Player Matchup

Freya
Freya
ProudAverage
Freya
Level 101
God Stats
7W - 5L
1,519 SR
Queue Stats
179W - 121L
1,683 Elo+
Solo
Yemoja
Yemoja
ScotDOESknow
Yemoja
Level 135
God Stats
5W - 5L
1,482 SR
Queue Stats
166W - 175L
1,481 Elo+
Solo
King Arthur
King Arthur
Sleak87
King Arthur
Level 158
God Stats
1W - 1L
1,658 SR
Queue Stats
625W - 675L
1,599 Elo+
Solo
Vulcan
Vulcan
StillTheRipper
Vulcan
Level 129
God Stats
7W - 5L
1,595 SR
Queue Stats
206W - 222L
1,437 Elo+
Solo
Nu Wa
Nu Wa
THEBIGGRONKOWSKI
Nu Wa
Level 104
God Stats
0W - 1L
1,406 SR
Queue Stats
62W - 64L
1,503 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,541 Elo+

VS

Team Averages
Level 145
1,500 SR
1,565 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Sakuzai
Erlang Shen
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,498 Elo+
Solo
Cabrakan
Cabrakan
Sernaaa
Cabrakan
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TayzBeast
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,578 Elo+
Party 1
Achilles
Achilles
TheMadWampa
Achilles
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 56L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 7
12,080
755
26,734
20,738
11,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
19
3 / 4 / 15
11,393
712
11,298
17,531
22,328
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Sleak87
King Arthur
18
5 / 9 / 7
11,698
731
14,834
32,124
19,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 8 / 14
10,636
665
20,804
18,520
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 5 / 12
12,575
786
30,811
16,571
8,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
9 / 4 / 19
12,615
788
23,614
26,053
16,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Sakuzai
Erlang Shen
18
2 / 6 / 20
11,782
736
9,511
27,958
30,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Sernaaa
Cabrakan
20
3 / 5 / 26
12,513
782
13,498
26,828
47,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
TayzBeast
Morgan Le Fay
20
10 / 4 / 13
12,572
786
23,376
19,002
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheMadWampa
Achilles
20
9 / 5 / 18
13,501
844
21,360
34,090
33,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
129
24
Kills
33
33
Deaths
24
55
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
9
4
19
4.63
L
8
7
7
1.64
W
Erlang Shen
Sakuzai
Erlang Shen
2
6
20
2
L
Yemoja
3
4
15
2.63
W
Cabrakan
Sernaaa
Cabrakan
3
5
26
3.2
L
King Arthur
Sleak87
King Arthur
5
9
7
0.94
L
1
8
14
1
L
7
5
12
2.6
W
Morgan Le Fay
TayzBeast
Morgan Le Fay
10
4
13
4.13
W
Achilles
TheMadWampa
Achilles
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,481
Damage
91,359
105,484
Taken
133,931
71,894
Mitigated
137,231
34,085
Healing
67,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
23,614
2,624
14,673
15,266
26,053
16,884
985
18,123
7,930
56,208
0
L
26,734
9,869
1,059
4,629
20,738
11,829
886
12,038
8,700
40,451
0
W
Erlang Shen
Sakuzai
Erlang Shen
9,511
4,633
3,270
4,540
27,958
30,619
360
20,495
7,463
126
22,160
L
Yemoja
11,298
3,355
10,274
3,935
17,531
22,328
948
9,438
8,093
20,538
0
W
Cabrakan
Sernaaa
Cabrakan
13,498
1,282
4,425
4,630
26,828
47,338
308
17,208
9,620
24,047
0
L
King Arthur
Sleak87
King Arthur
14,834
2,043
1,808
5,758
32,124
19,235
356
19,784
12,340
270
25,598
L
20,804
7,765
2,086
2,998
18,520
9,608
805
12,271
6,249
44,637
0
L
30,811
11,258
0
1,538
16,571
8,894
1,454
7,068
9,503
47,992
0
W
Morgan Le Fay
TayzBeast
Morgan Le Fay
23,376
2,269
2,540
5,155
19,002
8,707
512
14,368
4,634
63,535
0
W
Achilles
TheMadWampa
Achilles
21,360
5,454
1,843
10,682
34,090
33,683
788
19,683
14,407
0
48,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
62,983
149
Minions Killed
237
0
Camps Cleared
0
1,383,606
Distance Traveled
1,497,049
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,615
788
75
5
0
277,121
1
L
Freya
12,080
755
26
2
0
263,966
0
W
Erlang Shen
11,782
736
23
1
0
306,721
2
L
Yemoja
11,393
712
13
1
0
269,075
2
W
Cabrakan
12,513
782
14
1
0
310,449
0
L
King Arthur
11,698
731
32
2
0
271,998
2
L
Vulcan
10,636
665
45
3
0
309,727
0
L
Nu Wa
12,575
786
33
2
0
268,840
3
W
Morgan Le Fay
12,572
786
77
5
0
285,978
1
W
Achilles
13,501
844
48
3
0
316,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role