Player Matchup

Kukulkan
Kukulkan
Masters
Harbor
Kukulkan
Masters
Level 160
God Stats
3W - 4L
1,678 SR
Queue Stats
26W - 25L
2,884 MMR
Party 2
Atlas
Atlas
Masters
One002zero
Atlas
Masters
Level 160
God Stats
107W - 61L
1,845 SR
Queue Stats
600W - 371L
2,661 MMR
Party 2
Izanami
Izanami
Masters
Underpass
Izanami
Masters
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 19L
2,865 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 157
1,675 SR
2,803 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,796 SR
2,091 MMR
Vulcan
Vulcan
Diamond V
PurpsAgod
Vulcan
Diamond V
Level 157
God Stats
16W - 13L
1,933 SR
Queue Stats
633W - 641L
1,950 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Surfer__Dude69
Hou Yi
Platinum I
Level 158
God Stats
32W - 28L
1,809 SR
Queue Stats
199W - 203L
2,029 MMR
Party 1
Ganesha
Ganesha
Diamond III
Tilly_Time_
Ganesha
Diamond III
Level 160
God Stats
3W - 11L
1,646 SR
Queue Stats
150W - 141L
2,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Harbor
Kukulkan
14
5 / 1 / 12
9,915
763
13,919
10,367
4,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Atlas
16
4 / 1 / 12
10,696
823
9,331
17,798
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Underpass
Izanami
16
8 / 1 / 7
10,405
800
12,833
9,353
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ah Muzen CabArtioFenrirThothPersephone

VS

Bans
ShivaCabrakanEsetBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PurpsAgod
Vulcan
12
2 / 3 / 1
7,896
607
12,106
8,860
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 9 / 1
8,010
616
9,980
16,690
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tilly_Time_
Ganesha
12
0 / 5 / 3
8,230
633
5,310
18,185
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Harbor
Kukulkan
5
1
12
11
W
Atlas
4
1
12
10
L
Vulcan
PurpsAgod
Vulcan
2
3
1
0.83
L
1
9
1
0.17
L
Ganesha
Tilly_Time_
Ganesha
0
5
3
0.3
W
Izanami
Underpass
Izanami
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
27,396
37,518
Taken
43,735
27,919
Mitigated
30,703
15,099
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Harbor
Kukulkan
13,919
1,478
0
2,526
10,367
4,833
560
5,655
4,516
50,392
0
W
Atlas
9,331
4,064
806
7,061
17,798
18,927
122
5,656
11,678
21,368
0
L
Vulcan
PurpsAgod
Vulcan
12,106
1,915
0
597
8,860
4,212
0
5,735
3,031
28,454
0
L
9,980
4,879
0
2,989
16,690
7,222
0
9,038
7,424
0
28,218
L
Ganesha
Tilly_Time_
Ganesha
5,310
884
207
4,130
18,185
19,269
0
8,234
9,755
24,461
0
W
Izanami
Underpass
Izanami
12,833
8,285
0
4,706
9,353
4,159
2,319
5,540
3,564
0
52,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
24,136
200
Minions Killed
132
10
Camps Cleared
2
735,315
Distance Traveled
639,118
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,915
763
93
7
4
239,344
5
W
Atlas
10,696
823
14
1
1
256,157
5
L
Vulcan
7,896
607
48
4
2
238,197
1
L
Hou Yi
8,010
616
84
6
0
196,989
3
L
Ganesha
8,230
633
0
0
0
203,932
1
W
Izanami
10,405
800
93
7
5
239,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role