Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bisky318
Ah Muzen Cab
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 115L
1,394 Elo+
Party 1
Bacchus
Bacchus
Brok3nCh0nk
Bacchus
Level 86
God Stats
6W - 8L
1,898 SR
Queue Stats
100W - 117L
1,394 Elo+
Party 1
Mulan
Mulan
Brok3nXdr3am
Mulan
Level 18
God Stats
4W - 2L
1,676 SR
Queue Stats
9W - 11L
1,426 Elo+
Party 1
Team Averages
Level 70
1,691 SR
1,405 Elo+

VS

Team Averages
Level 82
1,296 SR
1,230 Elo+
King Arthur
King Arthur
KingReaper2232
King Arthur
Level 79
God Stats
1W - 4L
1,290 SR
Queue Stats
7W - 12L
1,300 Elo+
Party 2
Neith
Neith
ZooomZ
Neith
Level 152
God Stats
2W - 2L
1,525 SR
Queue Stats
278W - 364L
1,344 Elo+
Solo
Hel
Hel
xKORBOx
Hel
Level 16
God Stats
0W - 6L
1,072 SR
Queue Stats
1W - 10L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bisky318
Ah Muzen Cab
20
12 / 1 / 2
15,561
778
47,662
21,976
12,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Brok3nCh0nk
Bacchus
20
1 / 2 / 12
14,603
730
14,821
24,751
43,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 6
12,510
626
14,394
22,872
28,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingReaper2232
King Arthur
16
3 / 5 / 3
11,766
588
17,214
33,819
35,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
ZooomZ
Neith
16
1 / 7 / 5
11,949
597
19,883
27,689
11,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
18
3 / 3 / 3
12,875
644
18,268
26,203
9,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
7
7
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bisky318
Ah Muzen Cab
12
1
2
13
W
Bacchus
Brok3nCh0nk
Bacchus
1
2
12
3.5
W
2
4
6
1.25
L
King Arthur
KingReaper2232
King Arthur
3
5
3
0.9
L
Neith
ZooomZ
Neith
1
7
5
0.5
L
Hel
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,877
Damage
55,365
69,599
Taken
87,711
84,535
Mitigated
56,618
16,938
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bisky318
Ah Muzen Cab
47,662
15,924
0
7,184
21,976
12,701
1,442
3,280
18,696
0
126,217
W
Bacchus
Brok3nCh0nk
Bacchus
14,821
1,794
0
6,893
24,751
43,608
516
8,755
15,996
34,808
0
W
14,394
1,136
0
2,861
22,872
28,226
267
7,281
14,565
3,214
43,638
L
King Arthur
KingReaper2232
King Arthur
17,214
1,536
66
2,391
33,819
35,757
199
4,409
29,410
949
39,435
L
Neith
ZooomZ
Neith
19,883
10,501
648
7,922
27,689
11,456
0
5,269
22,420
0
58,709
L
Hel
18,268
740
9,508
10,831
26,203
9,405
684
6,548
19,655
52,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
36,590
244
Minions Killed
218
9
Camps Cleared
7
1,080,616
Distance Traveled
1,039,659
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,561
778
143
7
3
373,543
0
W
Bacchus
14,603
730
38
2
0
368,626
1
W
Mulan
12,510
626
63
3
6
338,447
2
L
King Arthur
11,766
588
52
3
0
371,159
1
L
Neith
11,949
597
94
5
5
315,588
2
L
Hel
12,875
644
72
4
2
352,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role