Player Matchup

Gilgamesh
Gilgamesh
FNDictator
Gilgamesh
Level 61
God Stats
26W - 17L
1,699 SR
Queue Stats
187W - 168L
1,542 Elo+
Party 2
Chaac
Chaac
Traire
Chaac
Level 14
God Stats
2W - 5L
1,338 SR
Queue Stats
11W - 32L
1,382 Elo+
Party 2
Sol
Sol
lax34bro
Sol
Level 81
God Stats
1W - 0L
1,946 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 3
Izanami
Izanami
trentgb
Izanami
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
38W - 42L
1,445 Elo+
Party 3
Pele
Pele
Νezuko
Pele
Level 27
God Stats
103W - 96L
1,642 SR
Queue Stats
106W - 106L
1,537 Elo+
Party 3
Team Averages
Level 42
1,633 SR
1,459 Elo+

VS

Team Averages
Level 65
1,541 SR
1,538 Elo+
Vulcan
Vulcan
Davosaurus
Vulcan
Level 100
God Stats
7W - 7L
1,601 SR
Queue Stats
29W - 23L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Nshurikan
Cthulhu
Level 21
God Stats
26W - 22L
1,568 SR
Queue Stats
29W - 23L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
Rom5n
Ratatoskr
Level 31
God Stats
0W - 2L
1,373 SR
Queue Stats
10W - 8L
1,615 Elo+
Solo
Ymir
Ymir
the1eternity
Ymir
Level 29
God Stats
1W - 3L
1,715 SR
Queue Stats
79W - 92L
1,500 Elo+
Party 4
Apollo
Apollo
zammyscorp
Apollo
Level 144
God Stats
10W - 14L
1,444 SR
Queue Stats
62W - 57L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FNDictator
Gilgamesh
20
9 / 2 / 15
20,061
557
19,296
40,744
50,513
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Traire
Chaac
20
1 / 1 / 19
17,079
474
18,734
33,763
38,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 6 / 14
19,599
544
31,662
36,772
19,270
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
trentgb
Izanami
20
3 / 9 / 6
17,590
489
17,436
34,506
15,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Νezuko
Pele
20
16 / 5 / 15
22,565
627
57,106
58,057
40,828
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Davosaurus
Vulcan
20
2 / 8 / 5
14,732
409
31,982
21,472
10,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nshurikan
Cthulhu
20
0 / 4 / 6
13,430
373
24,883
38,671
37,579
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Rom5n
Ratatoskr
20
12 / 11 / 1
18,244
507
35,164
43,462
23,518
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 7
14,660
407
11,427
34,941
47,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
zammyscorp
Apollo
20
7 / 9 / 4
17,071
474
28,384
50,555
25,936
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
37
Kills
23
23
Deaths
37
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Davosaurus
Vulcan
2
8
5
0.56
W
Gilgamesh
FNDictator
Gilgamesh
9
2
15
8.25
L
Cthulhu
Nshurikan
Cthulhu
0
4
6
0.75
L
Ratatoskr
Rom5n
Ratatoskr
12
11
1
1.14
W
Chaac
Traire
Chaac
1
1
19
10.5
W
8
6
14
2.5
L
2
5
7
1.1
W
Izanami
trentgb
Izanami
3
9
6
0.67
L
Apollo
zammyscorp
Apollo
7
9
4
1
W
Pele
Νezuko
Pele
16
5
15
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,234
Damage
131,840
203,842
Taken
189,101
164,942
Mitigated
145,725
77,863
Healing
51,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Davosaurus
Vulcan
31,982
8,699
0
1,855
21,472
10,856
0
2,320
19,152
129,236
0
W
Gilgamesh
FNDictator
Gilgamesh
19,296
4,531
3,903
9,557
40,744
50,513
1,334
16,961
23,553
15,246
108,665
L
Cthulhu
Nshurikan
Cthulhu
24,883
1,476
2,119
11,954
38,671
37,579
0
6,579
32,092
97,930
0
L
Ratatoskr
Rom5n
Ratatoskr
35,164
9,304
0
4,590
43,462
23,518
1,052
11,258
32,204
0
205,420
W
Chaac
Traire
Chaac
18,734
3,844
0
11,268
33,763
38,983
1,994
20,795
12,968
0
103,041
W
31,662
15,132
0
14,244
36,772
19,270
6,553
10,742
26,030
197,879
0
L
11,427
1,299
354
4,792
34,941
47,836
538
9,908
25,033
64,004
0
W
Izanami
trentgb
Izanami
17,436
11,041
0
10,794
34,506
15,348
4,726
5,056
29,101
0
151,310
L
Apollo
zammyscorp
Apollo
28,384
20,434
392
25,909
50,555
25,936
2,444
6,897
43,658
0
229,011
W
Pele
Νezuko
Pele
57,106
15,382
0
28,097
58,057
40,828
2,386
23,938
34,119
0
265,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,894
Gold Earned
78,137
1,005
Minions Killed
907
0
Camps Cleared
0
3,358,120
Distance Traveled
3,220,737
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,732
409
208
6
0
651,500
10
W
Gilgamesh
20,061
557
117
3
0
728,841
13
L
Cthulhu
13,430
373
137
4
0
652,780
11
L
Ratatoskr
18,244
507
234
7
0
715,193
5
W
Chaac
17,079
474
156
4
0
679,723
4
W
Sol
19,599
544
223
6
0
595,153
3
L
Ymir
14,660
407
74
2
0
610,755
9
W
Izanami
17,590
489
217
6
0
604,360
1
L
Apollo
17,071
474
254
7
0
590,509
4
W
Pele
22,565
627
292
8
0
750,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role