Player Matchup

Bastet
Bastet
Chiken-nuggie-24
Bastet
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
14W - 22L
1,442 Elo+
Party 2
Shiva
Shiva
JERSEYBOY47
Shiva
Level 117
God Stats
5W - 3L
1,564 SR
Queue Stats
30W - 46L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
d mension 3
Kukulkan
Level 107
God Stats
8W - 4L
1,497 SR
Queue Stats
146W - 116L
1,579 Elo+
Solo
Atlas
Atlas
horhey31
Atlas
Level 133
God Stats
2W - 2L
1,568 SR
Queue Stats
32W - 49L
1,454 Elo+
Party 2
Zeus
Zeus
zIMontuori
Zeus
Level 28
God Stats
3W - 8L
1,367 SR
Queue Stats
17W - 27L
1,440 Elo+
Party 2
Team Averages
Level 94
1,463 SR
1,474 Elo+

VS

Team Averages
Level 83
1,524 SR
1,613 Elo+
Guan Yu
Guan Yu
FUUUUUUHHHHHH
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,821 Elo+
Party 3
Artio
Artio
H1ddenRiver
Artio
Level 129
God Stats
1W - 0L
1,719 SR
Queue Stats
24W - 23L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
IxZEROxTWOxI
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,539 Elo+
Party 1
Nox
Nox
JMackay627
Nox
Level 79
God Stats
25W - 38L
1,400 SR
Queue Stats
190W - 213L
1,338 Elo+
Solo
Hachiman
Hachiman
OfficialDad
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,821 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,544
636
9,999
18,150
6,500
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 6 / 4
9,108
607
10,500
23,708
19,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
d mension 3
Kukulkan
18
3 / 4 / 1
10,971
731
14,368
13,103
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
horhey31
Atlas
17
2 / 6 / 3
10,689
713
11,657
25,849
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 9 / 1
9,178
612
10,446
15,483
5,824
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
5 / 1 / 23
12,012
801
21,152
18,088
23,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 2 / 21
12,527
835
11,501
26,433
32,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
IxZEROxTWOxI
Hun Batz
18
2 / 1 / 10
11,122
741
5,875
13,079
5,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 10
10,847
723
8,568
13,075
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
OfficialDad
Hachiman
20
16 / 0 / 11
13,670
911
36,192
13,657
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
7
Kills
31
31
Deaths
9
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Guan Yu
5
1
23
16.5
W
6
2
21
8.25
W
Hun Batz
IxZEROxTWOxI
Hun Batz
2
1
10
7
L
0
6
4
0.33
W
2
5
10
1.4
W
Hachiman
OfficialDad
Hachiman
16
0
11
21.5
L
Kukulkan
d mension 3
Kukulkan
3
4
1
0.88
L
Atlas
horhey31
Atlas
2
6
3
0.58
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,970
Damage
83,288
96,293
Taken
84,332
60,228
Mitigated
73,648
8,090
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,999
2,084
0
2,820
18,150
6,500
362
3,535
14,615
0
25,771
W
Guan Yu
21,152
3,748
3,716
3,329
18,088
23,120
1,117
6,658
10,120
0
35,016
W
11,501
1,382
2,754
7,950
26,433
32,151
384
11,529
14,182
28,136
0
W
Hun Batz
IxZEROxTWOxI
Hun Batz
5,875
768
0
709
13,079
5,880
3,628
5,011
7,892
0
37,243
L
10,500
1,127
249
1,534
23,708
19,714
0
3,279
20,429
0
21,187
W
8,568
790
0
343
13,075
5,751
1,043
6,428
6,586
29,918
0
W
Hachiman
OfficialDad
Hachiman
36,192
26,072
0
7,789
13,657
6,746
6,604
6,845
6,771
0
89,440
L
Kukulkan
d mension 3
Kukulkan
14,368
1,006
0
750
13,103
6,257
0
2,496
10,607
55,692
0
L
Atlas
horhey31
Atlas
11,657
4,022
0
2,199
25,849
21,933
0
6,619
19,230
32,970
0
L
10,446
1,569
76
462
15,483
5,824
0
4,140
11,343
30,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
60,178
240
Minions Killed
300
0
Camps Cleared
0
1,240,062
Distance Traveled
1,549,718
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,544
636
37
2
0
294,195
0
W
Guan Yu
12,012
801
42
3
0
320,584
1
W
Artio
12,527
835
27
2
0
308,499
1
W
Hun Batz
11,122
741
59
4
0
320,730
0
L
Shiva
9,108
607
22
1
0
235,079
0
W
Nox
10,847
723
59
4
0
288,935
4
W
Hachiman
13,670
911
113
8
0
310,970
3
L
Kukulkan
10,971
731
103
7
0
282,410
3
L
Atlas
10,689
713
28
2
0
239,947
0
L
Zeus
9,178
612
50
3
0
188,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role