Player Matchup

Cerberus
Cerberus
Gold I
K1NG H3LLFIRE
Cerberus
Gold I
Level 158
God Stats
10W - 8L
1,601 SR
Queue Stats
288W - 289L
1,607 MMR
Solo
Poseidon
Poseidon
Gold V
ProofCastle5680
Poseidon
Gold V
Level 89
God Stats
3W - 1L
1,817 SR
Queue Stats
146W - 165L
1,319 MMR
Party 2
Mercury
Mercury
Platinum II
Take2shots13
Mercury
Platinum II
Level 154
God Stats
38W - 19L
1,749 SR
Queue Stats
709W - 712L
1,811 MMR
Party 2
Chernobog
Chernobog
Gold II
TinyFacial
Chernobog
Gold II
Level 146
God Stats
52W - 50L
1,554 SR
Queue Stats
250W - 246L
1,611 MMR
Solo
Kali
Kali
Platinum IV
XlKiminari
Kali
Platinum IV
Level 155
God Stats
2W - 0L
1,798 SR
Queue Stats
237W - 228L
1,564 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,704 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,559 SR
1,581 MMR
Baron Samedi
Baron Samedi
Gold II
BIGDUG7
Baron Samedi
Gold II
Level 159
God Stats
21W - 20L
1,672 SR
Queue Stats
217W - 203L
1,432 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
BrooklynOG92
Sylvanus
Platinum V
Level 160
God Stats
25W - 20L
1,645 SR
Queue Stats
777W - 769L
1,756 MMR
Party 1
Ullr
Ullr
Gold I
GENARO MORALES
Ullr
Gold I
Level 146
God Stats
12W - 18L
1,377 SR
Queue Stats
720W - 729L
1,554 MMR
Solo
Hel
Hel
Gold IV
Smurffled
Hel
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,565 MMR
Solo
Bakasura
Bakasura
Bronze III
meltbay
Bakasura
Bronze III
Level 45
God Stats
0W - 2L
1,600 SR
Queue Stats
24W - 37L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1NG H3LLFIRE
Cerberus
20
3 / 4 / 7
13,391
515
11,332
30,221
38,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
20
4 / 2 / 11
14,192
546
19,769
15,329
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Take2shots13
Mercury
20
8 / 2 / 16
15,419
593
16,563
21,256
10,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
TinyFacial
Chernobog
20
8 / 5 / 10
15,999
615
21,503
28,884
13,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 3 / 8
17,068
656
26,564
34,005
28,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ah PuchAtlasCliodhnaArachneGeb

VS

Bans
MulanLokiFenrirShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGDUG7
Baron Samedi
19
3 / 9 / 5
12,456
479
16,274
27,038
16,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
BrooklynOG92
Sylvanus
18
4 / 8 / 8
12,137
467
16,627
30,190
34,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 3 / 2
14,280
549
19,569
22,310
15,109
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 10 / 4
10,871
418
9,809
21,552
22,522
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
meltbay
Bakasura
18
3 / 6 / 4
11,464
441
11,437
23,684
11,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
36
Kills
16
16
Deaths
36
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIGDUG7
Baron Samedi
3
9
5
0.61
L
Sylvanus
BrooklynOG92
Sylvanus
4
8
8
1
L
5
3
2
2
W
Cerberus
K1NG H3LLFIRE
Cerberus
3
4
7
1.63
W
Poseidon
4
2
11
4.75
L
1
10
4
0.3
W
Mercury
Take2shots13
Mercury
8
2
16
8
W
Chernobog
TinyFacial
Chernobog
8
5
10
2.6
W
13
3
8
5.67
L
Bakasura
meltbay
Bakasura
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,731
Damage
73,716
129,695
Taken
124,774
97,698
Mitigated
100,477
42,285
Healing
32,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIGDUG7
Baron Samedi
16,274
903
1,953
7,298
27,038
16,763
1,687
11,824
15,214
108,378
0
L
Sylvanus
BrooklynOG92
Sylvanus
16,627
5,143
2,419
6,474
30,190
34,350
743
8,820
21,370
56,801
15,393
L
19,569
15,449
0
4,713
22,310
15,109
2,836
2,636
19,674
0
136,000
W
Cerberus
K1NG H3LLFIRE
Cerberus
11,332
1,704
0
9,174
30,221
38,152
754
8,465
20,586
106,702
0
W
Poseidon
19,769
2,498
0
5,038
15,329
7,285
46
8,750
6,579
130,127
0
L
9,809
495
2,083
5,290
21,552
22,522
960
2,659
18,893
73,792
0
W
Mercury
Take2shots13
Mercury
16,563
7,998
0
5,212
21,256
10,000
6,135
8,322
12,769
0
155,185
W
Chernobog
TinyFacial
Chernobog
21,503
13,108
0
11,273
28,884
13,691
7,613
9,599
18,810
0
127,568
W
26,564
14,730
0
11,588
34,005
28,570
1,152
9,997
23,699
0
120,475
L
Bakasura
meltbay
Bakasura
11,437
7,095
0
2,237
23,684
11,733
0
5,162
18,522
0
85,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,069
Gold Earned
61,208
933
Minions Killed
676
0
Camps Cleared
0
2,723,035
Distance Traveled
2,253,240
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,456
479
167
6
0
384,959
1
L
Sylvanus
12,137
467
81
3
0
416,406
6
L
Ullr
14,280
549
196
8
0
471,480
0
W
Cerberus
13,391
515
224
9
0
450,017
4
W
Poseidon
14,192
546
168
6
0
549,920
3
L
Hel
10,871
418
97
4
0
419,101
0
W
Mercury
15,419
593
168
6
0
657,121
5
W
Chernobog
15,999
615
193
7
0
507,596
5
W
Kali
17,068
656
180
7
0
558,381
7
L
Bakasura
11,464
441
135
5
0
561,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role