Player Matchup

Izanami
Izanami
GameOfHeffs
Izanami
Level 21
God Stats
10W - 16L
1,355 SR
Queue Stats
34W - 39L
1,382 Elo+
Party 2
Vulcan
Vulcan
PercyThePotato
Vulcan
Level 102
God Stats
5W - 7L
1,417 SR
Queue Stats
88W - 82L
1,479 Elo+
Party 2
Da Ji
Da Ji
Pojinn
Da Ji
Level 65
God Stats
6W - 6L
1,502 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 2
Ymir
Ymir
Rhombo
Ymir
Level 15
God Stats
13W - 13L
1,492 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 2
Anubis
Anubis
Satanloaf
Anubis
Level 81
God Stats
1W - 3L
1,422 SR
Queue Stats
59W - 49L
1,406 Elo+
Party 2
Team Averages
Level 57
1,438 SR
1,436 Elo+

VS

Team Averages
Level 57
1,500 SR
1,441 Elo+
Thanatos
Thanatos
Awstin36teen
Thanatos
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 3
Anhur
Anhur
BooDee
Anhur
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 131L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
EZmilehigh
Nu Wa
Level 146
God Stats
4W - 2L
1,303 SR
Queue Stats
185W - 201L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
XxDrSinisterxX
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
cor7770
Cabrakan
Level 18
God Stats
6W - 3L
1,699 SR
Queue Stats
137W - 164L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GameOfHeffs
Izanami
9
1 / 2 / 0
5,618
562
1,869
6,460
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 1
7,670
767
6,953
3,823
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Pojinn
Da Ji
10
7 / 2 / 2
6,506
651
5,214
8,856
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Rhombo
Ymir
8
0 / 0 / 1
5,134
513
1,294
4,456
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Satanloaf
Anubis
10
1 / 2 / 5
6,224
622
4,761
4,459
1,879
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Awstin36teen
Thanatos
9
0 / 5 / 0
5,130
513
1,360
7,722
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
BooDee
Anhur
9
3 / 3 / 1
5,439
544
5,114
7,884
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
7
0 / 4 / 3
4,678
468
3,981
5,549
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
1 / 0 / 1
4,988
499
1,886
3,282
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
cor7770
Cabrakan
8
2 / 4 / 2
4,982
498
3,557
7,678
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
6
6
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Awstin36teen
Thanatos
0
5
0
0
L
Anhur
BooDee
Anhur
3
3
1
1.17
L
Nu Wa
0
4
3
0.38
W
Izanami
GameOfHeffs
Izanami
1
2
0
0.5
W
7
0
1
7.5
W
Da Ji
Pojinn
Da Ji
7
2
2
4
W
Ymir
Rhombo
Ymir
0
0
1
0.5
W
Anubis
Satanloaf
Anubis
1
2
5
1.75
L
Sylvanus
1
0
1
1.5
L
Cabrakan
cor7770
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
15,898
28,054
Taken
32,115
10,176
Mitigated
13,052
5,142
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Awstin36teen
Thanatos
1,360
88
0
4,330
7,722
2,853
0
4,450
3,010
0
29,711
L
Anhur
BooDee
Anhur
5,114
3,348
0
2,218
7,884
2,425
0
2,236
5,648
0
29,786
L
Nu Wa
3,981
1,108
0
325
5,549
1,404
0
1,803
3,708
16,983
0
W
Izanami
GameOfHeffs
Izanami
1,869
1,280
0
1,506
6,460
1,736
876
1,843
4,617
0
36,153
W
6,953
2,360
0
1,232
3,823
1,354
600
297
3,526
46,556
0
W
Da Ji
Pojinn
Da Ji
5,214
1,656
0
500
8,856
2,960
0
2,700
6,156
0
37,749
W
Ymir
Rhombo
Ymir
1,294
200
0
435
4,456
2,247
96
1,476
2,980
8,977
0
W
Anubis
Satanloaf
Anubis
4,761
439
0
1,469
4,459
1,879
816
3,108
1,351
31,134
0
L
Sylvanus
1,886
455
534
1,607
3,282
2,208
78
913
2,313
11,668
0
L
Cabrakan
cor7770
Cabrakan
3,557
590
0
1,260
7,678
4,162
0
3,197
4,428
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
25,217
295
Minions Killed
183
0
Camps Cleared
0
910,964
Distance Traveled
839,640
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,130
513
56
6
0
193,701
1
L
Anhur
5,439
544
42
4
0
155,014
1
L
Nu Wa
4,678
468
29
3
0
157,385
0
W
Izanami
5,618
562
76
8
0
175,109
3
W
Vulcan
7,670
767
97
10
0
201,483
2
W
Da Ji
6,506
651
52
5
0
197,081
2
W
Ymir
5,134
513
10
1
0
188,120
1
W
Anubis
6,224
622
60
6
0
149,171
2
L
Sylvanus
4,988
499
19
2
0
163,437
0
L
Cabrakan
4,982
498
37
4
0
170,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role