Player Matchup

Tiamat
Tiamat
Cesar-_-GXF
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Deleonfabri78
Nemesis
Level 94
God Stats
19W - 16L
1,566 SR
Queue Stats
175W - 172L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Kit__Valentine
Danzaburou
Level 139
God Stats
120W - 82L
1,590 SR
Queue Stats
665W - 711L
1,383 Elo+
Party 3
Fafnir
Fafnir
NeoSolid91
Fafnir
Level 120
God Stats
21W - 18L
1,518 SR
Queue Stats
199W - 244L
1,388 Elo+
Party 3
Tyr
Tyr
TheRNGguy
Tyr
Level 92
God Stats
230W - 200L
1,536 SR
Queue Stats
410W - 423L
1,367 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,421 Elo+

VS

Team Averages
Level 84
1,409 SR
1,440 Elo+
Cthulhu
Cthulhu
Apollo720
Cthulhu
Level 85
God Stats
2W - 1L
1,400 SR
Queue Stats
55W - 72L
1,317 Elo+
Party 2
Ymir
Ymir
CrackedFlower80
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Oss4mA
Danzaburou
Level 67
God Stats
0W - 2L
1,255 SR
Queue Stats
15W - 28L
1,352 Elo+
Party 1
Mercury
Mercury
REDIESTKILLS
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 146L
1,364 Elo+
Party 2
Poseidon
Poseidon
zREI DELASzZ
Poseidon
Level 115
God Stats
0W - 2L
1,387 SR
Queue Stats
11W - 18L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 2 / 6
6,650
475
6,519
6,050
4,279
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
12
4 / 3 / 8
7,898
564
7,666
12,196
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Kit__Valentine
Danzaburou
12
5 / 0 / 6
7,795
557
11,929
10,022
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
NeoSolid91
Fafnir
11
1 / 1 / 8
6,759
483
4,889
13,182
12,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 3
7,901
564
8,538
9,170
5,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollo720
Cthulhu
9
0 / 3 / 0
5,892
421
6,128
15,697
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 0
5,612
401
4,615
11,867
10,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Oss4mA
Danzaburou
9
1 / 3 / 0
5,888
421
7,254
10,568
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
REDIESTKILLS
Mercury
9
2 / 4 / 2
6,199
443
6,811
12,481
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
zREI DELASzZ
Poseidon
11
2 / 3 / 1
6,567
469
5,564
6,885
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
6
6
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apollo720
Cthulhu
0
3
0
0
W
Tiamat
2
2
6
2.5
L
1
3
0
0.33
W
Nemesis
4
3
8
2.67
W
Danzaburou
Kit__Valentine
Danzaburou
5
0
6
8
W
Fafnir
NeoSolid91
Fafnir
1
1
8
5
L
Danzaburou
Oss4mA
Danzaburou
1
3
0
0.33
L
Mercury
REDIESTKILLS
Mercury
2
4
2
0.75
W
4
0
3
5.5
L
Poseidon
zREI DELASzZ
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
30,372
50,620
Taken
57,498
32,008
Mitigated
29,522
12,004
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apollo720
Cthulhu
6,128
487
347
5,706
15,697
8,843
0
3,644
12,053
21,204
0
W
Tiamat
6,519
829
666
860
6,050
4,279
392
2,300
3,750
26,695
0
L
4,615
421
0
2,738
11,867
10,461
0
1,439
10,428
25,285
0
W
Nemesis
7,666
3,401
0
640
12,196
5,183
1,196
2,619
9,577
0
50,671
W
Danzaburou
Kit__Valentine
Danzaburou
11,929
2,963
678
2,995
10,022
4,530
777
3,832
6,190
0
60,613
W
Fafnir
NeoSolid91
Fafnir
4,889
2,081
389
3,917
13,182
12,732
94
4,839
8,343
17,699
0
L
Danzaburou
Oss4mA
Danzaburou
7,254
4,002
0
3,351
10,568
3,396
0
1,475
9,093
0
40,348
L
Mercury
REDIESTKILLS
Mercury
6,811
3,623
0
740
12,481
4,223
0
1,864
10,617
0
30,708
W
8,538
1,259
0
1,859
9,170
5,284
2,692
3,458
5,712
0
43,073
L
Poseidon
zREI DELASzZ
Poseidon
5,564
714
0
0
6,885
2,599
432
2,986
3,899
48,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
30,158
273
Minions Killed
274
0
Camps Cleared
0
1,451,564
Distance Traveled
1,273,902
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,892
421
35
3
0
255,810
1
W
Tiamat
6,650
475
25
2
0
251,941
5
L
Ymir
5,612
401
41
3
0
224,310
2
W
Nemesis
7,898
564
77
6
0
322,945
3
W
Danzaburou
7,795
557
83
6
0
276,396
2
W
Fafnir
6,759
483
23
2
0
288,734
0
L
Danzaburou
5,888
421
62
4
0
244,004
2
L
Mercury
6,199
443
47
3
0
307,078
1
W
Tyr
7,901
564
65
5
0
311,548
0
L
Poseidon
6,567
469
89
6
0
242,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role