Player Matchup

Odin
Odin
AnimusV
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Susano
Susano
DrizzleShizzle
Susano
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Ares
Ares
Fox4158
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
Level 11
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
admiralhotcakes
Artemis
Level 60
God Stats
0W - 2L
1,109 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,323 SR
1,500 Elo+

VS

Team Averages
Level 68
1,528 SR
1,473 Elo+
Ra
Ra
ChetooD
Ra
Level 43
God Stats
2W - 1L
1,708 SR
Queue Stats
69W - 59L
1,469 Elo+
Solo
Pele
Pele
IHeartLolis
Pele
Level 40
God Stats
2W - 2L
1,343 SR
Queue Stats
33W - 22L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
JokerINSmash
Cthulhu
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,253 Elo+
Solo
Danzaburou
Danzaburou
SimpGodMaya
Danzaburou
Level 101
God Stats
2W - 1L
1,523 SR
Queue Stats
30W - 25L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
lifebloodtoichor
Baron Samedi
Level 105
God Stats
4W - 3L
1,568 SR
Queue Stats
60W - 42L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AnimusV
Odin
14
2 / 4 / 2
9,065
412
6,224
22,384
11,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 9 / 2
8,220
374
7,454
22,020
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
Fox4158
Ares
11
0 / 11 / 2
7,167
326
4,832
21,522
16,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TheRoyBoy
Morgan Le Fay
14
1 / 7 / 3
8,285
377
8,076
18,503
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 1
8,876
403
6,985
15,928
9,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 15
12,524
569
17,753
13,714
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 3 / 10
11,647
529
16,987
25,568
13,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JokerINSmash
Cthulhu
16
1 / 1 / 14
11,569
526
8,371
15,233
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SimpGodMaya
Danzaburou
17
10 / 0 / 8
12,581
572
15,882
17,980
8,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
lifebloodtoichor
Baron Samedi
20
12 / 1 / 7
14,074
640
21,300
16,570
15,428
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
5
Kills
39
39
Deaths
5
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
AnimusV
Odin
2
4
2
0.75
W
5
0
15
12.5
L
0
9
2
0.11
L
Ares
Fox4158
Ares
0
11
2
0.09
W
11
3
10
5.33
W
Cthulhu
JokerINSmash
Cthulhu
1
1
14
8
W
Danzaburou
SimpGodMaya
Danzaburou
10
0
8
14
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
1
7
3
0.36
L
2
8
1
0.31
W
Baron Samedi
lifebloodtoichor
Baron Samedi
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
80,293
100,357
Taken
89,065
51,549
Mitigated
65,912
5,401
Healing
42,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AnimusV
Odin
6,224
2,509
0
250
22,384
11,194
0
10,310
12,074
0
40,155
W
17,753
1,115
4,346
5,014
13,714
7,269
1,361
3,455
10,259
127,541
0
L
7,454
2,151
0
3,336
22,020
7,251
301
8,081
13,939
0
59,593
L
Ares
Fox4158
Ares
4,832
255
90
310
21,522
16,739
0
9,923
11,599
20,203
0
W
16,987
3,895
0
10,974
25,568
13,641
661
5,723
19,845
0
99,147
W
Cthulhu
JokerINSmash
Cthulhu
8,371
1,495
1,130
1,818
15,233
20,983
1,061
1,897
13,336
37,762
0
W
Danzaburou
SimpGodMaya
Danzaburou
15,882
9,132
0
9,945
17,980
8,591
8,105
2,430
15,550
0
105,751
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
8,076
474
0
976
18,503
6,474
0
11,871
6,632
39,716
0
L
6,985
1,943
205
234
15,928
9,891
0
7,239
8,689
0
41,229
W
Baron Samedi
lifebloodtoichor
Baron Samedi
21,300
2,840
1,970
6,844
16,570
15,428
1,578
2,093
14,477
135,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
62,395
290
Minions Killed
680
0
Camps Cleared
0
1,924,138
Distance Traveled
2,059,898
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,065
412
59
3
0
413,945
3
W
Ra
12,524
569
164
7
0
450,770
4
L
Susano
8,220
374
92
4
0
407,132
2
L
Ares
7,167
326
37
2
0
396,084
0
W
Pele
11,647
529
118
5
0
447,784
3
W
Cthulhu
11,569
526
51
2
0
394,772
3
W
Danzaburou
12,581
572
140
6
0
401,470
2
L
Morgan Le Fay
8,285
377
51
2
0
366,962
2
L
Artemis
8,876
403
51
2
0
340,015
0
W
Baron Samedi
14,074
640
207
9
0
365,102
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role