Player Matchup

Cerberus
Cerberus
BrokeRodWave
Cerberus
Level 28
God Stats
3W - 4L
1,383 SR
Queue Stats
27W - 83L
1,061 Elo+
Party 1
Sol
Sol
ColossalMonee
Sol
Level 85
God Stats
0W - 2L
1,448 SR
Queue Stats
28W - 60L
1,147 Elo+
Party 1
Charybdis
Charybdis
LilPayday24
Charybdis
Level 17
God Stats
8W - 13L
1,417 SR
Queue Stats
27W - 68L
1,162 Elo+
Party 1
Team Averages
Level 43
1,416 SR
1,124 Elo+

VS

Team Averages
Level 111
1,610 SR
1,445 Elo+
Bakasura
Bakasura
BlueFlames67
Bakasura
Level 146
God Stats
8W - 3L
1,443 SR
Queue Stats
210W - 175L
1,482 Elo+
Party 2
Bacchus
Bacchus
Vopnafjorou
Bacchus
Level 66
God Stats
6W - 3L
1,587 SR
Queue Stats
103W - 132L
1,421 Elo+
Solo
Izanami
Izanami
Wandergaming
Izanami
Level 120
God Stats
2W - 0L
1,801 SR
Queue Stats
7W - 9L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokeRodWave
Cerberus
13
0 / 7 / 6
8,375
644
5,267
17,705
15,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 8 / 2
9,535
733
11,887
13,680
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
LilPayday24
Charybdis
14
3 / 8 / 2
9,459
728
11,249
16,152
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueFlames67
Bakasura
15
15 / 5 / 5
11,276
867
17,642
16,623
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Vopnafjorou
Bacchus
14
4 / 1 / 15
10,775
829
9,661
16,452
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Wandergaming
Izanami
16
4 / 0 / 17
10,645
819
14,023
10,007
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
23
23
Deaths
6
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlueFlames67
Bakasura
15
5
5
3.5
L
Cerberus
BrokeRodWave
Cerberus
0
7
6
0.43
L
3
8
2
0.5
L
Charybdis
LilPayday24
Charybdis
3
8
2
0.5
W
Bacchus
Vopnafjorou
Bacchus
4
1
15
11.5
W
Izanami
Wandergaming
Izanami
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
41,326
47,537
Taken
43,082
26,288
Mitigated
33,606
7,621
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlueFlames67
Bakasura
17,642
10,361
0
2,196
16,623
8,110
30
6,224
10,093
0
24,109
L
Cerberus
BrokeRodWave
Cerberus
5,267
952
61
1,204
17,705
15,715
124
3,150
12,964
17,315
0
L
11,887
2,094
0
3,607
13,680
4,691
0
4,102
8,523
28,901
0
L
Charybdis
LilPayday24
Charybdis
11,249
7,128
0
2,749
16,152
5,882
465
2,472
12,238
0
38,363
W
Bacchus
Vopnafjorou
Bacchus
9,661
928
895
2,109
16,452
21,248
376
6,307
9,749
21,417
0
W
Izanami
Wandergaming
Izanami
14,023
9,799
0
2,127
10,007
4,248
2,126
4,203
5,428
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
32,696
125
Minions Killed
135
5
Camps Cleared
5
605,115
Distance Traveled
694,530
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,276
867
33
3
3
216,833
0
L
Cerberus
8,375
644
24
2
0
210,179
2
L
Sol
9,535
733
42
3
3
193,957
3
L
Charybdis
9,459
728
59
5
2
200,979
3
W
Bacchus
10,775
829
20
2
0
246,743
3
W
Izanami
10,645
819
82
6
2
230,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role