Player Matchup

Gilgamesh
Gilgamesh
FNDictator
Gilgamesh
Level 61
God Stats
26W - 17L
1,688 SR
Queue Stats
187W - 168L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ginger_987
Morgan Le Fay
Level 81
God Stats
6W - 1L
1,456 SR
Queue Stats
112W - 120L
1,369 Elo+
Party 3
Neith
Neith
Traire
Neith
Level 14
God Stats
1W - 2L
1,371 SR
Queue Stats
11W - 32L
1,323 Elo+
Party 2
Apollo
Apollo
Wabbi
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,115 Elo+
Party 3
Arachne
Arachne
ohlenaya
Arachne
Level 45
God Stats
5W - 1L
1,814 SR
Queue Stats
161W - 117L
1,479 Elo+
Party 2
Team Averages
Level 45
1,566 SR
1,364 Elo+

VS

Team Averages
Level 85
1,440 SR
1,525 Elo+
Chaac
Chaac
NoVacancies
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,471 Elo+
Party 1
Ares
Ares
OzCaliph
Ares
Level 129
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheJ4deLi0n7
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
isiinful
Tsukuyomi
Level 42
God Stats
2W - 4L
1,123 SR
Queue Stats
134W - 137L
1,477 Elo+
Party 1
Rama
Rama
royoliver
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FNDictator
Gilgamesh
17
9 / 2 / 7
12,629
631
12,361
23,307
19,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Ginger_987
Morgan Le Fay
17
1 / 7 / 9
10,587
529
9,914
15,582
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Traire
Neith
19
4 / 0 / 6
11,829
591
10,216
9,053
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Wabbi
Apollo
16
0 / 6 / 4
10,184
509
6,276
15,485
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ohlenaya
Arachne
19
12 / 3 / 4
12,634
632
19,227
26,066
13,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,691
585
21,738
21,503
26,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
12
1 / 7 / 2
8,302
415
9,685
19,525
20,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TheJ4deLi0n7
Morgan Le Fay
16
3 / 4 / 2
9,932
497
8,294
10,980
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
isiinful
Tsukuyomi
17
8 / 6 / 4
11,010
551
14,395
23,208
10,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
15
0 / 5 / 0
8,905
445
4,456
11,235
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
26
Kills
18
18
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FNDictator
Gilgamesh
9
2
7
6.25
W
Morgan Le Fay
Ginger_987
Morgan Le Fay
1
7
9
0.79
L
6
4
9
2.63
L
Ares
1
7
2
0.29
L
Morgan Le Fay
TheJ4deLi0n7
Morgan Le Fay
3
4
2
1
W
Neith
Traire
Neith
4
0
6
7
W
Apollo
Wabbi
Apollo
0
6
4
0.33
L
Tsukuyomi
isiinful
Tsukuyomi
8
6
4
1.67
W
Arachne
ohlenaya
Arachne
12
3
4
4.67
L
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,994
Damage
58,568
89,493
Taken
86,451
52,607
Mitigated
66,596
25,649
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FNDictator
Gilgamesh
12,361
4,118
2,945
3,537
23,307
19,363
0
7,037
15,027
93
54,147
W
Morgan Le Fay
Ginger_987
Morgan Le Fay
9,914
1,198
0
1,693
15,582
9,470
983
4,168
11,414
66,390
0
L
21,738
3,955
0
6,982
21,503
26,310
546
2,205
19,298
0
88,425
L
Ares
9,685
766
0
1,665
19,525
20,452
45
2,245
17,280
46,041
0
L
Morgan Le Fay
TheJ4deLi0n7
Morgan Le Fay
8,294
1,033
0
1,458
10,980
5,513
640
3,199
7,781
70,910
0
W
Neith
Traire
Neith
10,216
6,993
0
5,062
9,053
4,323
3,240
1,688
7,365
0
90,823
W
Apollo
Wabbi
Apollo
6,276
4,201
0
3,478
15,485
6,225
6,472
1,304
14,181
0
63,719
L
Tsukuyomi
isiinful
Tsukuyomi
14,395
4,372
0
7,002
23,208
10,181
0
2,358
20,850
0
92,900
W
Arachne
ohlenaya
Arachne
19,227
11,252
0
8,934
26,066
13,226
65
4,700
21,366
0
105,126
L
Rama
4,456
3,811
0
2,854
11,235
4,140
1,113
0
11,235
0
57,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
49,840
555
Minions Killed
564
0
Camps Cleared
0
1,883,233
Distance Traveled
1,756,272
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,629
631
67
3
0
380,916
8
W
Morgan Le Fay
10,587
529
87
4
0
332,923
3
L
Chaac
11,691
585
157
8
0
375,924
5
L
Ares
8,302
415
59
3
0
311,581
6
L
Morgan Le Fay
9,932
497
122
6
0
349,324
1
W
Neith
11,829
591
148
7
0
334,708
3
W
Apollo
10,184
509
125
6
0
377,166
3
L
Tsukuyomi
11,010
551
118
6
0
404,015
1
W
Arachne
12,634
632
128
6
0
457,520
2
L
Rama
8,905
445
108
5
0
315,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role