Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Flαws
Neith
Level 146
God Stats
5W - 3L
1,580 SR
Queue Stats
176W - 81L
1,806 Elo+
Party 1
Merlin
Merlin
WhatWrongwithU
Merlin
Level 128
God Stats
18W - 23L
1,509 SR
Queue Stats
596W - 510L
1,664 Elo+
Solo
Ao Kuang
Ao Kuang
Yoshiikazu
Ao Kuang
Level 140
God Stats
3W - 1L
1,902 SR
Queue Stats
88W - 34L
1,823 Elo+
Party 1
Nemesis
Nemesis
z Alpha o
Nemesis
Level 123
God Stats
11W - 5L
1,411 SR
Queue Stats
365W - 235L
1,771 Elo+
Party 1
Team Averages
Level 137
1,580 SR
1,713 Elo+

VS

Team Averages
Level 151
1,483 SR
1,625 Elo+
Discordia
Discordia
CareLess_Style-
Discordia
Level 147
God Stats
10W - 10L
1,798 SR
Queue Stats
48W - 41L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
DIO Brando9395
Baron Samedi
Level 146
God Stats
5W - 6L
1,309 SR
Queue Stats
564W - 475L
1,586 Elo+
Solo
Chaac
Chaac
TRUEABYSS
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 112L
1,775 Elo+
Party 2
Medusa
Medusa
YoungM___
Medusa
Level 159
God Stats
0W - 2L
1,307 SR
Queue Stats
237W - 192L
1,591 Elo+
Solo
Cliodhna
Cliodhna
ultszfcn
Cliodhna
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 0
7,012
438
3,108
13,087
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Flαws
Neith
14
1 / 0 / 0
8,181
511
6,030
10,228
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 0 / 1
7,928
496
6,162
5,563
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Yoshiikazu
Ao Kuang
14
4 / 2 / 0
8,653
541
7,984
13,019
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
z Alpha o
Nemesis
16
0 / 1 / 4
9,484
593
8,224
10,895
7,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CareLess_Style-
Discordia
13
2 / 2 / 2
7,617
476
8,025
8,563
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DIO Brando9395
Baron Samedi
15
2 / 3 / 0
8,557
535
5,308
13,830
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
TRUEABYSS
Chaac
12
1 / 0 / 3
6,828
427
9,230
11,896
5,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
YoungM___
Medusa
13
0 / 1 / 1
7,465
467
6,642
9,693
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
ultszfcn
Cliodhna
6
0 / 1 / 0
5,359
335
1,746
4,948
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
2
0
0
L
Discordia
CareLess_Style-
Discordia
2
2
2
1.5
L
Baron Samedi
DIO Brando9395
Baron Samedi
2
3
0
0.67
W
Neith
Flαws
Neith
1
0
0
1
L
Chaac
TRUEABYSS
Chaac
1
0
3
2.5
W
1
0
1
1.5
W
Ao Kuang
Yoshiikazu
Ao Kuang
4
2
0
2
L
Medusa
YoungM___
Medusa
0
1
1
0.5
L
Cliodhna
ultszfcn
Cliodhna
0
1
0
0
W
Nemesis
z Alpha o
Nemesis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,508
Damage
30,951
52,792
Taken
48,930
28,830
Mitigated
21,666
15,145
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,108
960
90
3,415
13,087
8,887
0
3,221
9,866
0
13,824
L
Discordia
CareLess_Style-
Discordia
8,025
462
0
1,920
8,563
2,920
0
3,889
4,674
65,683
0
L
Baron Samedi
DIO Brando9395
Baron Samedi
5,308
809
245
7,150
13,830
7,642
0
2,674
11,156
70,147
0
W
Neith
Flαws
Neith
6,030
2,566
0
5,215
10,228
4,740
477
290
9,938
0
82,002
L
Chaac
TRUEABYSS
Chaac
9,230
2,569
0
5,108
11,896
5,773
0
5,464
6,432
0
45,459
W
6,162
417
0
558
5,563
2,367
0
1,939
3,624
67,445
0
W
Ao Kuang
Yoshiikazu
Ao Kuang
7,984
1,563
0
3,346
13,019
5,204
0
2,484
10,535
71,344
0
L
Medusa
YoungM___
Medusa
6,642
1,992
0
1,160
9,693
3,713
0
696
8,997
0
66,587
L
Cliodhna
ultszfcn
Cliodhna
1,746
569
0
271
4,948
1,618
0
1,423
3,525
0
19,624
W
Nemesis
z Alpha o
Nemesis
8,224
3,117
0
2,521
10,895
7,632
210
5,399
5,496
0
79,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
35,826
536
Minions Killed
447
0
Camps Cleared
0
1,544,245
Distance Traveled
1,389,963
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,012
438
26
2
0
290,671
4
L
Discordia
7,617
476
107
7
0
299,762
5
L
Baron Samedi
8,557
535
128
8
0
278,469
3
W
Neith
8,181
511
133
8
0
264,243
8
L
Chaac
6,828
427
60
4
0
348,779
6
W
Merlin
7,928
496
128
8
0
297,780
8
W
Ao Kuang
8,653
541
98
6
0
331,489
4
L
Medusa
7,465
467
112
7
0
303,776
7
L
Cliodhna
5,359
335
40
3
0
159,177
2
W
Nemesis
9,484
593
151
9
0
360,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role