Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DirtyNikki
Neith
Level 88
God Stats
216W - 220L
1,474 SR
Queue Stats
449W - 443L
1,343 Elo+
Solo
Sylvanus
Sylvanus
TheMadHatter154
Sylvanus
Level 80
God Stats
39W - 30L
1,570 SR
Queue Stats
82W - 87L
1,382 Elo+
Solo
Kali
Kali
XxMeliodasxX885
Kali
Level 49
God Stats
30W - 28L
1,533 SR
Queue Stats
67W - 78L
1,417 Elo+
Solo
Vamana
Vamana
saisko
Vamana
Level 96
God Stats
2W - 1L
1,742 SR
Queue Stats
271W - 272L
1,441 Elo+
Solo
Team Averages
Level 88
1,564 SR
1,416 Elo+

VS

Team Averages
Level 88
1,581 SR
1,458 Elo+
Cerberus
Cerberus
AlphaPatronus
Cerberus
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
96W - 96L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
FeedJunk
Sun Wukong
Level 56
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Awilix
Awilix
Lord X Lucifer
Awilix
Level 53
God Stats
7W - 10L
1,559 SR
Queue Stats
82W - 82L
1,399 Elo+
Solo
Chiron
Chiron
MadDog7733
Chiron
Level 84
God Stats
15W - 12L
1,658 SR
Queue Stats
73W - 72L
1,394 Elo+
Solo
Vulcan
Vulcan
Thiago84rj
Vulcan
Level 158
God Stats
1W - 1L
1,690 SR
Queue Stats
454W - 449L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 1
5,944
594
5,010
5,581
2,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
2 / 0 / 4
5,143
514
6,795
5,245
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
9
3 / 0 / 3
5,687
569
5,169
5,421
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 1
5,114
511
1,436
8,467
3,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
saisko
Vamana
10
1 / 0 / 0
5,421
542
3,072
6,204
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaPatronus
Cerberus
7
0 / 1 / 0
4,435
444
2,554
9,253
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FeedJunk
Sun Wukong
9
0 / 1 / 0
5,123
512
4,035
7,071
4,372
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,618
462
751
5,805
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
MadDog7733
Chiron
7
0 / 3 / 0
4,120
412
2,668
4,570
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Thiago84rj
Vulcan
8
0 / 2 / 0
5,057
506
4,380
5,575
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
L
Cerberus
AlphaPatronus
Cerberus
0
1
0
0
W
Neith
2
0
4
4
L
Sun Wukong
FeedJunk
Sun Wukong
0
1
0
0
L
0
1
0
0
L
Chiron
MadDog7733
Chiron
0
3
0
0
W
Sylvanus
3
0
3
4.5
L
Vulcan
Thiago84rj
Vulcan
0
2
0
0
W
0
0
1
0.5
W
Vamana
saisko
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
14,388
30,918
Taken
32,274
15,100
Mitigated
13,336
15,284
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,010
657
0
3,749
5,581
2,273
164
2,447
2,998
40,891
0
L
Cerberus
AlphaPatronus
Cerberus
2,554
0
273
3,734
9,253
3,583
0
2,382
6,871
13,153
0
W
Neith
6,795
3,779
0
1,442
5,245
2,076
33
1,669
3,538
0
26,895
L
Sun Wukong
FeedJunk
Sun Wukong
4,035
1,209
0
1,215
7,071
4,372
15
0
7,071
0
32,749
L
751
133
0
260
5,805
1,879
0
952
4,853
0
25,485
L
Chiron
MadDog7733
Chiron
2,668
695
723
852
4,570
1,147
0
1,377
3,193
0
21,951
W
Sylvanus
5,169
2,037
1,966
3,526
5,421
3,485
537
1,797
3,550
27,527
8,080
L
Vulcan
Thiago84rj
Vulcan
4,380
1,620
0
1,900
5,575
2,355
66
4,591
984
33,916
0
W
1,436
705
0
1,817
8,467
3,543
0
729
7,694
0
33,036
W
Vamana
saisko
Vamana
3,072
1,314
0
2,784
6,204
3,723
0
0
6,204
0
31,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
23,353
304
Minions Killed
222
0
Camps Cleared
0
926,058
Distance Traveled
898,859
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,944
594
79
8
0
164,303
4
L
Cerberus
4,435
444
37
4
0
165,424
3
W
Neith
5,143
514
28
3
0
186,673
0
L
Sun Wukong
5,123
512
37
4
0
186,190
2
L
Awilix
4,618
462
62
6
0
222,055
1
L
Chiron
4,120
412
32
3
0
142,725
0
W
Sylvanus
5,687
569
65
7
0
165,551
1
L
Vulcan
5,057
506
54
5
0
182,465
0
W
Kali
5,114
511
69
7
0
208,287
2
W
Vamana
5,421
542
63
6
0
201,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role