Player Matchup

Janus
Janus
About68Ratchets
Janus
Level 144
God Stats
41W - 59L
1,504 SR
Queue Stats
130W - 148L
1,503 Elo+
Party 1
Athena
Athena
BigBoiWrecks
Athena
Level 118
God Stats
1W - 1L
1,635 SR
Queue Stats
15W - 15L
1,582 Elo+
Party 1
Anhur
Anhur
SumFrys
Anhur
Level 146
God Stats
3W - 3L
1,721 SR
Queue Stats
436W - 375L
1,552 Elo+
Party 1
Team Averages
Level 136
1,620 SR
1,546 Elo+

VS

Team Averages
Level 113
1,445 SR
1,509 Elo+
Artemis
Artemis
KingVekinVIP
Artemis
Level 113
God Stats
6W - 6L
1,288 SR
Queue Stats
33W - 54L
1,498 Elo+
Party 2
The Morrigan
The Morrigan
LordOtsutsuki
The Morrigan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,546 Elo+
Party 2
Atlas
Atlas
deffakilla
Atlas
Level 102
God Stats
24W - 20L
1,547 SR
Queue Stats
55W - 57L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,986
614
7,266
12,287
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
4 / 3 / 2
8,753
673
7,472
18,069
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
SumFrys
Anhur
12
2 / 8 / 2
8,440
649
8,968
15,712
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingVekinVIP
Artemis
16
10 / 2 / 8
10,918
840
18,946
12,676
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
LordOtsutsuki
The Morrigan
14
5 / 3 / 11
9,718
748
10,095
10,189
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
14
3 / 2 / 15
10,631
818
9,551
16,766
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
18
18
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Athena
4
3
2
1.67
W
Artemis
KingVekinVIP
Artemis
10
2
8
7
W
The Morrigan
LordOtsutsuki
The Morrigan
5
3
11
3.5
L
Anhur
SumFrys
Anhur
2
8
2
0.38
W
Atlas
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
38,592
46,068
Taken
39,631
27,724
Mitigated
29,396
5,577
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,266
483
0
112
12,287
4,399
423
4,368
7,919
36,209
0
L
Athena
7,472
1,396
434
3,962
18,069
17,358
300
6,244
11,825
19,713
0
W
Artemis
KingVekinVIP
Artemis
18,946
9,895
0
5,198
12,676
5,890
1,730
5,125
7,281
0
50,877
W
The Morrigan
LordOtsutsuki
The Morrigan
10,095
4,040
0
1,217
10,189
4,413
744
3,375
6,668
27,011
4,817
L
Anhur
SumFrys
Anhur
8,968
4,885
0
1,069
15,712
5,967
727
7,514
8,198
0
27,347
W
Atlas
9,551
3,525
572
4,729
16,766
19,093
338
6,122
10,480
20,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
31,267
132
Minions Killed
130
5
Camps Cleared
6
549,086
Distance Traveled
651,554
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,986
614
63
5
3
168,394
0
L
Athena
8,753
673
22
2
0
191,335
1
W
Artemis
10,918
840
69
5
4
219,422
0
W
The Morrigan
9,718
748
48
4
0
195,284
6
L
Anhur
8,440
649
47
4
2
189,357
1
W
Atlas
10,631
818
13
1
2
236,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role