Player Matchup

Apollo
Apollo
Oakster
Apollo
Level 35
God Stats
2W - 1L
1,391 SR
Queue Stats
24W - 22L
1,370 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shmezz
Ah Muzen Cab
Level 80
God Stats
7W - 9L
1,364 SR
Queue Stats
66W - 59L
1,435 Elo+
Solo
Kali
Kali
SloppyMayonnaise
Kali
Level 69
God Stats
6W - 1L
1,697 SR
Queue Stats
156W - 147L
1,494 Elo+
Party 3
Ra
Ra
TacticalNuke735
Ra
Level 34
God Stats
1W - 0L
1,324 SR
Queue Stats
22W - 20L
1,164 Elo+
Party 3
Kuzenbo
Kuzenbo
ThaDiddler
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,206 Elo+
Party 3
Team Averages
Level 49
1,455 SR
1,334 Elo+

VS

Team Averages
Level 48
1,408 SR
1,398 Elo+
Chernobog
Chernobog
DyingWolf115
Chernobog
Level 27
God Stats
18W - 20L
1,448 SR
Queue Stats
66W - 86L
1,277 Elo+
Party 1
Cliodhna
Cliodhna
Iucidity
Cliodhna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Notaydann
Vulcan
Level 57
God Stats
1W - 3L
1,251 SR
Queue Stats
147W - 169L
1,356 Elo+
Party 1
Thanatos
Thanatos
YoungWeebmaster
Thanatos
Level 83
God Stats
16W - 11L
1,341 SR
Queue Stats
162W - 188L
1,358 Elo+
Party 1
Yemoja
Yemoja
mealsfo
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Oakster
Apollo
13
2 / 1 / 0
7,586
542
6,208
8,725
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Shmezz
Ah Muzen Cab
14
5 / 1 / 1
8,267
591
11,138
8,488
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 2 / 0
8,252
589
10,480
13,952
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 3
6,780
484
855
6,666
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ThaDiddler
Kuzenbo
11
0 / 0 / 6
6,921
494
3,758
7,251
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DyingWolf115
Chernobog
10
1 / 2 / 2
6,272
448
7,004
10,210
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Iucidity
Cliodhna
8
0 / 4 / 0
5,261
376
1,187
9,280
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Notaydann
Vulcan
11
0 / 4 / 4
6,730
481
7,459
6,327
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
6 / 3 / 0
7,165
512
10,349
14,070
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
mealsfo
Yemoja
9
0 / 1 / 1
6,227
445
3,879
8,006
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DyingWolf115
Chernobog
1
2
2
1
L
Cliodhna
Iucidity
Cliodhna
0
4
0
0
L
Vulcan
Notaydann
Vulcan
0
4
4
0.5
W
Apollo
Oakster
Apollo
2
1
0
2
W
Ah Muzen Cab
Shmezz
Ah Muzen Cab
5
1
1
5.5
W
7
2
0
3.5
W
0
3
3
0.5
W
Kuzenbo
ThaDiddler
Kuzenbo
0
0
6
3
L
Thanatos
6
3
0
2
L
Yemoja
mealsfo
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
29,878
45,082
Taken
47,893
21,925
Mitigated
20,461
17,526
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DyingWolf115
Chernobog
7,004
4,334
0
2,381
10,210
3,952
0
1,317
8,893
0
44,027
L
Cliodhna
Iucidity
Cliodhna
1,187
234
0
1,449
9,280
2,965
0
0
9,280
0
21,401
L
Vulcan
Notaydann
Vulcan
7,459
1,295
0
36
6,327
2,887
275
923
5,404
50,473
0
W
Apollo
Oakster
Apollo
6,208
4,101
0
5,022
8,725
3,096
570
1,534
7,191
0
61,192
W
Ah Muzen Cab
Shmezz
Ah Muzen Cab
11,138
5,912
0
3,854
8,488
4,093
534
611
7,877
0
57,714
W
10,480
4,621
0
3,960
13,952
5,777
0
2,865
11,087
0
55,004
W
855
188
446
2,367
6,666
2,640
579
4,182
2,484
42,794
0
W
Kuzenbo
ThaDiddler
Kuzenbo
3,758
2,006
0
1,877
7,251
6,319
315
2,146
5,105
8,319
0
L
Thanatos
10,349
2,802
0
10,243
14,070
7,016
0
937
13,133
0
54,228
L
Yemoja
mealsfo
Yemoja
3,879
638
2,830
1,961
8,006
3,641
192
1,436
6,570
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
31,655
389
Minions Killed
300
0
Camps Cleared
0
1,417,891
Distance Traveled
1,234,155
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,272
448
74
5
0
245,251
3
L
Cliodhna
5,261
376
50
4
0
250,865
1
L
Vulcan
6,730
481
70
5
0
214,665
4
W
Apollo
7,586
542
118
8
0
266,626
1
W
Ah Muzen Cab
8,267
591
87
6
0
283,566
1
W
Kali
8,252
589
83
6
0
318,216
5
W
Ra
6,780
484
89
6
0
273,955
0
W
Kuzenbo
6,921
494
12
1
0
275,528
1
L
Thanatos
7,165
512
79
6
0
275,260
1
L
Yemoja
6,227
445
27
2
0
248,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role