Player Matchup

Atlas
Atlas
GentlemanRudeboy
Atlas
Level 127
God Stats
2W - 1L
1,694 SR
Queue Stats
208W - 131L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
Hades_panda
Nu Wa
Level 157
God Stats
3W - 0L
1,690 SR
Queue Stats
165W - 173L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
JeffreySeasnail
Cliodhna
Level 108
God Stats
14W - 3L
1,991 SR
Queue Stats
252W - 188L
1,664 Elo+
Party 1
Izanami
Izanami
SageOfWisdom
Izanami
Level 149
God Stats
7W - 1L
1,887 SR
Queue Stats
470W - 308L
1,688 Elo+
Party 1
Loki
Loki
kevinklvmalhador
Loki
Level 107
God Stats
1W - 0L
1,433 SR
Queue Stats
8W - 4L
1,272 Elo+
Party 2
Team Averages
Level 130
1,739 SR
1,563 Elo+

VS

Team Averages
Level 103
1,619 SR
1,530 Elo+
Khepri
Khepri
ArtemisMagic
Khepri
Level 115
God Stats
3W - 1L
1,769 SR
Queue Stats
38W - 29L
1,493 Elo+
Party 3
Tiamat
Tiamat
Glittrmancer
Tiamat
Level 128
God Stats
4W - 1L
1,527 SR
Queue Stats
41W - 35L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Naytoh
Xbalanque
Level 126
God Stats
0W - 1L
1,393 SR
Queue Stats
54W - 43L
1,476 Elo+
Party 3
Loki
Loki
ShakingDust
Loki
Level 21
God Stats
5W - 3L
1,751 SR
Queue Stats
28W - 21L
1,671 Elo+
Solo
Yu Huang
Yu Huang
TheSmightiest
Yu Huang
Level 127
God Stats
2W - 4L
1,654 SR
Queue Stats
129W - 139L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 17
8,076
808
6,638
13,959
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 14
8,470
847
10,232
4,968
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
4 / 3 / 13
7,762
776
10,434
10,295
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SageOfWisdom
Izanami
16
10 / 0 / 9
9,267
927
16,105
7,026
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 3 / 7
7,845
785
3,198
6,138
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 6 / 3
6,773
677
2,242
13,848
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
13
0 / 2 / 5
6,718
672
4,608
7,664
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Naytoh
Xbalanque
13
2 / 6 / 2
7,168
717
7,081
11,247
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 1
6,990
699
5,408
11,393
3,765
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
TheSmightiest
Yu Huang
13
2 / 3 / 3
7,129
713
8,671
6,995
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
23
Kills
7
7
Deaths
23
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
3
0.42
W
2
1
17
10.5
L
Tiamat
0
2
5
1.25
W
4
0
14
11
W
Cliodhna
4
3
13
3.5
L
Xbalanque
Naytoh
Xbalanque
2
6
2
0.5
W
Izanami
SageOfWisdom
Izanami
10
0
9
14.5
L
2
6
1
0.42
L
Yu Huang
TheSmightiest
Yu Huang
2
3
3
1.17
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
28,010
42,386
Taken
51,147
27,028
Mitigated
28,147
8,918
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,242
275
165
1,746
13,848
8,865
0
5,465
8,383
10,917
0
W
6,638
2,658
0
3,365
13,959
13,589
87
4,754
8,950
16,093
0
L
Tiamat
4,608
522
0
1,503
7,664
5,178
0
2,503
5,161
22,494
0
W
10,232
3,160
0
1,030
4,968
2,242
1,391
2,605
2,299
32,769
0
W
Cliodhna
10,434
1,988
0
1,258
10,295
4,994
0
2,886
7,221
0
20,200
L
Xbalanque
Naytoh
Xbalanque
7,081
1,344
0
1,062
11,247
6,870
0
3,326
7,921
0
21,476
W
Izanami
SageOfWisdom
Izanami
16,105
12,213
0
2,801
7,026
3,327
3,815
2,319
4,643
0
41,685
L
5,408
840
0
576
11,393
3,765
0
3,241
8,152
0
13,277
L
Yu Huang
TheSmightiest
Yu Huang
8,671
819
0
168
6,995
3,469
0
2,335
4,660
32,559
0
W
3,198
1,259
0
464
6,138
2,876
463
2,957
3,117
0
13,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
34,778
189
Minions Killed
156
0
Camps Cleared
0
1,024,457
Distance Traveled
929,220
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,773
677
24
2
0
186,531
0
W
Atlas
8,076
808
13
1
0
208,995
1
L
Tiamat
6,718
672
28
3
0
195,803
1
W
Nu Wa
8,470
847
55
6
0
195,682
0
W
Cliodhna
7,762
776
22
2
0
222,856
0
L
Xbalanque
7,168
717
35
4
0
179,569
2
W
Izanami
9,267
927
77
8
0
202,837
0
L
Loki
6,990
699
13
1
0
181,540
1
L
Yu Huang
7,129
713
56
6
0
185,777
3
W
Loki
7,845
785
22
2
0
194,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role