Player Matchup

Gilgamesh
Gilgamesh
Irishhammer4599
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,042 Elo+
Party 2
Thoth
Thoth
iSodaPop7
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,042 Elo+
Party 2
Bakasura
Bakasura
kingjcp2000
Bakasura
Level 82
God Stats
14W - 12L
1,223 SR
Queue Stats
62W - 95L
1,121 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,068 Elo+

VS

Team Averages
Level 86
1,535 SR
1,156 Elo+
Chronos
Chronos
Loose-Sleeves
Chronos
Level 155
God Stats
1W - 1L
1,604 SR
Queue Stats
99W - 100L
1,507 Elo+
Solo
Bacchus
Bacchus
MichaelSebby
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 51L
1,011 Elo+
Party 1
Amaterasu
Amaterasu
Poccoe10
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 48L
949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Irishhammer4599
Gilgamesh
15
10 / 2 / 5
10,736
767
10,528
12,378
6,182
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Thoth
iSodaPop7
Thoth
15
2 / 1 / 14
10,321
737
9,978
9,093
5,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
kingjcp2000
Bakasura
16
9 / 4 / 9
11,704
836
16,883
14,684
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
4 / 3 / 3
10,641
760
17,488
11,892
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MichaelSebby
Bacchus
14
3 / 8 / 2
10,104
722
7,330
17,811
10,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Poccoe10
Amaterasu
10
0 / 10 / 5
8,427
602
4,372
19,295
14,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
7
7
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Irishhammer4599
Gilgamesh
10
2
5
6.25
L
Chronos
4
3
3
1.83
L
Bacchus
MichaelSebby
Bacchus
3
8
2
0.5
L
Amaterasu
Poccoe10
Amaterasu
0
10
5
0.25
W
Thoth
iSodaPop7
Thoth
2
1
14
9
W
Bakasura
kingjcp2000
Bakasura
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,389
Damage
29,190
36,155
Taken
48,998
18,660
Mitigated
30,201
3,926
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Irishhammer4599
Gilgamesh
10,528
3,664
0
772
12,378
6,182
0
9,349
3,029
0
21,550
L
Chronos
17,488
11,108
0
4,048
11,892
5,127
0
2,186
9,309
54,604
0
L
Bacchus
MichaelSebby
Bacchus
7,330
318
136
1,306
17,811
10,165
581
4,593
12,510
24,279
0
L
Amaterasu
Poccoe10
Amaterasu
4,372
1,753
75
1,667
19,295
14,909
0
3,475
15,034
0
13,823
W
Thoth
iSodaPop7
Thoth
9,978
3,239
485
1,236
9,093
5,273
159
7,693
1,400
31,046
0
W
Bakasura
kingjcp2000
Bakasura
16,883
11,214
0
1,433
14,684
7,205
1,200
8,460
6,224
0
44,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
29,172
150
Minions Killed
123
7
Camps Cleared
4
712,773
Distance Traveled
696,757
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,736
767
25
2
0
251,665
4
L
Chronos
10,641
760
85
6
4
241,851
6
L
Bacchus
10,104
722
24
2
0
222,020
2
L
Amaterasu
8,427
602
14
1
0
232,886
6
W
Thoth
10,321
737
50
4
0
205,939
0
W
Bakasura
11,704
836
75
5
7
255,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role