Player Matchup

Chernobog
Chernobog
Aѕpect
Chernobog
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 85L
1,706 Elo+
Party 1
Chang'e
Chang'e
KuroDark
Chang'e
Level 118
God Stats
7W - 2L
1,959 SR
Queue Stats
57W - 32L
1,814 Elo+
Party 1
Eset
Eset
RebornWinter
Eset
Level 159
God Stats
14W - 2L
2,052 SR
Queue Stats
138W - 48L
1,746 Elo+
Party 1
Hou Yi
Hou Yi
salmonsleeet
Hou Yi
Level 147
God Stats
2W - 0L
1,780 SR
Queue Stats
145W - 77L
1,601 Elo+
Party 1
Nemesis
Nemesis
smite1991
Nemesis
Level 160
God Stats
5W - 3L
1,891 SR
Queue Stats
109W - 57L
1,723 Elo+
Party 1
Team Averages
Level 148
1,836 SR
1,718 Elo+

VS

Team Averages
Level 95
1,544 SR
1,488 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sybruss
Medusa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,160 Elo+
Solo
Geb
Geb
ThatGuyYouBeat
Geb
Level 86
God Stats
2W - 3L
1,732 SR
Queue Stats
444W - 511L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zappo
Morgan Le Fay
Level 68
God Stats
8W - 14L
1,795 SR
Queue Stats
97W - 104L
1,680 Elo+
Solo
Mercury
Mercury
xXxYunoGasaixXx
Mercury
Level 126
God Stats
4W - 6L
1,193 SR
Queue Stats
465W - 451L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aѕpect
Chernobog
11
1 / 0 / 5
6,552
596
4,879
8,289
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
KuroDark
Chang'e
12
4 / 0 / 2
6,600
600
4,574
6,307
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 2
7,036
640
9,103
11,629
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
12
2 / 0 / 3
6,800
618
5,812
6,490
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
smite1991
Nemesis
12
6 / 1 / 6
7,133
648
7,033
10,419
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 1
6,268
570
4,878
11,766
8,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Sybruss
Medusa
9
0 / 2 / 0
5,323
484
3,548
5,866
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 1
4,904
446
2,503
11,304
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Zappo
Morgan Le Fay
7
0 / 3 / 0
4,609
419
3,464
6,377
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 1
6,232
567
6,710
9,535
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
W
Chernobog
Aѕpect
Chernobog
1
0
5
3.5
W
Chang'e
KuroDark
Chang'e
4
0
2
5
W
3
2
2
2
L
Medusa
Sybruss
Medusa
0
2
0
0
L
0
5
1
0.1
L
Morgan Le Fay
Zappo
Morgan Le Fay
0
3
0
0
W
Hou Yi
2
0
3
3.5
W
Nemesis
smite1991
Nemesis
6
1
6
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
21,103
43,134
Taken
44,848
18,835
Mitigated
21,686
17,696
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,878
469
0
2,010
11,766
8,432
0
6,415
5,351
0
33,145
W
Chernobog
Aѕpect
Chernobog
4,879
2,784
1,582
2,190
8,289
5,053
49
1,517
6,772
0
29,192
W
Chang'e
KuroDark
Chang'e
4,574
276
1,043
2,323
6,307
2,294
0
1,845
4,462
41,906
0
W
9,103
1,859
614
6,412
11,629
4,823
243
971
10,658
57,352
0
L
Medusa
Sybruss
Medusa
3,548
1,744
0
986
5,866
1,779
0
303
5,563
0
36,069
L
2,503
515
141
1,470
11,304
5,309
0
2,847
8,457
16,247
0
L
Morgan Le Fay
Zappo
Morgan Le Fay
3,464
513
0
884
6,377
2,586
108
2,080
4,297
24,338
0
W
Hou Yi
5,812
3,742
0
2,564
6,490
2,349
1,128
396
6,094
0
47,309
W
Nemesis
smite1991
Nemesis
7,033
3,298
0
968
10,419
4,316
0
1,238
9,181
0
47,277
L
6,710
3,511
0
995
9,535
3,580
0
2,032
7,503
0
49,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
27,336
365
Minions Killed
258
0
Camps Cleared
0
1,095,042
Distance Traveled
1,070,586
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,268
570
53
5
0
196,452
1
W
Chernobog
6,552
596
26
2
0
213,114
4
W
Chang'e
6,600
600
84
8
0
235,461
1
W
Eset
7,036
640
104
9
0
187,978
2
L
Medusa
5,323
484
64
6
0
201,678
2
L
Geb
4,904
446
19
2
0
208,037
0
L
Morgan Le Fay
4,609
419
33
3
0
216,819
3
W
Hou Yi
6,800
618
81
7
0
203,220
3
W
Nemesis
7,133
648
70
6
0
255,269
3
L
Mercury
6,232
567
89
8
0
247,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role