Player Matchup

Zeus
Zeus
Diamond V
CaptMorgan96
Zeus
Diamond V
Level 157
God Stats
3W - 2L
1,896 SR
Queue Stats
51W - 35L
2,182 MMR
Solo
Rama
Rama
Platinum I
FantomuAngel
Rama
Platinum I
Level 106
God Stats
1W - 3L
1,747 SR
Queue Stats
272W - 258L
2,076 MMR
Solo
Vulcan
Vulcan
Diamond III
InZaNe xII
Vulcan
Diamond III
Level 144
God Stats
19W - 17L
1,634 SR
Queue Stats
278W - 264L
2,252 MMR
Solo
Awilix
Awilix
Masters
Lakers T1
Awilix
Masters
Level 141
God Stats
61W - 71L
1,628 SR
Queue Stats
348W - 317L
2,232 MMR
Solo
Bacchus
Bacchus
Platinum I
TiestoEdit
Bacchus
Platinum I
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
98W - 92L
2,138 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,681 SR
2,176 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,649 SR
2,177 MMR
Geb
Geb
Diamond IV
DoppelgangerH
Geb
Diamond IV
Level 160
God Stats
17W - 14L
1,619 SR
Queue Stats
464W - 466L
1,934 MMR
Solo
Chaac
Chaac
Diamond III
MuralTester2394
Chaac
Diamond III
Level 158
God Stats
2W - 1L
1,913 SR
Queue Stats
321W - 313L
2,162 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
ProgramTime5
Baron Samedi
Diamond IV
Level 160
God Stats
57W - 56L
1,668 SR
Queue Stats
276W - 276L
2,289 MMR
Solo
Arachne
Arachne
Diamond IV
SIlentR4mpage
Arachne
Diamond IV
Level 85
God Stats
5W - 5L
1,430 SR
Queue Stats
183W - 175L
2,120 MMR
Solo
Ullr
Ullr
Diamond II
xxx0BAMAxxx
Ullr
Diamond II
Level 159
God Stats
67W - 68L
1,613 SR
Queue Stats
227W - 214L
2,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
4,842
605
3,893
4,397
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,646
581
1,879
4,907
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
InZaNe xII
Vulcan
4
0 / 0 / 0
3,658
457
1,146
1,063
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Lakers T1
Awilix
8
5 / 2 / 2
5,324
666
3,763
6,354
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TiestoEdit
Bacchus
8
1 / 1 / 3
4,787
598
2,083
6,061
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetBakasuraAtlasJing Wei

VS

Bans
LokiShivaSolDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 3
4,521
565
793
4,967
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,038
630
2,639
4,753
2,542
Baron Samedi
ProgramTime5
Baron Samedi
8
1 / 3 / 1
4,819
602
1,742
5,692
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
3 / 2 / 2
5,313
664
3,859
6,079
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 3
5,192
649
3,913
4,536
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
7
7
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
1
1
3
2.5
L
0
1
1
0.5
L
Vulcan
InZaNe xII
Vulcan
0
0
0
0
L
Awilix
Lakers T1
Awilix
5
2
2
3
W
0
1
0
0
W
Baron Samedi
ProgramTime5
Baron Samedi
1
3
1
0.5
W
Arachne
3
2
2
2
L
Bacchus
TiestoEdit
Bacchus
1
1
3
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
12,946
22,782
Taken
26,027
9,511
Mitigated
10,871
4,872
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
728
0
250
4,397
1,484
0
1,799
2,598
25,053
0
W
793
96
0
987
4,967
2,343
0
1,218
3,749
10,032
0
L
1,879
1,708
0
1,718
4,907
1,458
0
99
4,808
0
30,986
L
Vulcan
InZaNe xII
Vulcan
1,146
420
0
750
1,063
258
0
0
1,063
10,430
0
L
Awilix
Lakers T1
Awilix
3,763
2,075
0
370
6,354
2,084
0
549
5,805
0
25,158
W
2,639
726
0
1,800
4,753
2,542
639
1,548
3,103
0
32,715
W
Baron Samedi
ProgramTime5
Baron Samedi
1,742
141
0
738
5,692
2,584
677
2,365
3,327
28,325
0
W
Arachne
3,859
2,250
0
1,757
6,079
1,984
0
907
5,172
0
26,438
L
Bacchus
TiestoEdit
Bacchus
2,083
169
0
1,784
6,061
4,227
0
88
5,973
13,964
0
W
3,913
1,693
0
1,738
4,536
1,418
0
982
3,554
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
24,883
199
Minions Killed
250
0
Camps Cleared
0
688,785
Distance Traveled
790,362
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,842
605
47
6
0
154,520
2
W
Geb
4,521
565
13
2
0
150,372
2
L
Rama
4,646
581
67
8
0
141,225
1
L
Vulcan
3,658
457
18
2
0
75,071
1
L
Awilix
5,324
666
43
5
0
167,093
0
W
Chaac
5,038
630
72
9
0
166,417
2
W
Baron Samedi
4,819
602
54
7
0
131,504
2
W
Arachne
5,313
664
50
6
0
188,850
0
L
Bacchus
4,787
598
24
3
0
150,876
0
W
Ullr
5,192
649
61
8
0
153,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role