Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AULT-F4
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,510 Elo+
Party 1
Neith
Neith
CONTROLN
Neith
Level 3
God Stats
0W - 3L
1,347 SR
Queue Stats
0W - 3L
1,340 Elo+
Party 1
Team Averages
Level 64
1,449 SR
1,450 Elo+

VS

Team Averages
Level 106
1,483 SR
1,423 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MACHO5432
Zeus
Level 60
God Stats
7W - 12L
1,450 SR
Queue Stats
30W - 49L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 1
4,675
668
1,931
6,228
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
AULT-F4
Gilgamesh
8
2 / 3 / 0
5,325
761
4,873
9,575
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
CONTROLN
Neith
8
0 / 3 / 2
5,170
739
2,928
6,616
2,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 0 / 2
6,756
965
7,263
4,963
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
10
1 / 1 / 7
6,089
870
5,150
6,357
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
11
2 / 1 / 5
6,105
872
6,688
3,112
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Cupid
 
Cupid
5
0
2
6
W
Chaac
 
Chaac
1
1
7
4.5
L
Gilgamesh
AULT-F4
Gilgamesh
2
3
0
0.67
L
Neith
CONTROLN
Neith
0
3
2
0.33
W
Zeus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,732
Damage
19,101
22,419
Taken
14,432
12,955
Mitigated
8,150
1,656
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,931
367
158
757
6,228
3,443
0
2,235
3,863
6,598
0
W
Cupid
 
Cupid
7,263
3,881
579
2,231
4,963
1,804
1,196
863
4,022
0
24,783
W
Chaac
 
Chaac
5,150
1,277
164
3,942
6,357
5,476
54
847
5,327
0
16,721
L
Gilgamesh
AULT-F4
Gilgamesh
4,873
1,032
167
350
9,575
6,873
0
3,114
6,263
0
8,356
L
Neith
CONTROLN
Neith
2,928
1,558
0
224
6,616
2,639
0
1,339
5,043
0
10,648
W
Zeus
6,688
1,178
0
325
3,112
870
147
487
2,625
16,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,170
Gold Earned
18,950
43
Minions Killed
83
0
Camps Cleared
6
321,996
Distance Traveled
443,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,675
668
15
2
0
85,053
1
W
Cupid
6,756
965
41
6
5
143,945
1
W
Chaac
6,089
870
21
3
0
158,364
0
L
Gilgamesh
5,325
761
9
1
0
135,125
0
L
Neith
5,170
739
19
3
0
101,818
0
W
Zeus
6,105
872
21
3
1
140,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role