Player Matchup

Ah Puch
Ah Puch
Gutpile333
Ah Puch
Level 128
God Stats
9W - 7L
1,644 SR
Queue Stats
263W - 347L
1,382 Elo+
Solo
Neith
Neith
Kickfoo
Neith
Level 139
God Stats
7W - 2L
1,719 SR
Queue Stats
36W - 25L
1,602 Elo+
Party 2
Bacchus
Bacchus
SlippyTOADS
Bacchus
Level 141
God Stats
17W - 13L
1,554 SR
Queue Stats
76W - 86L
1,414 Elo+
Party 2
Team Averages
Level 136
1,639 SR
1,466 Elo+

VS

Team Averages
Level 55
1,542 SR
1,410 Elo+
Hou Yi
Hou Yi
C3THEGOAT
Hou Yi
Level 38
God Stats
11W - 9L
1,695 SR
Queue Stats
80W - 50L
1,564 Elo+
Solo
Khepri
Khepri
papacrabman
Khepri
Level 18
God Stats
0W - 4L
1,173 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1
Chang'e
Chang'e
xO-tinydiam0nd
Chang'e
Level 108
God Stats
10W - 5L
1,758 SR
Queue Stats
29W - 29L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gutpile333
Ah Puch
19
4 / 1 / 8
13,262
698
30,521
14,484
7,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kickfoo
Neith
16
1 / 4 / 6
11,817
622
17,422
17,243
6,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SlippyTOADS
Bacchus
20
8 / 1 / 4
14,141
744
19,976
15,220
10,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C3THEGOAT
Hou Yi
17
5 / 7 / 0
12,610
664
19,672
25,513
12,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
16
0 / 3 / 3
10,459
550
4,753
27,013
30,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 4
11,653
613
13,168
24,519
11,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
C3THEGOAT
Hou Yi
5
7
0
0.71
W
Ah Puch
Gutpile333
Ah Puch
4
1
8
8
W
Neith
Kickfoo
Neith
1
4
6
1
W
Bacchus
SlippyTOADS
Bacchus
8
1
4
10
L
Khepri
0
3
3
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,919
Damage
37,593
46,947
Taken
77,045
24,451
Mitigated
54,092
14,111
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
C3THEGOAT
Hou Yi
19,672
8,819
0
945
25,513
12,155
0
16,836
8,677
0
55,725
W
Ah Puch
Gutpile333
Ah Puch
30,521
1,436
608
7,807
14,484
7,798
524
5,621
8,863
73,855
0
W
Neith
Kickfoo
Neith
17,422
7,926
0
4,128
17,243
6,293
1,462
5,467
11,776
0
51,714
W
Bacchus
SlippyTOADS
Bacchus
19,976
1,479
746
822
15,220
10,360
455
7,400
7,820
48,836
0
L
Khepri
4,753
324
1,211
955
27,013
30,156
0
17,171
9,842
15,444
0
L
13,168
944
6,390
6,492
24,519
11,781
0
16,868
7,651
49,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
34,722
211
Minions Killed
173
10
Camps Cleared
5
1,067,893
Distance Traveled
947,086
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,610
664
72
4
4
283,583
0
W
Ah Puch
13,262
698
85
4
3
349,825
3
W
Neith
11,817
622
73
4
4
315,698
1
W
Bacchus
14,141
744
53
3
3
402,370
4
L
Khepri
10,459
550
19
1
0
312,487
4
L
Chang'e
11,653
613
82
4
1
351,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role