Player Matchup

Osiris
Osiris
 
Osiris
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Brotherblood1
Baron Samedi
Level 29
God Stats
26W - 23L
1,698 SR
Queue Stats
216W - 244L
1,565 Elo+
Party 1
Cupid
Cupid
Gryph10
Cupid
Level 43
God Stats
11W - 2L
1,665 SR
Queue Stats
44W - 28L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Player1029384
Sun Wukong
Level 126
God Stats
1W - 0L
1,579 SR
Queue Stats
32W - 28L
1,395 Elo+
Party 2
Discordia
Discordia
dOoKiE87
Discordia
Level 63
God Stats
30W - 28L
1,560 SR
Queue Stats
532W - 529L
1,561 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,519 Elo+

VS

Team Averages
Level 33
1,465 SR
1,369 Elo+
Skadi
Skadi
Blaireymoone
Skadi
Level 9
God Stats
1W - 4L
1,520 SR
Queue Stats
1W - 9L
1,210 Elo+
Party 3
Sylvanus
Sylvanus
DivinoMonk
Sylvanus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,497 Elo+
Solo
Arachne
Arachne
MostlySombra
Arachne
Level 91
God Stats
4W - 6L
1,566 SR
Queue Stats
6W - 15L
1,348 Elo+
Party 3
Hades
Hades
Thanapollos
Hades
Level 8
God Stats
0W - 5L
1,240 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 3
Cthulhu
Cthulhu
XCLN_Chop_stick
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 0 / 26
9,793
1,224
10,600
11,390
13,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Brotherblood1
Baron Samedi
17
8 / 1 / 26
10,566
1,321
14,952
5,644
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Gryph10
Cupid
17
11 / 1 / 24
10,300
1,288
35,345
11,207
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Player1029384
Sun Wukong
17
9 / 1 / 28
11,124
1,391
18,145
13,293
7,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dOoKiE87
Discordia
17
9 / 0 / 20
10,966
1,371
15,865
1,945
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

386

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,911
989
8,564
21,770
9,505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DivinoMonk
Sylvanus
13
0 / 8 / 3
8,423
1,053
6,171
25,976
28,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MostlySombra
Arachne
13
3 / 6 / 0
9,181
1,148
6,391
16,414
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 1
7,854
982
7,251
17,884
11,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 8 / 3
8,190
1,024
9,344
19,216
18,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
11
42
Kills
3
3
Deaths
42
124
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
26
18
L
0
10
1
0.05
W
Baron Samedi
Brotherblood1
Baron Samedi
8
1
26
21
L
Sylvanus
DivinoMonk
Sylvanus
0
8
3
0.19
W
Cupid
Gryph10
Cupid
11
1
24
23
L
Arachne
MostlySombra
Arachne
3
6
0
0.5
W
Sun Wukong
Player1029384
Sun Wukong
9
1
28
23
L
0
10
1
0.05
L
0
8
3
0.19
W
Discordia
dOoKiE87
Discordia
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,907
Damage
37,721
43,479
Taken
101,260
30,161
Mitigated
75,162
18,477
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,600
4,554
0
2,087
11,390
13,712
0
5,182
6,098
0
20,490
L
8,564
5,014
0
505
21,770
9,505
0
7,439
14,331
0
23,072
W
Baron Samedi
Brotherblood1
Baron Samedi
14,952
1,567
4,073
2,036
5,644
3,113
0
2,728
2,864
24,990
0
L
Sylvanus
DivinoMonk
Sylvanus
6,171
1,585
1,531
2,385
25,976
28,857
0
7,534
18,442
10,818
0
W
Cupid
Gryph10
Cupid
35,345
24,275
0
4,822
11,207
4,938
0
6,888
3,958
0
48,069
L
Arachne
MostlySombra
Arachne
6,391
4,925
0
1,651
16,414
6,924
0
6,458
9,956
0
12,632
W
Sun Wukong
Player1029384
Sun Wukong
18,145
5,336
0
5,459
13,293
7,549
0
5,767
6,993
42
39,851
L
7,251
1,536
250
788
17,884
11,466
0
4,727
13,157
16,812
0
L
9,344
925
0
574
19,216
18,410
0
4,701
14,515
17,621
0
W
Discordia
dOoKiE87
Discordia
15,865
436
0
0
1,945
849
0
1,401
520
41,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
41,559
207
Minions Killed
85
7
Camps Cleared
4
835,033
Distance Traveled
646,589
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,793
1,224
26
3
2
174,701
0
L
Skadi
7,911
989
27
3
0
121,744
1
W
Baron Samedi
10,566
1,321
17
2
0
164,424
2
L
Sylvanus
8,423
1,053
4
1
1
114,830
0
W
Cupid
10,300
1,288
34
4
0
131,425
0
L
Arachne
9,181
1,148
11
1
3
150,102
0
W
Sun Wukong
11,124
1,391
68
9
2
176,639
6
L
Hades
7,854
982
22
3
0
107,811
0
L
Cthulhu
8,190
1,024
21
3
0
152,102
0
W
Discordia
10,966
1,371
62
8
3
187,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role