Player Matchup

Awilix
Awilix
FTWChick
Awilix
Level 127
God Stats
12W - 11L
1,058 SR
Queue Stats
142W - 160L
1,389 Elo+
Party 2
Discordia
Discordia
Pokëmon
Discordia
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
130W - 135L
1,534 Elo+
Party 2
Chronos
Chronos
PureCopium
Chronos
Level 149
God Stats
11W - 5L
2,002 SR
Queue Stats
213W - 158L
1,650 Elo+
Party 2
Chernobog
Chernobog
TedListens
Chernobog
Level 160
God Stats
21W - 12L
1,621 SR
Queue Stats
138W - 114L
1,657 Elo+
Party 2
Bacchus
Bacchus
c0ggaming
Bacchus
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 221L
1,493 Elo+
Party 2
Team Averages
Level 147
1,572 SR
1,545 Elo+

VS

Team Averages
Level 110
1,471 SR
1,473 Elo+
Ymir
Ymir
Flor7
Ymir
Level 78
God Stats
12W - 17L
1,445 SR
Queue Stats
209W - 219L
1,440 Elo+
Party 1
Tyr
Tyr
LovePandaLove3
Tyr
Level 100
God Stats
4W - 9L
1,334 SR
Queue Stats
119W - 130L
1,485 Elo+
Party 1
Serqet
Serqet
SNEADSDROP
Serqet
Level 157
God Stats
1W - 3L
1,167 SR
Queue Stats
93W - 85L
1,476 Elo+
Solo
Agni
Agni
eljarocho
Agni
Level 89
God Stats
1W - 1L
1,827 SR
Queue Stats
328W - 342L
1,440 Elo+
Solo
Ullr
Ullr
rantecursor
Ullr
Level 126
God Stats
271W - 314L
1,584 SR
Queue Stats
322W - 377L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FTWChick
Awilix
16
2 / 4 / 9
10,759
512
5,095
14,727
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Pokëmon
Discordia
18
6 / 4 / 8
12,303
586
12,756
13,256
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
PureCopium
Chronos
20
10 / 1 / 4
13,613
648
20,856
13,357
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
TedListens
Chernobog
17
2 / 1 / 9
11,225
535
13,382
13,861
6,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
c0ggaming
Bacchus
14
1 / 2 / 6
10,228
487
3,741
19,222
25,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flor7
Ymir
13
1 / 2 / 4
8,659
412
4,151
17,662
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 2
9,303
443
5,808
21,502
15,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
SNEADSDROP
Serqet
17
4 / 2 / 2
10,182
485
8,122
18,884
9,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
16
2 / 8 / 2
9,967
475
10,655
15,018
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
8,946
426
6,453
12,522
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
21
Kills
10
12
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
FTWChick
Awilix
2
4
9
1.63
L
Ymir
Flor7
Ymir
1
2
4
1.5
L
1
5
2
0.4
W
Discordia
Pokëmon
Discordia
6
4
8
2.5
W
Chronos
PureCopium
Chronos
10
1
4
12
L
Serqet
SNEADSDROP
Serqet
4
2
2
2.5
W
Chernobog
TedListens
Chernobog
2
1
9
6.5
W
Bacchus
c0ggaming
Bacchus
1
2
6
2
L
Agni
2
8
2
0.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,830
Damage
35,189
74,423
Taken
85,588
51,645
Mitigated
53,281
26,229
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
FTWChick
Awilix
5,095
1,935
0
4,543
14,727
6,337
1,236
3,300
11,195
0
77,054
L
Ymir
Flor7
Ymir
4,151
468
0
2,991
17,662
17,143
261
5,196
12,302
33,914
0
L
5,808
358
0
6,277
21,502
15,448
390
9,723
11,655
0
66,532
W
Discordia
Pokëmon
Discordia
12,756
1,545
251
4,211
13,256
5,976
406
4,851
8,104
90,146
0
W
Chronos
PureCopium
Chronos
20,856
8,234
0
7,610
13,357
7,241
5,559
2,101
11,256
104,261
13,170
L
Serqet
SNEADSDROP
Serqet
8,122
905
0
1,444
18,884
9,415
0
5,720
12,958
0
96,055
W
Chernobog
TedListens
Chernobog
13,382
10,047
0
5,301
13,861
6,228
2,808
2,387
10,844
0
112,151
W
Bacchus
c0ggaming
Bacchus
3,741
879
0
4,313
19,222
25,863
351
5,562
13,002
21,138
0
L
Agni
10,655
598
0
893
15,018
6,058
518
9,844
4,670
65,100
0
L
6,453
2,292
0
2,768
12,522
5,217
1,509
3,149
9,315
0
59,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
47,057
588
Minions Killed
525
0
Camps Cleared
0
2,137,601
Distance Traveled
1,900,190
38
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,759
512
92
4
0
465,333
9
L
Ymir
8,659
412
46
2
0
366,083
4
L
Tyr
9,303
443
124
6
0
417,317
6
W
Discordia
12,303
586
145
7
0
397,074
7
W
Chronos
13,613
648
175
8
0
418,108
4
L
Serqet
10,182
485
134
6
0
497,260
5
W
Chernobog
11,225
535
149
7
0
451,474
13
W
Bacchus
10,228
487
27
1
0
405,612
5
L
Agni
9,967
475
115
5
0
366,988
2
L
Ullr
8,946
426
106
5
0
252,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role