Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GruntMaster6552
Cupid
Level 116
God Stats
5W - 0L
1,917 SR
Queue Stats
143W - 147L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
H4rtfelt
Sun Wukong
Level 115
God Stats
2W - 1L
1,422 SR
Queue Stats
26W - 24L
1,476 Elo+
Party 1
Chronos
Chronos
Sac2Loo2Sac
Chronos
Level 129
God Stats
3W - 2L
1,612 SR
Queue Stats
49W - 61L
1,466 Elo+
Party 1
Awilix
Awilix
vanoss fan gmod
Awilix
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,326 Elo+
Party 1
Team Averages
Level 103
1,590 SR
1,455 Elo+

VS

Team Averages
Level 141
1,454 SR
1,478 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DDRobbyD13
Cerberus
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
111W - 117L
1,435 Elo+
Party 2
Awilix
Awilix
JRobbyBouji
Awilix
Level 129
God Stats
1W - 4L
1,447 SR
Queue Stats
163W - 172L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
Mak3emPaY
Baron Samedi
Level 160
God Stats
0W - 1L
1,471 SR
Queue Stats
159W - 198L
1,468 Elo+
Party 3
Anhur
Anhur
TokerHendrix
Anhur
Level 133
God Stats
1W - 7L
1,138 SR
Queue Stats
426W - 433L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
10 / 4 / 6
13,196
776
20,643
12,378
5,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 11
12,262
721
17,616
15,232
7,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
H4rtfelt
Sun Wukong
19
3 / 5 / 11
12,867
757
11,366
26,508
33,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Sac2Loo2Sac
Chronos
20
3 / 3 / 10
12,288
723
12,889
14,528
7,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 8 / 6
11,919
701
10,478
18,270
8,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 3 / 17
12,264
721
13,992
17,863
10,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
DDRobbyD13
Cerberus
19
2 / 7 / 16
11,730
690
9,585
30,552
40,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
20
6 / 6 / 13
11,785
693
19,314
15,239
8,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Mak3emPaY
Baron Samedi
14
6 / 2 / 6
9,795
576
11,404
7,998
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 5 / 9
10,708
630
11,403
16,658
8,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
23
Kills
23
24
Deaths
23
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
4
6
3.25
L
Chronos
 
Chronos
4
3
17
4.17
L
Cerberus
DDRobbyD13
Cerberus
2
7
16
1.43
W
3
4
11
2.13
W
Sun Wukong
H4rtfelt
Sun Wukong
3
5
11
1.7
L
Awilix
6
6
13
2.08
L
Baron Samedi
Mak3emPaY
Baron Samedi
6
2
6
4.5
W
Chronos
Sac2Loo2Sac
Chronos
3
3
10
2.67
L
5
5
9
1.9
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,992
Damage
65,698
86,916
Taken
88,310
62,900
Mitigated
72,972
27,466
Healing
30,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,643
1,054
1,336
2,885
12,378
5,615
1,210
6,931
5,447
38,843
0
L
Chronos
 
Chronos
13,992
4,158
1,359
4,787
17,863
10,204
236
7,572
10,291
35,632
0
L
Cerberus
DDRobbyD13
Cerberus
9,585
1,154
1,618
5,948
30,552
40,505
328
7,238
23,314
21,614
0
W
17,616
6,589
1,933
4,552
15,232
7,628
1,247
5,797
9,435
0
48,220
W
Sun Wukong
H4rtfelt
Sun Wukong
11,366
1,055
4,069
7,864
26,508
33,660
472
9,464
17,044
0
23,139
L
Awilix
19,314
8,593
1,821
1,058
15,239
8,487
0
7,631
7,608
0
35,714
L
Baron Samedi
Mak3emPaY
Baron Samedi
11,404
1,010
5,629
3,508
7,998
5,272
34
3,269
4,729
22,449
0
W
Chronos
Sac2Loo2Sac
Chronos
12,889
1,867
315
2,517
14,528
7,062
5,306
7,351
7,177
34,818
0
L
11,403
3,287
1,342
3,482
16,658
8,504
690
7,822
8,836
0
24,988
W
10,478
3,571
709
1,286
18,270
8,935
290
5,438
12,832
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
56,282
173
Minions Killed
156
0
Camps Cleared
0
1,448,599
Distance Traveled
1,221,823
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,196
776
24
1
0
278,318
2
L
Chronos
12,264
721
51
3
0
275,135
0
L
Cerberus
11,730
690
21
1
0
267,342
2
W
Cupid
12,262
721
48
3
0
275,460
1
W
Sun Wukong
12,867
757
15
1
0
310,764
0
L
Awilix
11,785
693
22
1
0
275,495
0
L
Baron Samedi
9,795
576
14
1
0
134,373
0
W
Chronos
12,288
723
65
4
0
292,510
0
L
Anhur
10,708
630
48
3
0
269,478
1
W
Awilix
11,919
701
21
1
0
291,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role