Player Matchup

Charybdis
Charybdis
Innerspirit
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 3
Neith
Neith
JessePinkman43
Neith
Level 102
God Stats
6W - 3L
1,918 SR
Queue Stats
368W - 402L
1,402 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Reti
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 3
Zeus
Zeus
bluebelle
Zeus
Level 108
God Stats
6W - 7L
1,427 SR
Queue Stats
360W - 399L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
skiper_masta
Cthulhu
Level 68
God Stats
3W - 6L
1,101 SR
Queue Stats
683W - 705L
1,428 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,398 Elo+

VS

Team Averages
Level 54
1,462 SR
1,366 Elo+
Merlin
Merlin
CallMeDactor
Merlin
Level 24
God Stats
5W - 4L
1,296 SR
Queue Stats
57W - 102L
1,266 Elo+
Solo
Agni
Agni
GodLiikeSoul
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shushonya
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,360 SR
Queue Stats
142W - 135L
1,402 Elo+
Party 1
Poseidon
Poseidon
Tselluloos
Poseidon
Level 40
God Stats
3W - 0L
1,659 SR
Queue Stats
158W - 159L
1,396 Elo+
Party 1
Ymir
Ymir
italioliok
Ymir
Level 49
God Stats
4W - 1L
1,496 SR
Queue Stats
234W - 185L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Innerspirit
Charybdis
16
3 / 4 / 4
8,739
672
10,234
14,463
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 2
8,422
648
9,604
14,473
7,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Reti
Kumbhakarna
15
1 / 6 / 8
8,269
636
2,812
17,877
22,779
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
17
0 / 5 / 9
9,312
716
12,475
13,452
6,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
skiper_masta
Cthulhu
14
1 / 4 / 7
8,907
685
8,346
20,534
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 3 / 16
10,524
810
18,602
9,899
5,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 16
10,122
779
12,987
7,662
3,948
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Shushonya
Morgan Le Fay
19
10 / 1 / 11
11,198
861
19,213
11,397
6,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Tselluloos
Poseidon
17
4 / 2 / 11
10,223
786
11,083
8,142
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 6 / 14
9,501
731
8,744
17,647
18,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
10
Kills
24
24
Deaths
13
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
16
4.33
W
3
1
16
11
L
Charybdis
Innerspirit
Charybdis
3
4
4
1.25
L
5
5
2
1.2
L
Kumbhakarna
Reti
Kumbhakarna
1
6
8
0.83
W
Morgan Le Fay
Shushonya
Morgan Le Fay
10
1
11
15.5
W
Poseidon
Tselluloos
Poseidon
4
2
11
4.75
L
Zeus
0
5
9
0.9
W
2
6
14
1.5
L
Cthulhu
skiper_masta
Cthulhu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,471
Damage
70,629
80,799
Taken
54,747
59,661
Mitigated
39,010
17,200
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,602
654
525
1,186
9,899
5,360
1,069
5,053
4,846
36,394
0
W
12,987
406
1,724
1,356
7,662
3,948
1,468
4,062
3,600
23,403
0
L
Charybdis
Innerspirit
Charybdis
10,234
3,758
0
2,570
14,463
7,787
574
12,901
1,562
0
24,468
L
9,604
3,340
817
3,093
14,473
7,344
258
12,601
1,872
0
17,761
L
Kumbhakarna
Reti
Kumbhakarna
2,812
623
0
0
17,877
22,779
0
13,953
3,924
6,158
0
W
Morgan Le Fay
Shushonya
Morgan Le Fay
19,213
1,722
2,156
4,239
11,397
6,890
2,416
3,735
7,662
35,617
0
W
Poseidon
Tselluloos
Poseidon
11,083
1,785
726
1,992
8,142
3,935
2,300
4,499
3,643
22,861
0
L
Zeus
12,475
406
2,469
1,941
13,452
6,529
0
11,779
1,673
35,452
0
W
8,744
652
4,036
1,786
17,647
18,877
315
6,284
11,363
13,062
0
L
Cthulhu
skiper_masta
Cthulhu
8,346
170
2,537
3,773
20,534
15,222
68
19,395
1,139
16,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
51,568
125
Minions Killed
138
0
Camps Cleared
0
1,172,940
Distance Traveled
1,189,352
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,524
810
38
3
0
246,319
1
W
Agni
10,122
779
32
2
0
264,589
0
L
Charybdis
8,739
672
38
3
0
224,183
0
L
Neith
8,422
648
18
1
0
222,983
0
L
Kumbhakarna
8,269
636
4
0
0
228,619
0
W
Morgan Le Fay
11,198
861
38
3
0
262,041
2
W
Poseidon
10,223
786
27
2
0
221,768
0
L
Zeus
9,312
716
51
4
0
239,397
4
W
Ymir
9,501
731
3
0
0
194,635
2
L
Cthulhu
8,907
685
14
1
0
257,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role