Player Matchup

Kali
Kali
Flibb
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,659 Elo+
Party 1
Osiris
Osiris
Jadron
Osiris
Level 149
God Stats
2W - 3L
1,783 SR
Queue Stats
184W - 139L
1,590 Elo+
Party 1
Poseidon
Poseidon
NickyLang
Poseidon
Level 109
God Stats
7W - 4L
1,728 SR
Queue Stats
168W - 133L
1,630 Elo+
Party 1
Bacchus
Bacchus
Thessarus
Bacchus
Level 46
God Stats
2W - 5L
1,266 SR
Queue Stats
161W - 172L
1,459 Elo+
Solo
Rama
Rama
loudpacky
Rama
Level 139
God Stats
1W - 3L
1,402 SR
Queue Stats
72W - 43L
1,626 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,593 Elo+

VS

Team Averages
Level 106
1,696 SR
1,642 Elo+
Xbalanque
Xbalanque
CarterScally
Xbalanque
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,615 Elo+
Solo
Thoth
Thoth
D4rKP4d4w4n
Thoth
Level 160
God Stats
52W - 25L
1,686 SR
Queue Stats
202W - 184L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Not Milenium
Kumbhakarna
Level 159
God Stats
11W - 2L
1,843 SR
Queue Stats
411W - 310L
1,647 Elo+
Party 2
Arachne
Arachne
notsolid7
Arachne
Level 160
God Stats
2W - 2L
1,549 SR
Queue Stats
352W - 271L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
polloquerendon5
Sylvanus
Level 23
God Stats
5W - 2L
1,902 SR
Queue Stats
23W - 8L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Flibb
Kali
14
2 / 4 / 0
8,417
701
7,706
11,301
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Jadron
Osiris
16
0 / 5 / 5
8,789
732
8,520
16,482
14,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
NickyLang
Poseidon
16
1 / 5 / 4
9,109
759
14,933
8,152
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Thessarus
Bacchus
14
0 / 5 / 3
8,249
687
5,359
14,749
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
16
5 / 4 / 2
9,803
817
8,763
15,209
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarterScally
Xbalanque
17
2 / 1 / 12
9,556
796
12,069
14,088
6,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 13
10,257
855
17,238
6,730
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Not Milenium
Kumbhakarna
16
4 / 1 / 16
9,159
763
3,675
16,556
20,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
notsolid7
Arachne
17
8 / 4 / 11
10,113
843
13,773
16,564
13,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
16
4 / 2 / 15
9,710
809
7,713
13,089
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
8
Kills
23
23
Deaths
9
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CarterScally
Xbalanque
2
1
12
8
W
5
1
13
11.5
L
Kali
Flibb
Kali
2
4
0
0.5
L
Osiris
Jadron
Osiris
0
5
5
0.5
L
Poseidon
NickyLang
Poseidon
1
5
4
0.6
W
Kumbhakarna
Not Milenium
Kumbhakarna
4
1
16
12
L
Bacchus
Thessarus
Bacchus
0
5
3
0.3
L
Rama
5
4
2
1.5
W
Arachne
notsolid7
Arachne
8
4
11
3.38
W
Sylvanus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
54,468
65,893
Taken
67,027
47,047
Mitigated
58,076
9,992
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CarterScally
Xbalanque
12,069
4,570
0
3,714
14,088
6,617
1,633
3,332
10,756
0
40,267
W
17,238
164
0
1,269
6,730
2,894
304
1,877
4,853
60,158
0
L
Kali
Flibb
Kali
7,706
2,687
0
2,175
11,301
5,559
0
4,690
6,611
0
19,801
L
Osiris
Jadron
Osiris
8,520
2,885
0
2,370
16,482
14,623
0
7,080
9,402
0
34,374
L
Poseidon
NickyLang
Poseidon
14,933
1,653
0
1,326
8,152
3,180
0
4,985
3,167
52,289
0
W
Kumbhakarna
Not Milenium
Kumbhakarna
3,675
913
0
480
16,556
20,604
32
5,044
11,512
7,359
0
L
Bacchus
Thessarus
Bacchus
5,359
582
0
800
14,749
17,641
0
6,572
8,177
10,125
0
L
Rama
8,763
6,386
0
3,321
15,209
6,044
324
5,299
9,910
0
33,538
W
Arachne
notsolid7
Arachne
13,773
9,688
0
2,868
16,564
13,336
0
4,769
11,795
0
30,341
W
Sylvanus
7,713
1,478
5,964
5,952
13,089
14,625
0
5,270
7,819
18,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
48,795
266
Minions Killed
224
0
Camps Cleared
0
1,222,875
Distance Traveled
1,409,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,556
796
71
6
0
285,518
3
W
Thoth
10,257
855
94
8
0
264,761
1
L
Kali
8,417
701
35
3
0
267,136
1
L
Osiris
8,789
732
64
5
0
259,809
5
L
Poseidon
9,109
759
88
7
0
248,194
1
W
Kumbhakarna
9,159
763
9
1
0
290,491
1
L
Bacchus
8,249
687
15
1
0
214,988
0
L
Rama
9,803
817
64
5
0
232,748
1
W
Arachne
10,113
843
33
3
0
302,294
1
W
Sylvanus
9,710
809
17
1
0
266,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role