discordia
Level 156
God Stats
1W - 2L
1,680 SR
Queue Stats
16W - 13L
1,633 Elo+
Solo
Team Averages
Level 104
1,548 SR
1,530 Elo+

VS

Team Averages
Level 98
1,690 SR
1,615 Elo+
Ah Puch
Ah Puch
Bronxsey
Ah Puch
Level 72
God Stats
22W - 8L
1,759 SR
Queue Stats
186W - 127L
1,556 Elo+
Party 1
Bacchus
Bacchus
Daedrrak
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 90L
1,636 Elo+
Party 1
Loki
Loki
JorgeGMF
Loki
Level 149
God Stats
17W - 14L
1,827 SR
Queue Stats
91W - 70L
1,633 Elo+
Solo
Rama
Rama
gfdasgfd
Rama
Level 62
God Stats
7W - 2L
1,766 SR
Queue Stats
97W - 46L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
xTyronyx
Cthulhu
Level 123
God Stats
13W - 10L
1,598 SR
Queue Stats
96W - 66L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,667
1,083
3,595
10,481
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Mora3301
Janus
13
0 / 2 / 2
8,157
1,020
7,346
7,995
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ragnaroast
Hachiman
13
2 / 3 / 1
8,560
1,070
9,437
10,640
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Redhelwar
Cliodhna
13
0 / 7 / 2
7,840
980
6,723
13,788
6,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
S4NCH3Z69
Discordia
13
1 / 2 / 2
7,974
997
5,511
5,826
2,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bronxsey
Ah Puch
14
1 / 0 / 11
8,733
1,092
11,906
2,741
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Daedrrak
Bacchus
14
2 / 1 / 10
9,486
1,186
6,539
8,258
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
5 / 1 / 10
9,723
1,215
9,797
7,409
3,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
14
6 / 0 / 4
9,757
1,220
8,841
8,387
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xTyronyx
Cthulhu
14
2 / 1 / 11
8,996
1,125
8,849
9,797
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
3
Kills
16
16
Deaths
3
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ah Puch
Bronxsey
Ah Puch
1
0
11
6.5
W
Bacchus
Daedrrak
Bacchus
2
1
10
7
W
Loki
5
1
10
10
L
Janus
Mora3301
Janus
0
2
2
0.5
L
Hachiman
Ragnaroast
Hachiman
2
3
1
0.83
L
Cliodhna
Redhelwar
Cliodhna
0
7
2
0.14
L
Discordia
S4NCH3Z69
Discordia
1
2
2
1
W
Rama
6
0
4
8
W
Cthulhu
xTyronyx
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
45,932
48,730
Taken
36,592
30,661
Mitigated
24,690
2,738
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
174
0
455
10,481
12,230
0
5,672
4,555
9,785
0
W
Ah Puch
Bronxsey
Ah Puch
11,906
162
0
282
2,741
1,171
0
2,084
547
27,340
0
W
Bacchus
Daedrrak
Bacchus
6,539
877
0
3,092
8,258
7,125
0
3,336
4,774
10,535
0
W
Loki
9,797
3,821
0
0
7,409
3,411
0
1,985
5,424
0
27,857
L
Janus
Mora3301
Janus
7,346
309
0
0
7,995
3,954
0
3,935
3,955
30,134
0
L
Hachiman
Ragnaroast
Hachiman
9,437
6,478
0
1,496
10,640
5,228
0
6,811
3,683
0
33,140
L
Cliodhna
Redhelwar
Cliodhna
6,723
379
0
600
13,788
6,834
0
7,308
6,422
0
14,996
L
Discordia
S4NCH3Z69
Discordia
5,511
598
0
187
5,826
2,415
0
2,910
2,821
11,688
0
W
Rama
8,841
7,600
0
3,301
8,387
3,607
0
4,255
3,998
0
34,603
W
Cthulhu
xTyronyx
Cthulhu
8,849
554
1,160
969
9,797
9,376
0
4,181
5,397
11,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
46,695
149
Minions Killed
163
5
Camps Cleared
7
781,654
Distance Traveled
851,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,667
1,083
7
1
0
172,894
0
W
Ah Puch
8,733
1,092
40
5
0
169,752
0
W
Bacchus
9,486
1,186
9
1
0
161,239
0
W
Loki
9,723
1,215
32
4
4
181,099
2
L
Janus
8,157
1,020
57
7
0
172,802
3
L
Hachiman
8,560
1,070
53
7
2
146,827
0
L
Cliodhna
7,840
980
16
2
3
164,836
0
L
Discordia
7,974
997
16
2
0
124,295
0
W
Rama
9,757
1,220
75
9
2
164,715
2
W
Cthulhu
8,996
1,125
7
1
1
175,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role