Player Matchup

Hercules
Hercules
AnimusV
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Susano
Susano
DrizzleShizzle
Susano
Level 6
God Stats
0W - 2L
1,152 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 1
Ares
Ares
Fox4158
Ares
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
Level 12
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Artemis
Artemis
admiralhotcakes
Artemis
Level 60
God Stats
0W - 2L
1,074 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Team Averages
Level 30
1,254 SR
1,262 Elo+

VS

Team Averages
Level 102
1,495 SR
1,396 Elo+
Cu Chulainn
Cu Chulainn
Kuzis
Cu Chulainn
Level 128
God Stats
9W - 8L
1,728 SR
Queue Stats
95W - 123L
1,421 Elo+
Solo
Charybdis
Charybdis
SwagstaTomato
Charybdis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Solo
Yemoja
Yemoja
THEABA
Yemoja
Level 66
God Stats
2W - 2L
1,282 SR
Queue Stats
13W - 25L
1,261 Elo+
Solo
He Bo
He Bo
pinabells
He Bo
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 276L
1,469 Elo+
Solo
Sylvanus
Sylvanus
wal2
Sylvanus
Level 149
God Stats
7W - 11L
1,464 SR
Queue Stats
225W - 206L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnimusV
Hercules
12
0 / 7 / 2
7,030
352
7,895
18,143
10,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 1
8,753
438
8,678
19,091
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Fox4158
Ares
10
0 / 8 / 0
6,447
322
4,652
18,836
17,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TheRoyBoy
Morgan Le Fay
12
0 / 7 / 1
6,858
343
11,027
15,539
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 10 / 0
6,687
334
4,328
15,324
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kuzis
Cu Chulainn
17
5 / 2 / 12
10,847
542
14,538
19,178
10,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SwagstaTomato
Charybdis
17
15 / 1 / 7
12,240
612
20,145
18,258
8,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
THEABA
Yemoja
14
2 / 0 / 21
10,876
544
9,012
15,132
18,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
pinabells
He Bo
17
4 / 2 / 7
10,959
548
9,849
12,953
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
wal2
Sylvanus
16
10 / 0 / 8
11,194
560
13,806
13,795
12,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
36
36
Deaths
5
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnimusV
Hercules
0
7
2
0.14
L
3
4
1
0.88
L
Ares
Fox4158
Ares
0
8
0
0
W
Cu Chulainn
Kuzis
Cu Chulainn
5
2
12
5.5
W
Charybdis
SwagstaTomato
Charybdis
15
1
7
18.5
W
Yemoja
THEABA
Yemoja
2
0
21
12.5
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
0
7
1
0.07
L
0
10
0
0
W
He Bo
pinabells
He Bo
4
2
7
3.75
W
Sylvanus
wal2
Sylvanus
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
67,350
86,933
Taken
79,316
47,333
Mitigated
55,748
12,054
Healing
33,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnimusV
Hercules
7,895
2,279
0
3,177
18,143
10,192
0
7,627
10,452
0
39,849
L
8,678
1,929
0
4,843
19,091
7,391
0
5,263
13,642
0
51,210
L
Ares
Fox4158
Ares
4,652
603
190
602
18,836
17,485
0
6,511
12,301
15,033
0
W
Cu Chulainn
Kuzis
Cu Chulainn
14,538
3,890
0
4,319
19,178
10,701
2,738
3,633
15,545
0
99,860
W
Charybdis
SwagstaTomato
Charybdis
20,145
13,267
0
7,820
18,258
8,193
5,937
2,923
15,335
0
96,705
W
Yemoja
THEABA
Yemoja
9,012
1,564
4,626
3,138
15,132
18,409
1,853
5,171
9,961
39,075
0
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
11,027
908
0
2,949
15,539
6,760
0
6,620
8,643
38,617
0
L
4,328
1,797
0
293
15,324
5,505
0
4,887
10,413
0
31,678
W
He Bo
pinabells
He Bo
9,849
945
0
2,066
12,953
5,503
1,205
3,379
9,574
91,346
0
W
Sylvanus
wal2
Sylvanus
13,806
4,142
4,239
7,016
13,795
12,942
3,012
2,696
11,099
51,811
12,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
56,116
251
Minions Killed
546
0
Camps Cleared
0
1,660,591
Distance Traveled
1,789,306
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,030
352
60
3
0
342,415
1
L
Susano
8,753
438
82
4
0
402,897
4
L
Ares
6,447
322
21
1
0
364,160
0
W
Cu Chulainn
10,847
542
133
7
0
415,019
2
W
Charybdis
12,240
612
131
7
0
365,025
1
W
Yemoja
10,876
544
42
2
0
357,976
4
L
Morgan Le Fay
6,858
343
40
2
0
324,409
0
L
Artemis
6,687
334
48
2
0
226,710
0
W
He Bo
10,959
548
133
7
0
367,910
7
W
Sylvanus
11,194
560
107
5
0
283,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role