Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Craowl birb
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Fly2Liv3
Vulcan
Level 158
God Stats
17W - 17L
1,559 SR
Queue Stats
426W - 464L
1,528 Elo+
Solo
Fenrir
Fenrir
That1Slayer
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
WolfOfCarnage547
Chaac
Level 82
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,506 Elo+

VS

Team Averages
Level 110
1,542 SR
1,535 Elo+
Ah Puch
Ah Puch
Cook__305
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 287L
1,469 Elo+
Solo
Loki
Loki
DaddyScythe
Loki
Level 124
God Stats
90W - 26L
1,793 SR
Queue Stats
186W - 91L
1,643 Elo+
Party 1
Hel
Hel
Serpah5093
Hel
Level 106
God Stats
9W - 9L
1,697 SR
Queue Stats
95W - 85L
1,629 Elo+
Party 1
Sobek
Sobek
Takayuuki
Sobek
Level 126
God Stats
3W - 3L
1,271 SR
Queue Stats
184W - 186L
1,463 Elo+
Party 3
Neith
Neith
Wickedwarlock
Neith
Level 128
God Stats
7W - 6L
1,448 SR
Queue Stats
190W - 183L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 1
6,708
671
7,195
14,139
9,142
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Craowl birb
Kukulkan
12
0 / 6 / 0
6,458
646
1,971
7,420
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Fly2Liv3
Vulcan
14
0 / 2 / 0
7,081
708
8,217
7,493
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
0 / 6 / 1
6,396
640
4,238
13,018
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 1
7,004
700
4,205
13,006
8,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cook__305
Ah Puch
14
4 / 0 / 10
7,794
779
7,273
6,577
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 5
8,102
810
10,631
10,550
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 10
8,169
817
10,431
6,225
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Takayuuki
Sobek
14
4 / 0 / 9
8,145
815
5,303
8,811
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 7
8,097
810
10,303
4,999
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
19
19
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
W
Ah Puch
Cook__305
Ah Puch
4
0
10
9
L
Kukulkan
Craowl birb
Kukulkan
0
6
0
0
W
4
2
5
3.25
L
Vulcan
Fly2Liv3
Vulcan
0
2
0
0
W
4
0
10
9
W
Sobek
Takayuuki
Sobek
4
0
9
8.5
L
Fenrir
0
6
1
0.08
W
3
0
7
6.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
43,941
55,076
Taken
37,162
30,149
Mitigated
22,072
9,609
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,195
1,265
330
2,455
14,139
9,142
0
6,886
7,253
0
14,866
W
Ah Puch
Cook__305
Ah Puch
7,273
182
540
2,521
6,577
2,763
47
3,108
3,401
20,738
0
L
Kukulkan
Craowl birb
Kukulkan
1,971
317
0
0
7,420
3,087
0
2,988
4,432
10,155
0
W
10,631
4,149
0
873
10,550
4,465
1,356
472
10,078
0
35,344
L
Vulcan
Fly2Liv3
Vulcan
8,217
2,474
0
2,510
7,493
3,203
0
2,229
5,264
33,187
0
W
10,431
1,743
4,359
3,732
6,225
2,436
0
2,060
4,103
37,919
0
W
Sobek
Takayuuki
Sobek
5,303
727
314
1,606
8,811
9,957
288
2,920
5,781
12,190
0
L
Fenrir
4,238
864
260
957
13,018
5,955
0
5,291
7,727
0
10,556
W
10,303
4,736
0
1,656
4,999
2,451
1,102
1,388
3,611
0
37,358
L
4,205
829
65
3,032
13,006
8,762
0
5,613
7,393
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
40,307
176
Minions Killed
221
0
Camps Cleared
0
961,333
Distance Traveled
1,095,020
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,708
671
19
2
0
207,310
0
W
Ah Puch
7,794
779
26
3
0
205,298
0
L
Kukulkan
6,458
646
24
2
0
131,962
0
W
Loki
8,102
810
60
6
0
230,036
1
L
Vulcan
7,081
708
75
8
0
206,815
2
W
Hel
8,169
817
68
7
0
220,765
2
W
Sobek
8,145
815
11
1
0
225,880
0
L
Fenrir
6,396
640
18
2
0
220,224
2
W
Neith
8,097
810
56
6
0
213,041
1
L
Chaac
7,004
700
40
4
0
195,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role