Player Matchup

Ne Zha
Ne Zha
Cannares
Ne Zha
Level 107
God Stats
6W - 1L
1,814 SR
Queue Stats
27W - 14L
1,651 Elo+
Party 2
Guan Yu
Guan Yu
GrynthWasBanned
Guan Yu
Level 16
God Stats
3W - 1L
1,868 SR
Queue Stats
34W - 11L
1,823 Elo+
Party 2
Baron Samedi
Baron Samedi
Olerupe
Baron Samedi
Level 87
God Stats
10W - 3L
1,581 SR
Queue Stats
40W - 22L
1,657 Elo+
Party 2
Ah Puch
Ah Puch
Psalodran
Ah Puch
Level 149
God Stats
2W - 1L
1,716 SR
Queue Stats
117W - 84L
1,671 Elo+
Party 2
Jing Wei
Jing Wei
Slushy Mugger
Jing Wei
Level 116
God Stats
5W - 4L
1,729 SR
Queue Stats
220W - 197L
1,531 Elo+
Solo
Team Averages
Level 95
1,742 SR
1,667 Elo+

VS

Team Averages
Level 74
1,482 SR
1,446 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Benajia
Thanatos
Level 79
God Stats
2W - 2L
1,535 SR
Queue Stats
113W - 81L
1,414 Elo+
Party 1
Mulan
Mulan
NegativeWulf
Mulan
Level 21
God Stats
7W - 9L
1,449 SR
Queue Stats
117W - 83L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NervousFartss
Kumbhakarna
Level 49
God Stats
0W - 1L
1,456 SR
Queue Stats
120W - 89L
1,428 Elo+
Party 1
Artemis
Artemis
grandhaven44
Artemis
Level 65
God Stats
179W - 146L
1,467 SR
Queue Stats
251W - 208L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cannares
Ne Zha
17
4 / 1 / 6
10,379
472
3,902
14,838
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 1 / 10
11,710
532
15,555
22,604
25,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Olerupe
Baron Samedi
18
3 / 1 / 2
11,183
508
12,286
12,376
16,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Psalodran
Ah Puch
19
6 / 1 / 10
11,787
536
21,450
19,215
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Slushy Mugger
Jing Wei
20
1 / 0 / 2
13,109
596
10,248
10,808
5,354
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 8 / 1
9,184
417
11,277
17,650
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Benajia
Thanatos
14
2 / 6 / 1
9,090
413
8,096
19,988
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 0
10,164
462
6,050
17,916
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
NervousFartss
Kumbhakarna
11
0 / 5 / 0
7,923
360
4,770
22,554
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
grandhaven44
Artemis
16
0 / 2 / 0
9,607
437
4,872
12,337
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
25
Kills
4
4
Deaths
25
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
1
0.19
L
Thanatos
Benajia
Thanatos
2
6
1
0.42
W
Ne Zha
Cannares
Ne Zha
4
1
6
7
W
11
1
10
16
L
1
4
0
0.25
L
Kumbhakarna
NervousFartss
Kumbhakarna
0
5
0
0
W
Baron Samedi
Olerupe
Baron Samedi
3
1
2
4
W
Ah Puch
Psalodran
Ah Puch
6
1
10
11
W
Jing Wei
Slushy Mugger
Jing Wei
1
0
2
2
L
Artemis
grandhaven44
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,441
Damage
35,065
79,841
Taken
90,445
63,650
Mitigated
53,904
34,529
Healing
32,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,277
2,682
0
5,538
17,650
7,495
499
8,693
8,957
69,613
8,640
L
Thanatos
Benajia
Thanatos
8,096
1,996
0
13,333
19,988
9,815
277
4,794
15,194
0
66,521
W
Ne Zha
Cannares
Ne Zha
3,902
1,183
0
6,659
14,838
6,930
0
2,229
12,609
0
64,336
W
15,555
2,823
2,950
4,654
22,604
25,831
714
4,648
17,830
0
77,948
L
6,050
712
0
4,282
17,916
11,345
703
11,887
6,029
0
66,624
L
Kumbhakarna
NervousFartss
Kumbhakarna
4,770
682
93
1,844
22,554
20,124
115
8,362
14,192
30,639
0
W
Baron Samedi
Olerupe
Baron Samedi
12,286
1,128
928
5,303
12,376
16,236
0
490
11,422
82,819
0
W
Ah Puch
Psalodran
Ah Puch
21,450
2,336
0
10,662
19,215
9,299
1,094
8,100
11,115
106,093
0
W
Jing Wei
Slushy Mugger
Jing Wei
10,248
8,498
0
3,373
10,808
5,354
340
1,284
9,524
0
141,142
L
Artemis
grandhaven44
Artemis
4,872
2,528
0
7,737
12,337
5,125
247
0
12,337
0
83,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
45,968
689
Minions Killed
567
0
Camps Cleared
0
1,931,326
Distance Traveled
1,861,234
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,184
417
140
6
0
302,246
0
L
Thanatos
9,090
413
100
5
0
417,256
2
W
Ne Zha
10,379
472
80
4
0
356,111
1
W
Guan Yu
11,710
532
86
4
0
455,792
2
L
Mulan
10,164
462
134
6
0
387,003
1
L
Kumbhakarna
7,923
360
35
2
0
385,561
2
W
Baron Samedi
11,183
508
141
6
0
316,660
4
W
Ah Puch
11,787
536
155
7
0
420,136
1
W
Jing Wei
13,109
596
227
10
0
382,627
3
L
Artemis
9,607
437
158
7
0
369,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role