Player Matchup

Awilix
Awilix
BigBoyRoosterP
Awilix
Level 81
God Stats
2W - 2L
1,163 SR
Queue Stats
28W - 33L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
ChemsAngry22
Baron Samedi
Level 43
God Stats
5W - 4L
1,368 SR
Queue Stats
71W - 71L
1,467 Elo+
Party 1
Vamana
Vamana
TheSpiderFox714
Vamana
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 126L
1,514 Elo+
Party 1
Cerberus
Cerberus
WILD_WARS
Cerberus
Level 14
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Cupid
Cupid
gundar2013
Cupid
Level 145
God Stats
0W - 1L
1,609 SR
Queue Stats
4W - 15L
1,346 Elo+
Party 2
Team Averages
Level 70
1,435 SR
1,469 Elo+

VS

Team Averages
Level 70
1,534 SR
1,478 Elo+
Sol
Sol
CT-5756
Sol
Level 46
God Stats
5W - 4L
1,676 SR
Queue Stats
275W - 295L
1,439 Elo+
Solo
Nu Wa
Nu Wa
ChaosBlast35
Nu Wa
Level 46
God Stats
6W - 7L
1,445 SR
Queue Stats
74W - 73L
1,572 Elo+
Party 4
Chaac
Chaac
L1X1UM
Chaac
Level 18
God Stats
3W - 5L
1,540 SR
Queue Stats
11W - 12L
1,362 Elo+
Party 3
Arachne
Arachne
Reaper-Aesthetic
Arachne
Level 145
God Stats
3W - 1L
1,508 SR
Queue Stats
158W - 152L
1,523 Elo+
Party 3
Odin
Odin
S1AY3RRR
Odin
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 159L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,162
462
14,477
22,360
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ChemsAngry22
Baron Samedi
15
2 / 6 / 1
9,666
439
10,423
14,933
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 6 / 3
11,715
533
19,719
27,090
24,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
WILD_WARS
Cerberus
10
0 / 8 / 1
7,706
350
3,054
26,121
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
12
0 / 8 / 2
8,116
369
5,816
17,959
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 1 / 10
11,085
504
12,939
16,229
6,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 12
10,731
488
14,507
10,522
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
L1X1UM
Chaac
15
1 / 6 / 9
10,507
478
9,824
23,860
17,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 1 / 6
14,010
637
28,443
29,793
16,395
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
7 / 3 / 11
11,212
510
15,083
15,873
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
11
Kills
32
33
Deaths
12
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Sol
6
1
10
11
W
3
1
12
9
L
Baron Samedi
ChemsAngry22
Baron Samedi
2
6
1
0.42
W
Chaac
L1X1UM
Chaac
1
6
9
0.92
W
15
1
6
18
W
Odin
7
3
11
4.17
L
5
6
3
1.08
L
Cerberus
WILD_WARS
Cerberus
0
8
1
0.06
L
Cupid
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
80,796
108,463
Taken
96,277
60,038
Mitigated
57,323
24,937
Healing
32,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,477
5,196
0
5,744
22,360
9,563
0
1,921
20,229
0
70,235
W
Sol
12,939
5,988
137
8,542
16,229
6,195
1,227
3,559
12,670
82,298
0
W
14,507
2,428
0
3,662
10,522
3,663
1,555
5,061
5,461
68,264
0
L
Baron Samedi
ChemsAngry22
Baron Samedi
10,423
660
405
3,535
14,933
6,891
0
4,695
9,922
73,596
0
W
Chaac
L1X1UM
Chaac
9,824
1,520
0
3,845
23,860
17,749
554
1,243
22,617
63
57,013
W
28,443
17,950
0
12,534
29,793
16,395
248
2,644
27,149
0
158,151
W
Odin
15,083
2,825
342
3,120
15,873
13,321
1,273
2,389
13,484
230
76,597
L
19,719
11,038
0
6,539
27,090
24,014
1,034
930
26,078
0
96,517
L
Cerberus
WILD_WARS
Cerberus
3,054
74
325
4,353
26,121
13,676
199
16,021
9,398
18,513
0
L
Cupid
5,816
2,378
639
3,397
17,959
5,894
0
3,569
13,883
0
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
57,545
475
Minions Killed
604
0
Camps Cleared
0
1,917,050
Distance Traveled
2,252,096
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,162
462
111
5
0
418,980
2
W
Sol
11,085
504
103
5
0
418,567
3
W
Nu Wa
10,731
488
91
4
0
426,719
2
L
Baron Samedi
9,666
439
125
6
0
362,908
3
W
Chaac
10,507
478
100
5
0
419,130
2
W
Arachne
14,010
637
192
9
0
523,533
2
W
Odin
11,212
510
118
5
0
464,147
2
L
Vamana
11,715
533
156
7
0
418,446
4
L
Cerberus
7,706
350
27
1
0
327,297
1
L
Cupid
8,116
369
56
3
0
389,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role