Player Matchup

Shiva
Shiva
Cosmos
Shiva
Level 160
God Stats
17W - 0L
2,378 SR
Queue Stats
267W - 19L
2,206 Elo+
Party 1
Mulan
Mulan
LordLivid
Mulan
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 35L
1,962 Elo+
Party 1
Baron Samedi
Baron Samedi
PancakeMonster25
Baron Samedi
Level 129
God Stats
2W - 0L
1,691 SR
Queue Stats
108W - 106L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
discreator
Kuzenbo
Level 160
God Stats
8W - 1L
1,866 SR
Queue Stats
157W - 7L
2,124 Elo+
Party 1
Charybdis
Charybdis
natli
Charybdis
Level 156
God Stats
12W - 2L
1,836 SR
Queue Stats
243W - 20L
2,136 Elo+
Party 1
Team Averages
Level 153
1,854 SR
2,003 Elo+

VS

Team Averages
Level 58
1,413 SR
1,266 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnimusV
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,081 Elo+
Party 2
Athena
Athena
Divioz
Athena
Level 147
God Stats
4W - 5L
1,565 SR
Queue Stats
392W - 306L
1,632 Elo+
Solo
Susano
Susano
DrizzleShizzle
Susano
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
Level 11
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Chaac
Chaac
admiralhotcakes
Chaac
Level 60
God Stats
0W - 5L
1,454 SR
Queue Stats
22W - 31L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cosmos
Shiva
18
8 / 1 / 25
11,162
1,116
24,157
17,206
24,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
LordLivid
Mulan
18
8 / 0 / 25
11,807
1,181
19,315
13,064
16,718
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PancakeMonster25
Baron Samedi
17
5 / 1 / 26
10,669
1,067
19,843
13,381
8,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
discreator
Kuzenbo
18
3 / 0 / 29
11,818
1,182
13,958
24,780
44,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
natli
Charybdis
18
14 / 0 / 14
13,119
1,312
29,643
11,283
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

324

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnimusV
Ah Muzen Cab
14
1 / 8 / 1
9,443
944
16,867
20,042
9,517
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Divioz
Athena
15
0 / 0 / 2
9,182
918
16,224
21,892
20,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 14 / 1
9,340
934
12,661
26,704
13,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
TheRoyBoy
Morgan Le Fay
14
0 / 9 / 2
8,925
893
12,616
20,549
10,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 7 / 2
9,483
948
10,075
22,996
27,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
10
38
Kills
2
2
Deaths
38
119
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnimusV
Ah Muzen Cab
1
8
1
0.19
W
Shiva
Cosmos
Shiva
8
1
25
20.5
L
Athena
Divioz
Athena
0
0
2
1
L
1
14
1
0.11
W
Mulan
LordLivid
Mulan
8
0
25
20.5
W
Baron Samedi
PancakeMonster25
Baron Samedi
5
1
26
18
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
0
9
2
0.11
L
0
7
2
0.14
W
Kuzenbo
discreator
Kuzenbo
3
0
29
17.5
W
Charybdis
natli
Charybdis
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,916
Damage
68,443
79,714
Taken
112,183
99,919
Mitigated
80,896
28,860
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnimusV
Ah Muzen Cab
16,867
3,385
0
666
20,042
9,517
0
7,279
12,763
33
39,621
W
Shiva
Cosmos
Shiva
24,157
6,081
2,460
2,674
17,206
24,177
0
5,589
11,435
354
41,546
L
Athena
Divioz
Athena
16,224
4,631
0
1,158
21,892
20,509
0
7,389
14,503
33,419
0
L
12,661
2,666
0
2,268
26,704
13,281
0
8,084
18,620
0
24,051
W
Mulan
LordLivid
Mulan
19,315
3,837
0
2,148
13,064
16,718
0
4,380
8,394
0
30,667
W
Baron Samedi
PancakeMonster25
Baron Samedi
19,843
2,565
9,518
4,913
13,381
8,363
0
6,476
6,758
30,497
0
L
Morgan Le Fay
TheRoyBoy
Morgan Le Fay
12,616
1,337
0
291
20,549
10,194
0
5,370
15,179
22,389
0
L
10,075
1,021
778
3,658
22,996
27,395
0
5,781
17,215
1,221
24,607
W
Kuzenbo
discreator
Kuzenbo
13,958
5,070
0
2,910
24,780
44,051
0
7,839
16,095
22,406
0
W
Charybdis
natli
Charybdis
29,643
19,276
0
4,237
11,283
6,610
0
4,347
6,816
0
66,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,575
Gold Earned
46,373
214
Minions Killed
174
11
Camps Cleared
2
1,032,742
Distance Traveled
868,277
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,443
944
50
5
0
152,339
2
W
Shiva
11,162
1,116
39
4
0
201,798
3
L
Athena
9,182
918
36
4
1
221,002
4
L
Susano
9,340
934
23
2
0
156,984
2
W
Mulan
11,807
1,181
32
3
2
218,085
1
W
Baron Samedi
10,669
1,067
25
3
1
193,853
0
L
Morgan Le Fay
8,925
893
26
3
1
165,772
0
L
Chaac
9,483
948
39
4
0
172,180
0
W
Kuzenbo
11,818
1,182
21
2
0
219,989
6
W
Charybdis
13,119
1,312
97
10
8
199,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role