Player Matchup

Hera
Hera
Apex_Rebelz
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
Nate_m20
Chaac
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lDamee
Cu Chulainn
Level 8
God Stats
1W - 3L
1,332 SR
Queue Stats
39W - 38L
1,107 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,336 Elo+

VS

Team Averages
Level 106
1,604 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheMadOccultist
Medusa
Level 153
God Stats
3W - 1L
1,778 SR
Queue Stats
75W - 66L
1,569 Elo+
Party 2
Ra
Ra
lelinex
Ra
Level 5
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,331
555
5,997
12,692
5,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Nate_m20
Chaac
15
2 / 3 / 0
9,192
613
7,315
16,014
14,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
lDamee
Cu Chulainn
11
0 / 5 / 1
7,823
522
5,082
14,035
13,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 2 / 9
10,109
674
7,792
9,983
4,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 6
11,810
787
22,654
10,888
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 0 / 11
10,280
685
5,732
6,916
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
9
4.75
L
0
9
2
0.11
L
Chaac
Nate_m20
Chaac
2
3
0
0.67
W
10
0
6
13
L
Cu Chulainn
lDamee
Cu Chulainn
0
5
1
0.1
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
36,178
42,741
Taken
27,787
33,517
Mitigated
13,525
4,390
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,792
1,371
0
830
9,983
4,999
411
1,803
8,180
0
28,371
L
5,997
1,804
20
1,673
12,692
5,298
0
1,512
11,180
31,359
0
L
Chaac
Nate_m20
Chaac
7,315
823
319
2,378
16,014
14,699
0
1,527
14,487
0
31,783
W
22,654
12,927
0
3,011
10,888
5,383
1,962
3,380
7,508
0
66,165
L
Cu Chulainn
lDamee
Cu Chulainn
5,082
946
0
0
14,035
13,520
0
3,316
10,719
3,865
11,789
W
5,732
466
2,239
2,205
6,916
3,143
264
2,360
4,556
32,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
32,199
124
Minions Killed
176
3
Camps Cleared
10
738,855
Distance Traveled
844,127
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,109
674
41
3
7
259,539
4
L
Hera
8,331
555
47
3
1
224,257
0
L
Chaac
9,192
613
41
3
0
274,937
3
W
Medusa
11,810
787
73
5
1
279,120
0
L
Cu Chulainn
7,823
522
36
2
2
239,661
0
W
Ra
10,280
685
62
4
2
305,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role