Player Matchup

Janus
Janus
ErenJaeger361X
Janus
Level 37
God Stats
6W - 10L
1,664 SR
Queue Stats
57W - 98L
1,344 Elo+
Party 2
Thor
Thor
G1org10SM
Thor
Level 46
God Stats
5W - 8L
1,273 SR
Queue Stats
158W - 207L
1,391 Elo+
Party 2
Ymir
Ymir
discograndma
Ymir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
lilGhetti
Danzaburou
Level 43
God Stats
1W - 3L
1,291 SR
Queue Stats
42W - 41L
1,559 Elo+
Party 1
Mulan
Mulan
paul5113
Mulan
Level 103
God Stats
1W - 1L
1,944 SR
Queue Stats
14W - 18L
1,510 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,473 Elo+

VS

Team Averages
Level 73
1,500 SR
1,513 Elo+
Atlas
Atlas
BeetleSquisher
Atlas
Level 128
God Stats
35W - 20L
1,616 SR
Queue Stats
170W - 148L
1,534 Elo+
Party 3
Bellona
Bellona
Pittsi
Bellona
Level 29
God Stats
1W - 2L
1,556 SR
Queue Stats
29W - 35L
1,581 Elo+
Party 3
Izanami
Izanami
Rezerted
Izanami
Level 119
God Stats
1W - 0L
1,658 SR
Queue Stats
72W - 57L
1,544 Elo+
Party 3
Ah Puch
Ah Puch
gub420
Ah Puch
Level 28
God Stats
1W - 2L
1,375 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 3
Kali
Kali
littleguy63
Kali
Level 61
God Stats
1W - 1L
1,293 SR
Queue Stats
29W - 40L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,015
501
6,901
12,245
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
9 / 1 / 3
9,425
589
7,024
10,232
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 6
7,156
447
6,392
15,368
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
lilGhetti
Danzaburou
12
2 / 6 / 5
7,508
469
6,484
11,478
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
paul5113
Mulan
13
1 / 0 / 2
7,700
481
4,414
7,076
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,199
575
12,555
13,735
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Pittsi
Bellona
14
0 / 2 / 0
8,522
533
3,036
8,571
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Rezerted
Izanami
15
6 / 5 / 5
9,610
601
10,554
12,650
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
gub420
Ah Puch
12
1 / 7 / 2
7,350
459
7,675
11,412
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
8,404
525
7,405
13,238
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
14
14
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
1
4
7
1.13
L
Thor
9
1
3
10.5
W
Bellona
Pittsi
Bellona
0
2
0
0
W
Izanami
Rezerted
Izanami
6
5
5
1.7
L
2
3
6
1.67
W
Ah Puch
gub420
Ah Puch
1
7
2
0.29
L
Danzaburou
lilGhetti
Danzaburou
2
6
5
0.75
W
2
1
3
3.5
L
Mulan
paul5113
Mulan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,215
Damage
41,225
56,399
Taken
59,606
37,015
Mitigated
41,651
4,799
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,555
5,454
0
2,769
13,735
15,943
0
4,153
9,582
36,507
0
L
6,901
385
18
1,563
12,245
4,505
98
6,165
6,080
55,403
0
L
Thor
7,024
1,451
0
317
10,232
4,304
0
4,415
5,817
0
71,793
W
Bellona
Pittsi
Bellona
3,036
1,150
0
3,160
8,571
8,072
1,182
0
8,165
0
59,781
W
Izanami
Rezerted
Izanami
10,554
7,183
0
3,069
12,650
5,358
2,283
3,229
8,752
0
85,958
L
6,392
2,242
0
954
15,368
16,684
0
5,494
9,874
19,994
0
W
Ah Puch
gub420
Ah Puch
7,675
451
0
1,879
11,412
5,244
337
4,849
6,563
50,439
0
L
Danzaburou
lilGhetti
Danzaburou
6,484
3,648
0
502
11,478
4,739
0
4,156
7,322
0
38,662
W
7,405
2,912
0
2,367
13,238
7,034
579
1,062
12,126
0
81,747
L
Mulan
paul5113
Mulan
4,414
895
0
1,445
7,076
6,783
0
0
7,076
0
41,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
43,085
408
Minions Killed
511
0
Camps Cleared
0
1,537,786
Distance Traveled
1,475,068
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,199
575
32
2
0
297,840
3
L
Janus
8,015
501
104
7
0
279,739
0
L
Thor
9,425
589
130
8
0
324,913
2
W
Bellona
8,522
533
126
8
0
346,597
4
W
Izanami
9,610
601
156
10
0
253,912
4
L
Ymir
7,156
447
26
2
0
315,131
3
W
Ah Puch
7,350
459
76
5
0
226,601
2
L
Danzaburou
7,508
469
57
4
0
295,209
2
W
Kali
8,404
525
121
8
0
350,118
2
L
Mulan
7,700
481
91
6
0
322,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role