Player Matchup

Neith
Neith
D0B3AR
Neith
Level 160
God Stats
2W - 1L
1,284 SR
Queue Stats
202W - 186L
1,662 Elo+
Party 1
Hades
Hades
MatyFaty
Hades
Level 154
God Stats
4W - 2L
1,753 SR
Queue Stats
104W - 73L
1,757 Elo+
Party 1
Terra
Terra
NinofTelAviv
Terra
Level 42
God Stats
1W - 1L
1,157 SR
Queue Stats
58W - 25L
1,725 Elo+
Party 1
Arachne
Arachne
WoahDamage
Arachne
Level 84
God Stats
17W - 6L
1,848 SR
Queue Stats
65W - 33L
1,817 Elo+
Party 1
King Arthur
King Arthur
irch curtaiIs
King Arthur
Level 22
God Stats
3W - 0L
1,943 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Team Averages
Level 92
1,597 SR
1,741 Elo+

VS

Team Averages
Level 86
1,466 SR
1,516 Elo+
Sol
Sol
AkiBearBelle
Sol
Level 158
God Stats
16W - 13L
1,532 SR
Queue Stats
69W - 66L
1,409 Elo+
Party 2
Ganesha
Ganesha
Kentoshl
Ganesha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,561 Elo+
Party 3
Chernobog
Chernobog
YodasLeftTesti
Chernobog
Level 119
God Stats
0W - 2L
1,300 SR
Queue Stats
136W - 144L
1,564 Elo+
Party 3
Amaterasu
Amaterasu
galaxy nova379
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
xJoe Westx
Kali
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 80L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D0B3AR
Neith
14
4 / 1 / 8
8,666
619
8,159
6,179
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
MatyFaty
Hades
12
2 / 1 / 7
7,740
553
8,587
12,820
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 6
6,742
482
5,961
11,737
8,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
WoahDamage
Arachne
14
8 / 1 / 1
8,670
619
6,491
11,682
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
irch curtaiIs
King Arthur
12
1 / 0 / 0
6,865
490
1,052
6,885
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,057
576
5,444
6,357
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Kentoshl
Ganesha
11
0 / 3 / 1
6,834
488
3,778
10,806
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
YodasLeftTesti
Chernobog
12
1 / 2 / 2
7,443
532
8,993
11,601
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
galaxy nova379
Amaterasu
4
0 / 5 / 0
4,752
339
1,502
7,097
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 0
7,912
565
3,623
12,590
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Neith
D0B3AR
Neith
4
1
8
8
L
Ganesha
Kentoshl
Ganesha
0
3
1
0.17
W
Hades
MatyFaty
Hades
2
1
7
5.5
W
0
1
6
3
W
Arachne
WoahDamage
Arachne
8
1
1
8.5
L
Chernobog
YodasLeftTesti
Chernobog
1
2
2
1
L
Amaterasu
galaxy nova379
Amaterasu
0
5
0
0
W
King Arthur
irch curtaiIs
King Arthur
1
0
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
23,340
49,303
Taken
48,451
27,135
Mitigated
26,060
19,834
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,444
771
0
3,266
6,357
2,705
867
1,218
4,962
56,001
8,072
W
Neith
D0B3AR
Neith
8,159
3,681
0
1,909
6,179
2,886
0
942
5,237
0
66,381
L
Ganesha
Kentoshl
Ganesha
3,778
201
0
2,085
10,806
9,371
74
4,694
6,112
23,816
0
W
Hades
MatyFaty
Hades
8,587
1,770
1,502
6,233
12,820
6,741
123
3,342
9,478
48,306
0
W
5,961
3,002
1,372
4,866
11,737
8,967
0
2,480
9,257
41,965
0
W
Arachne
WoahDamage
Arachne
6,491
5,141
0
2,397
11,682
4,971
204
1,256
10,426
0
82,236
L
Chernobog
YodasLeftTesti
Chernobog
8,993
5,225
0
4,183
11,601
4,802
0
5,967
5,634
0
57,402
L
Amaterasu
galaxy nova379
Amaterasu
1,502
1,171
0
950
7,097
3,804
0
0
7,097
0
7,647
W
King Arthur
irch curtaiIs
King Arthur
1,052
0
0
1,555
6,885
3,570
0
3,451
3,434
0
31,632
L
3,623
1,381
0
3,287
12,590
5,378
388
2,669
9,921
0
56,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
34,998
407
Minions Killed
357
0
Camps Cleared
0
1,388,325
Distance Traveled
1,258,249
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,057
576
124
9
0
243,563
2
W
Neith
8,666
619
112
8
0
244,159
1
L
Ganesha
6,834
488
16
1
0
265,319
2
W
Hades
7,740
553
64
5
0
243,236
3
W
Terra
6,742
482
54
4
0
258,558
0
W
Arachne
8,670
619
126
9
0
328,260
0
L
Chernobog
7,443
532
119
9
0
264,514
2
L
Amaterasu
4,752
339
11
1
0
187,919
0
W
King Arthur
6,865
490
51
4
0
314,112
2
L
Kali
7,912
565
87
6
0
296,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role