Player Matchup

Hercules
Hercules
LeoCabonshin
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
MagicPeppon04
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 128L
1,541 Elo+
Party 2
Arachne
Arachne
NexT-kirito1015
Arachne
Level 78
God Stats
3W - 1L
1,719 SR
Queue Stats
39W - 45L
1,317 Elo+
Party 1
Discordia
Discordia
NexT-terrygamer
Discordia
Level 107
God Stats
6W - 6L
1,613 SR
Queue Stats
87W - 94L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
yuriria97
Jing Wei
Level 159
God Stats
2W - 3L
1,100 SR
Queue Stats
149W - 141L
1,550 Elo+
Party 2
Team Averages
Level 126
1,486 SR
1,466 Elo+

VS

Team Averages
Level 99
1,502 SR
1,343 Elo+
Gilgamesh
Gilgamesh
Debo IG
Gilgamesh
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo
Yu Huang
Yu Huang
IX SAD IKO XI
Yu Huang
Level 129
God Stats
31W - 27L
1,500 SR
Queue Stats
507W - 537L
1,353 Elo+
Solo
Olorun
Olorun
MVPerk
Olorun
Level 83
God Stats
0W - 2L
1,668 SR
Queue Stats
148W - 186L
1,412 Elo+
Solo
Apollo
Apollo
sixnames
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,141 Elo+
Solo
He Bo
He Bo
thxtback
He Bo
Level 68
God Stats
2W - 4L
1,345 SR
Queue Stats
295W - 312L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeoCabonshin
Hercules
13
1 / 1 / 2
7,750
517
4,487
9,425
8,743
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
MagicPeppon04
Xing Tian
12
3 / 1 / 7
7,860
524
8,912
14,053
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
10 / 1 / 5
9,040
603
13,654
15,950
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
NexT-terrygamer
Discordia
14
4 / 1 / 4
8,091
539
12,818
9,693
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
yuriria97
Jing Wei
13
1 / 1 / 3
7,396
493
7,423
10,561
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Debo IG
Gilgamesh
9
0 / 4 / 2
6,402
427
6,666
17,049
12,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
IX SAD IKO XI
Yu Huang
11
2 / 3 / 0
7,391
493
8,190
12,939
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MVPerk
Olorun
10
1 / 5 / 2
6,326
422
10,432
14,773
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
sixnames
Apollo
14
1 / 1 / 1
8,024
535
7,889
10,839
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
thxtback
He Bo
10
0 / 6 / 1
6,382
425
3,608
12,707
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
4
5
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Debo IG
Gilgamesh
0
4
2
0.25
L
Yu Huang
IX SAD IKO XI
Yu Huang
2
3
0
0.67
W
Hercules
LeoCabonshin
Hercules
1
1
2
2
L
Olorun
MVPerk
Olorun
1
5
2
0.4
W
Xing Tian
MagicPeppon04
Xing Tian
3
1
7
6.5
W
10
1
5
12.5
W
Discordia
NexT-terrygamer
Discordia
4
1
4
6
L
Apollo
sixnames
Apollo
1
1
1
1.5
L
He Bo
thxtback
He Bo
0
6
1
0.08
W
Jing Wei
yuriria97
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,294
Damage
36,785
59,682
Taken
68,307
34,033
Mitigated
32,067
14,696
Healing
29,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Debo IG
Gilgamesh
6,666
2,115
1,308
3,848
17,049
12,133
0
4,439
12,544
0
27,393
L
Yu Huang
IX SAD IKO XI
Yu Huang
8,190
703
551
4,686
12,939
5,518
15
7,666
4,703
43,457
0
W
Hercules
LeoCabonshin
Hercules
4,487
1,351
0
2,363
9,425
8,743
0
1,662
7,763
0
48,603
L
Olorun
MVPerk
Olorun
10,432
4,274
2,290
6,238
14,773
6,109
0
6,435
8,066
44,203
0
W
Xing Tian
MagicPeppon04
Xing Tian
8,912
1,351
451
2,120
14,053
10,160
37
6,484
7,569
27,024
0
W
13,654
10,724
0
3,090
15,950
6,801
39
5,287
10,663
0
66,755
W
Discordia
NexT-terrygamer
Discordia
12,818
644
58
2,296
9,693
4,152
81
4,584
5,109
65,858
0
L
Apollo
sixnames
Apollo
7,889
5,205
0
6,387
10,839
4,557
0
1,110
9,691
0
67,742
L
He Bo
thxtback
He Bo
3,608
597
0
4,318
12,707
3,750
0
1,068
11,573
43,332
0
W
Jing Wei
yuriria97
Jing Wei
7,423
5,502
0
4,318
10,561
4,177
2,075
4,213
6,348
0
57,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
34,525
392
Minions Killed
348
0
Camps Cleared
0
1,532,388
Distance Traveled
1,343,880
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,402
427
34
2
0
267,159
3
L
Yu Huang
7,391
493
70
5
0
260,802
1
W
Hercules
7,750
517
96
6
0
288,767
0
L
Olorun
6,326
422
57
4
0
254,203
5
W
Xing Tian
7,860
524
35
2
0
314,393
2
W
Arachne
9,040
603
85
6
0
343,081
4
W
Discordia
8,091
539
84
6
0
304,625
0
L
Apollo
8,024
535
117
8
0
277,040
5
L
He Bo
6,382
425
70
5
0
284,676
0
W
Jing Wei
7,396
493
92
6
0
281,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role