Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
LingerinSongsmen
Athena
Level 107
God Stats
6W - 12L
1,607 SR
Queue Stats
68W - 101L
1,427 Elo+
Party 2
Ra
Ra
ctrfrase
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
gfuncle
Bastet
Level 145
God Stats
0W - 2L
1,706 SR
Queue Stats
30W - 56L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
j0hnstamos
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,578 SR
Queue Stats
9W - 12L
1,521 Elo+
Party 1
Team Averages
Level 107
1,578 SR
1,468 Elo+

VS

Team Averages
Level 48
1,513 SR
1,717 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Myrexx
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,898 Elo+
Party 3
Horus
Horus
Ninjasquad1
Horus
Level 57
God Stats
3W - 1L
1,245 SR
Queue Stats
47W - 54L
1,428 Elo+
Solo
Artemis
Artemis
imissedmyult5x
Artemis
Level 27
God Stats
6W - 1L
1,942 SR
Queue Stats
24W - 3L
1,886 Elo+
Party 3
Baron Samedi
Baron Samedi
kikoeatsnut5
Baron Samedi
Level 18
God Stats
3W - 2L
1,378 SR
Queue Stats
23W - 3L
1,871 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 1
6,339
576
2,376
2,883
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 7
8,295
754
4,636
15,310
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 8 / 6
7,299
664
2,438
9,149
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
gfuncle
Bastet
15
7 / 5 / 1
9,059
824
10,227
13,977
6,317
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
j0hnstamos
Ah Muzen Cab
15
2 / 8 / 4
8,308
755
5,454
15,807
6,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
17 / 1 / 6
10,723
975
22,039
13,250
9,839
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Myrexx
Thoth
16
4 / 3 / 9
9,147
832
11,348
7,935
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 11
8,413
765
3,988
11,948
7,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 16
8,162
742
7,574
11,495
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
kikoeatsnut5
Baron Samedi
15
2 / 3 / 15
8,345
759
7,657
7,734
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
26
26
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
1
0.25
W
Zhong Kui
 
Zhong Kui
17
1
6
20
L
3
3
7
2.17
W
Thoth
Myrexx
Thoth
4
3
9
2.83
W
3
3
11
2.83
L
1
8
6
0.5
L
Bastet
gfuncle
Bastet
7
5
1
1.5
W
0
3
16
2.67
L
Ah Muzen Cab
j0hnstamos
Ah Muzen Cab
2
8
4
0.5
W
Baron Samedi
kikoeatsnut5
Baron Samedi
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
52,606
57,126
Taken
52,362
31,459
Mitigated
36,575
5,248
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,376
131
0
518
2,883
1,069
0
2,324
517
4,496
0
W
Zhong Kui
 
Zhong Kui
22,039
5,047
0
5,344
13,250
9,839
1,257
1,287
11,921
44,938
0
L
4,636
1,679
191
1,534
15,310
13,952
0
10,918
4,166
9,301
0
W
Thoth
Myrexx
Thoth
11,348
1,912
0
1,766
7,935
3,057
2,068
1,405
6,488
44,995
0
W
3,988
2,476
1,885
2,610
11,948
7,959
1,391
1,822
10,068
0
15,688
L
2,438
0
605
51
9,149
3,725
0
6,681
2,308
6,410
0
L
Bastet
gfuncle
Bastet
10,227
2,881
0
1,212
13,977
6,317
0
9,544
4,250
0
19,696
W
7,574
1,852
0
2,236
11,495
10,673
9
3,024
8,413
233
13,234
L
Ah Muzen Cab
j0hnstamos
Ah Muzen Cab
5,454
1,630
0
1,137
15,807
6,396
0
10,945
4,770
0
21,572
W
Baron Samedi
kikoeatsnut5
Baron Samedi
7,657
659
2,275
2,524
7,734
5,047
300
1,594
6,022
20,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
44,790
92
Minions Killed
232
0
Camps Cleared
0
821,739
Distance Traveled
1,138,760
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,339
576
8
1
0
70,457
0
W
Zhong Kui
10,723
975
62
6
0
229,934
0
L
Athena
8,295
754
6
1
0
207,168
1
W
Thoth
9,147
832
81
7
0
225,470
0
W
Horus
8,413
765
28
3
0
225,856
2
L
Ra
7,299
664
16
1
0
168,252
0
L
Bastet
9,059
824
17
2
0
209,859
0
W
Artemis
8,162
742
13
1
0
225,981
1
L
Ah Muzen Cab
8,308
755
45
4
0
166,003
2
W
Baron Samedi
8,345
759
48
4
0
231,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role