Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MarInTheEarth
Discordia
Level 132
God Stats
2W - 0L
1,825 SR
Queue Stats
86W - 99L
1,499 Elo+
Solo
Neith
Neith
TheScaryMaze
Neith
Level 16
God Stats
7W - 9L
1,503 SR
Queue Stats
78W - 107L
1,344 Elo+
Party 1
Team Averages
Level 102
1,609 SR
1,448 Elo+

VS

Team Averages
Level 54
1,468 SR
1,259 Elo+
Chang'e
Chang'e
Kahum22
Chang'e
Level 25
God Stats
60W - 52L
1,533 SR
Queue Stats
99W - 133L
1,241 Elo+
Party 2
Artemis
Artemis
NaTy53
Artemis
Level 67
God Stats
5W - 9L
1,370 SR
Queue Stats
325W - 495L
1,311 Elo+
Party 2
Erlang Shen
Erlang Shen
TopGameoverYT
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 1 / 12
8,040
804
7,496
9,142
9,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MarInTheEarth
Discordia
13
10 / 0 / 8
8,847
885
14,906
8,150
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 14
7,815
782
8,081
4,934
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kahum22
Chang'e
10
0 / 4 / 0
6,080
608
4,679
9,568
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NaTy53
Artemis
9
0 / 6 / 0
5,747
575
4,296
9,749
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TopGameoverYT
Erlang Shen
8
0 / 8 / 0
5,596
560
5,530
15,186
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
1
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
12
11
L
Chang'e
Kahum22
Chang'e
0
4
0
0
W
Discordia
MarInTheEarth
Discordia
10
0
8
14
L
Artemis
NaTy53
Artemis
0
6
0
0
W
3
0
14
10
L
Erlang Shen
TopGameoverYT
Erlang Shen
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
14,505
22,226
Taken
34,503
14,828
Mitigated
14,349
5,394
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,496
1,900
0
1,250
9,142
9,422
314
2,171
6,368
0
17,965
L
Chang'e
Kahum22
Chang'e
4,679
316
793
3,222
9,568
3,478
0
3,849
5,366
21,319
0
W
Discordia
MarInTheEarth
Discordia
14,906
1,649
0
2,760
8,150
2,955
609
1,566
6,309
34,033
0
L
Artemis
NaTy53
Artemis
4,296
857
115
716
9,749
3,216
0
4,005
5,369
0
11,932
W
8,081
4,188
0
1,384
4,934
2,451
1,534
628
4,216
0
30,968
L
Erlang Shen
TopGameoverYT
Erlang Shen
5,530
2,925
0
2,453
15,186
7,655
0
6,375
8,459
0
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
17,423
117
Minions Killed
76
7
Camps Cleared
2
532,424
Distance Traveled
484,070
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,040
804
22
2
3
182,007
1
L
Chang'e
6,080
608
50
5
1
177,369
4
W
Discordia
8,847
885
43
4
3
188,857
5
L
Artemis
5,747
575
16
2
1
147,451
3
W
Neith
7,815
782
52
5
1
161,560
3
L
Erlang Shen
5,596
560
10
1
0
159,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role