Player Matchup

Scylla
Scylla
Est Tx Ninja
Scylla
Level 107
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 3L
1,743 Elo+
Party 2
Anhur
Anhur
JoustGaurd
Anhur
Level 42
God Stats
0W - 2L
1,538 SR
Queue Stats
45W - 51L
1,468 Elo+
Party 2
Sol
Sol
Mist0fWater
Sol
Level 43
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 2
Terra
Terra
Nikumbha
Terra
Level 135
God Stats
1W - 1L
1,477 SR
Queue Stats
4W - 6L
1,441 Elo+
Solo
Yu Huang
Yu Huang
storm420
Yu Huang
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 119L
1,503 Elo+
Solo
Team Averages
Level 88
1,584 SR
1,529 Elo+

VS

Team Averages
Level 115
1,459 SR
1,580 Elo+
Ne Zha
Ne Zha
Avan09
Ne Zha
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 163L
1,609 Elo+
Party 1
Kuzenbo
Kuzenbo
Binetiikz
Kuzenbo
Level 121
God Stats
3W - 1L
1,707 SR
Queue Stats
167W - 178L
1,567 Elo+
Solo
Terra
Terra
Fifty2Weeks
Terra
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
907W - 921L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SiphonalRook455
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,625 Elo+
Solo
Zeus
Zeus
iRCarnage
Zeus
Level 157
God Stats
3W - 5L
1,304 SR
Queue Stats
334W - 345L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
9 / 8 / 7
11,772
736
20,422
17,063
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
5 / 8 / 12
11,015
688
14,340
22,747
10,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 6 / 9
12,806
800
31,906
25,517
12,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Nikumbha
Terra
19
1 / 4 / 20
10,787
674
13,191
30,390
35,894
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
storm420
Yu Huang
16
2 / 5 / 14
9,881
618
12,196
18,095
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Avan09
Ne Zha
20
16 / 3 / 9
14,196
887
38,887
27,481
15,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Binetiikz
Kuzenbo
16
2 / 5 / 9
10,707
669
10,740
20,915
27,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
1 / 5 / 14
11,519
720
6,087
27,942
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SiphonalRook455
Morgan Le Fay
17
3 / 7 / 8
11,641
728
22,901
23,908
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
8 / 5 / 12
13,409
838
22,611
20,046
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
82
25
Kills
30
31
Deaths
25
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Avan09
Ne Zha
16
3
9
6.83
W
Kuzenbo
Binetiikz
Kuzenbo
2
5
9
1.3
L
Scylla
9
8
7
1.56
W
1
5
14
1.6
L
Anhur
5
8
12
1.38
L
8
6
9
2.08
L
Terra
Nikumbha
Terra
1
4
20
2.75
W
Morgan Le Fay
SiphonalRook455
Morgan Le Fay
3
7
8
1
W
Zeus
8
5
12
2.8
L
Yu Huang
storm420
Yu Huang
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,055
Damage
101,226
113,812
Taken
120,292
73,360
Mitigated
85,822
45,839
Healing
55,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Avan09
Ne Zha
38,887
6,286
1,390
10,255
27,481
15,519
4,170
16,789
10,692
0
65,453
W
Kuzenbo
Binetiikz
Kuzenbo
10,740
2,062
1,187
1,902
20,915
27,483
600
7,231
13,684
17,115
0
L
Scylla
20,422
264
1,383
2,620
17,063
6,698
604
8,152
8,777
34,147
0
W
6,087
1,360
15,335
10,185
27,942
21,983
624
21,502
6,440
9,840
0
L
Anhur
14,340
5,920
1,696
4,135
22,747
10,545
124
11,637
10,943
0
26,634
L
31,906
9,467
2,171
9,027
25,517
12,055
1,648
11,142
14,173
63,268
0
L
Terra
Nikumbha
Terra
13,191
388
9,548
11,926
30,390
35,894
159
20,191
9,850
22,546
0
W
Morgan Le Fay
SiphonalRook455
Morgan Le Fay
22,901
2,194
3,351
4,920
23,908
12,030
530
18,324
5,584
43,322
0
W
Zeus
22,611
1,061
2,706
4,562
20,046
8,807
1,281
13,869
6,177
51,214
0
L
Yu Huang
storm420
Yu Huang
12,196
1,435
249
3,084
18,095
8,168
178
10,193
7,730
23,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,261
Gold Earned
61,472
169
Minions Killed
164
0
Camps Cleared
0
1,273,799
Distance Traveled
1,419,602
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,196
887
44
3
0
323,661
1
W
Kuzenbo
10,707
669
15
1
0
286,454
0
L
Scylla
11,772
736
34
2
0
273,290
0
W
Terra
11,519
720
4
0
0
301,418
0
L
Anhur
11,015
688
35
2
0
214,168
4
L
Sol
12,806
800
67
4
0
233,157
3
L
Terra
10,787
674
14
1
0
320,520
0
W
Morgan Le Fay
11,641
728
39
2
0
264,195
3
W
Zeus
13,409
838
62
4
0
243,874
0
L
Yu Huang
9,881
618
19
1
0
232,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role