Player Matchup

Tyr
Tyr
BadTHG
Tyr
Level 29
God Stats
2W - 3L
1,368 SR
Queue Stats
150W - 150L
1,420 Elo+
Party 2
Hades
Hades
Broken Brice
Hades
Level 61
God Stats
7W - 11L
1,391 SR
Queue Stats
61W - 67L
1,391 Elo+
Party 3
Nemesis
Nemesis
FabryMur
Nemesis
Level 83
God Stats
7W - 1L
1,597 SR
Queue Stats
310W - 292L
1,403 Elo+
Party 2
Izanami
Izanami
Landolc9914
Izanami
Level 63
God Stats
15W - 13L
1,352 SR
Queue Stats
320W - 325L
1,471 Elo+
Party 2
Yemoja
Yemoja
icyhot1682
Yemoja
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,089 Elo+
Party 3
Team Averages
Level 50
1,441 SR
1,355 Elo+

VS

Team Averages
Level 42
1,432 SR
1,266 Elo+
Neith
Neith
ITzAlpha297
Neith
Level 25
God Stats
3W - 7L
1,424 SR
Queue Stats
5W - 11L
1,182 Elo+
Party 1
Ganesha
Ganesha
JuiceyBiggums
Ganesha
Level 59
God Stats
1W - 2L
1,611 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 4
Nox
Nox
kitty OIL trash
Nox
Level 80
God Stats
0W - 4L
1,126 SR
Queue Stats
32W - 43L
1,261 Elo+
Solo
Thanatos
Thanatos
qGravity
Thanatos
Level 31
God Stats
11W - 16L
1,500 SR
Queue Stats
218W - 232L
1,182 Elo+
Party 1
Bastet
Bastet
typicalbatman96
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BadTHG
Tyr
16
6 / 0 / 4
10,435
549
12,631
11,877
11,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 0
8,756
461
4,116
6,136
2,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
FabryMur
Nemesis
17
6 / 0 / 0
10,015
527
11,385
13,229
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Landolc9914
Izanami
14
2 / 1 / 0
8,677
457
15,685
14,344
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
icyhot1682
Yemoja
13
0 / 1 / 1
8,432
444
2,401
5,451
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,515
448
11,320
12,029
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 2 / 2
7,489
394
5,826
16,473
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 2
7,480
394
2,509
11,055
4,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
qGravity
Thanatos
16
1 / 1 / 1
9,301
490
4,783
16,968
12,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 8 / 0
7,325
386
5,483
16,288
5,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
15
Kills
3
3
Deaths
15
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
BadTHG
Tyr
6
0
4
8
W
1
1
0
1
W
Nemesis
FabryMur
Nemesis
6
0
0
6
L
2
1
0
2
L
Ganesha
0
2
2
0.5
W
Izanami
Landolc9914
Izanami
2
1
0
2
W
Yemoja
icyhot1682
Yemoja
0
1
1
0.5
L
0
3
2
0.33
L
Thanatos
qGravity
Thanatos
1
1
1
1.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
29,921
51,037
Taken
72,813
30,963
Mitigated
38,666
20,551
Healing
26,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
BadTHG
Tyr
12,631
3,365
0
3,284
11,877
11,175
1,435
601
11,276
0
71,194
W
4,116
481
152
2,624
6,136
2,800
1,099
2,481
3,655
58,990
0
W
Nemesis
FabryMur
Nemesis
11,385
5,426
0
5,435
13,229
6,694
0
1,191
12,038
0
89,112
L
11,320
5,403
266
3,932
12,029
5,606
474
254
11,775
0
82,543
L
Ganesha
5,826
686
0
5,542
16,473
9,685
0
1,980
14,493
28,180
0
W
Izanami
Landolc9914
Izanami
15,685
11,115
0
4,077
14,344
5,557
2,118
2,173
12,171
0
102,347
W
Yemoja
icyhot1682
Yemoja
2,401
1,408
4,172
807
5,451
4,737
677
1,889
3,562
17,520
0
L
2,509
224
0
621
11,055
4,645
0
3,969
7,086
47,639
0
L
Thanatos
qGravity
Thanatos
4,783
1,489
0
12,900
16,968
12,853
0
314
16,654
0
99,461
L
5,483
2,180
0
3,539
16,288
5,877
1,164
0
16,288
0
37,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
40,110
559
Minions Killed
455
0
Camps Cleared
0
1,828,452
Distance Traveled
1,682,810
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,435
549
112
6
0
403,400
0
W
Hades
8,756
461
125
7
0
334,562
0
W
Nemesis
10,015
527
127
7
0
430,583
0
L
Neith
8,515
448
143
8
0
323,586
0
L
Ganesha
7,489
394
10
1
0
376,326
2
W
Izanami
8,677
457
168
9
0
323,887
0
W
Yemoja
8,432
444
27
1
0
336,020
0
L
Nox
7,480
394
84
4
0
350,458
3
L
Thanatos
9,301
490
162
9
0
338,422
3
L
Bastet
7,325
386
56
3
0
294,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role