Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Hextified
Artio
Level 129
God Stats
80W - 69L
1,528 SR
Queue Stats
360W - 331L
1,543 Elo+
Solo
Thanatos
Thanatos
KidxIcarus
Thanatos
Level 136
God Stats
1W - 2L
1,533 SR
Queue Stats
28W - 33L
1,461 Elo+
Solo
Chaac
Chaac
LMXdeadshot6071
Chaac
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Sol
Sol
glod13
Sol
Level 65
God Stats
8W - 20L
1,448 SR
Queue Stats
39W - 59L
1,365 Elo+
Party 1
Team Averages
Level 99
1,462 SR
1,439 Elo+

VS

Team Averages
Level 76
1,429 SR
1,420 Elo+
Horus
Horus
AceofNox
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Medusa
Medusa
BassHunter49
Medusa
Level 85
God Stats
15W - 19L
1,508 SR
Queue Stats
67W - 100L
1,400 Elo+
Party 2
Bacchus
Bacchus
Dontgivaduck15
Bacchus
Level 115
God Stats
6W - 7L
1,207 SR
Queue Stats
77W - 87L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
Historicus3
Nu Wa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 159L
1,416 Elo+
Party 2
Thanatos
Thanatos
Muscle Milk5596
Thanatos
Level 25
God Stats
6W - 5L
1,432 SR
Queue Stats
100W - 124L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 3 / 0
6,351
635
6,537
7,323
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Hextified
Artio
12
0 / 1 / 0
6,485
649
3,268
10,472
10,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
KidxIcarus
Thanatos
11
0 / 2 / 0
6,222
622
2,957
4,962
1,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 0
7,034
703
5,658
9,767
6,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
glod13
Sol
11
0 / 1 / 0
6,228
623
6,840
6,655
2,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AceofNox
Horus
13
5 / 0 / 2
7,378
738
6,391
8,114
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
13
2 / 0 / 5
7,071
707
5,852
4,746
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 5
7,093
709
5,265
9,766
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 3
6,664
666
8,437
4,290
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
0 / 0 / 1
6,414
641
3,861
5,944
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Horus
AceofNox
Horus
5
0
2
6
W
Medusa
2
0
5
4.5
W
0
0
5
2.5
L
Artio
Hextified
Artio
0
1
0
0
W
1
0
3
2.5
L
Thanatos
KidxIcarus
Thanatos
0
2
0
0
L
0
1
0
0
W
Thanatos
0
0
1
0.5
L
Sol
glod13
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
29,806
39,179
Taken
32,860
23,072
Mitigated
21,077
13,312
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,537
2,597
0
1,594
7,323
2,554
0
3,023
4,229
0
20,136
W
Horus
AceofNox
Horus
6,391
2,648
1,655
2,377
8,114
6,361
0
2,919
5,195
0
9,783
W
Medusa
5,852
2,458
0
0
4,746
1,959
0
599
4,147
0
23,904
W
5,265
510
0
4,928
9,766
7,933
0
4,071
5,695
14,172
0
L
Artio
Hextified
Artio
3,268
579
1,254
2,950
10,472
10,076
0
4,414
5,961
9,744
0
W
8,437
3,469
0
0
4,290
1,681
191
884
3,406
23,816
0
L
Thanatos
KidxIcarus
Thanatos
2,957
133
0
2,902
4,962
1,864
0
789
4,045
0
11,551
L
5,658
351
0
2,375
9,767
6,238
660
3,010
6,653
0
28,515
W
Thanatos
3,861
481
0
4,064
5,944
3,143
0
1,635
4,309
0
12,191
L
Sol
glod13
Sol
6,840
2,006
0
2,237
6,655
2,340
0
2,466
4,136
25,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
34,620
157
Minions Killed
140
0
Camps Cleared
0
931,886
Distance Traveled
1,039,639
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,351
635
32
3
0
152,801
0
W
Horus
7,378
738
14
1
0
210,574
2
W
Medusa
7,071
707
37
4
0
227,236
2
W
Bacchus
7,093
709
25
3
0
201,304
2
L
Artio
6,485
649
7
1
0
206,607
1
W
Nu Wa
6,664
666
36
4
0
197,498
0
L
Thanatos
6,222
622
15
2
0
188,814
2
L
Chaac
7,034
703
67
7
0
203,048
1
W
Thanatos
6,414
641
28
3
0
203,027
0
L
Sol
6,228
623
36
4
0
180,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role