Player Matchup

Bastet
Bastet
Davonte105
Bastet
Level 156
God Stats
3W - 3L
1,654 SR
Queue Stats
105W - 108L
1,549 Elo+
Party 1
Hel
Hel
Logical naz
Hel
Level 148
God Stats
7W - 3L
1,794 SR
Queue Stats
165W - 157L
1,588 Elo+
Party 1
Skadi
Skadi
Lyrical Tay
Skadi
Level 99
God Stats
5W - 1L
1,607 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 1
Kali
Kali
TheBrokenWar
Kali
Level 107
God Stats
3W - 2L
1,544 SR
Queue Stats
28W - 30L
1,535 Elo+
Party 1
Chiron
Chiron
XLordTengenX
Chiron
Level 157
God Stats
2W - 0L
1,596 SR
Queue Stats
127W - 119L
1,569 Elo+
Party 1
Team Averages
Level 133
1,639 SR
1,561 Elo+

VS

Team Averages
Level 146
1,499 SR
1,528 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AlejadroMX
Danzaburou
Level 107
God Stats
3W - 2L
1,705 SR
Queue Stats
144W - 121L
1,649 Elo+
Party 2
Ao Kuang
Ao Kuang
HayesOMNI
Ao Kuang
Level 149
God Stats
3W - 3L
1,291 SR
Queue Stats
263W - 280L
1,519 Elo+
Solo
Atlas
Atlas
tobal_1910
Atlas
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 84L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Davonte105
Bastet
12
2 / 0 / 6
7,398
569
7,964
9,568
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
6,459
497
3,819
7,162
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 0
6,268
482
4,968
5,790
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 1
6,487
499
4,355
5,991
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
13
4 / 1 / 3
7,548
581
6,794
8,067
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 1 / 1
6,980
537
5,323
5,009
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
12
0 / 2 / 0
6,970
536
5,183
9,872
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
AlejadroMX
Danzaburou
11
1 / 2 / 0
6,708
516
4,452
7,332
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
HayesOMNI
Ao Kuang
9
0 / 3 / 0
5,854
450
1,124
10,315
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
9
0 / 2 / 0
5,860
451
3,370
10,446
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
L
Bellona
 
Bellona
0
2
0
0
L
Danzaburou
AlejadroMX
Danzaburou
1
2
0
0.5
W
Bastet
Davonte105
Bastet
2
0
6
5
L
Ao Kuang
HayesOMNI
Ao Kuang
0
3
0
0
W
1
0
1
1.5
W
2
1
0
2
W
1
0
1
1.5
W
Chiron
4
1
3
5.5
L
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
19,452
36,578
Taken
42,974
14,601
Mitigated
26,277
17,077
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,323
353
0
1,190
5,009
2,260
0
302
4,707
58,483
0
L
Bellona
 
Bellona
5,183
1,941
0
4,173
9,872
9,402
425
0
9,872
0
50,095
L
Danzaburou
AlejadroMX
Danzaburou
4,452
2,078
0
3,235
7,332
2,533
0
2,833
4,499
0
44,046
W
Bastet
Davonte105
Bastet
7,964
2,622
0
4,901
9,568
3,717
0
1,745
7,823
0
47,729
L
Ao Kuang
HayesOMNI
Ao Kuang
1,124
202
0
2,082
10,315
3,731
0
0
10,315
39,015
0
W
3,819
263
578
3,638
7,162
2,168
0
1,119
6,043
43,580
0
W
4,968
2,259
0
954
5,790
2,137
80
2,463
3,327
0
39,544
W
4,355
1,692
0
2,534
5,991
3,119
0
0
5,991
0
41,431
W
Chiron
6,794
3,616
372
4,100
8,067
3,460
616
4,490
3,577
0
63,825
L
Atlas
3,370
1,144
0
1,463
10,446
8,351
0
684
9,762
19,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
32,372
420
Minions Killed
386
0
Camps Cleared
0
1,289,798
Distance Traveled
1,248,291
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,980
537
110
8
0
245,155
3
L
Bellona
6,970
536
98
8
0
263,529
1
L
Danzaburou
6,708
516
91
7
0
223,262
2
W
Bastet
7,398
569
90
7
0
292,554
3
L
Ao Kuang
5,854
450
67
5
0
265,485
4
W
Hel
6,459
497
75
6
0
250,734
4
W
Skadi
6,268
482
64
5
0
222,752
2
W
Kali
6,487
499
85
7
0
271,495
4
W
Chiron
7,548
581
106
8
0
252,263
5
L
Atlas
5,860
451
20
2
0
250,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role