Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Asmodues
Ratatoskr
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
301W - 285L
1,487 Elo+
Solo
Discordia
Discordia
Chunky9Gam3r
Discordia
Level 107
God Stats
9W - 6L
1,463 SR
Queue Stats
294W - 295L
1,516 Elo+
Solo
Chang'e
Chang'e
LTFlame2
Chang'e
Level 88
God Stats
5W - 2L
1,883 SR
Queue Stats
288W - 276L
1,412 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,483 Elo+

VS

Team Averages
Level 80
1,408 SR
1,393 Elo+
Bastet
Bastet
BreezyBriax4
Bastet
Level 127
God Stats
0W - 7L
1,060 SR
Queue Stats
748W - 756L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Ddog8193
Ao Kuang
Level 62
God Stats
0W - 3L
1,308 SR
Queue Stats
28W - 27L
1,424 Elo+
Solo
Ganesha
Ganesha
Oddlycharminger
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,397 Elo+
Party 1
Ullr
Ullr
Vilrend
Ullr
Level 69
God Stats
1W - 1L
1,670 SR
Queue Stats
53W - 44L
1,390 Elo+
Party 1
Chang'e
Chang'e
iKiLLeuRz
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 99L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 1 / 12
10,806
831
14,093
12,022
5,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
16
1 / 3 / 14
9,400
723
7,113
19,798
19,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Asmodues
Ratatoskr
16
8 / 4 / 3
9,685
745
12,242
13,820
8,291
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Chunky9Gam3r
Discordia
19
5 / 4 / 10
10,490
807
23,871
11,385
4,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
LTFlame2
Chang'e
16
2 / 4 / 14
9,744
750
12,762
15,802
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 5 / 11
8,964
690
17,565
16,057
7,322
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Ddog8193
Ao Kuang
17
4 / 3 / 8
9,811
755
11,594
18,155
12,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 3 / 8
9,027
694
3,882
15,200
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Vilrend
Ullr
18
5 / 3 / 5
10,129
779
15,326
14,301
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
iKiLLeuRz
Chang'e
16
5 / 5 / 7
9,778
752
8,038
13,453
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
19
Kills
15
16
Deaths
19
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
12
9
W
Xing Tian
 
Xing Tian
1
3
14
2.67
W
Ratatoskr
Asmodues
Ratatoskr
8
4
3
2.38
L
Bastet
1
5
11
1.3
W
Discordia
Chunky9Gam3r
Discordia
5
4
10
2.5
L
Ao Kuang
Ddog8193
Ao Kuang
4
3
8
2.67
W
Chang'e
LTFlame2
Chang'e
2
4
14
2.25
L
0
3
8
1.33
L
Ullr
Vilrend
Ullr
5
3
5
2.5
L
Chang'e
iKiLLeuRz
Chang'e
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,081
Damage
56,405
72,827
Taken
77,166
42,866
Mitigated
49,401
34,786
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,093
4,187
5,563
5,948
12,022
5,080
1,649
3,571
8,451
0
28,852
W
Xing Tian
 
Xing Tian
7,113
391
0
2,370
19,798
19,436
836
5,824
13,974
12,394
0
W
Ratatoskr
Asmodues
Ratatoskr
12,242
1,715
763
3,537
13,820
8,291
983
7,225
6,595
0
15,490
L
Bastet
17,565
3,410
1,825
1,988
16,057
7,322
376
7,589
8,243
0
24,887
W
Discordia
Chunky9Gam3r
Discordia
23,871
659
750
1,114
11,385
4,845
551
1,553
9,832
47,601
0
L
Ao Kuang
Ddog8193
Ao Kuang
11,594
3,421
583
5,427
18,155
12,335
440
7,258
10,736
18,266
0
W
Chang'e
LTFlame2
Chang'e
12,762
1,580
8,593
6,148
15,802
5,214
744
5,341
10,461
29,147
0
L
3,882
281
948
1,098
15,200
15,939
103
11,511
3,520
6,498
0
L
Ullr
Vilrend
Ullr
15,326
8,650
2,271
4,362
14,301
7,580
574
9,460
4,613
0
44,371
L
Chang'e
iKiLLeuRz
Chang'e
8,038
1,720
9,892
5,062
13,453
6,225
402
7,928
5,405
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
47,709
154
Minions Killed
113
0
Camps Cleared
0
1,173,490
Distance Traveled
1,139,938
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,806
831
48
4
0
235,576
0
W
Xing Tian
9,400
723
15
1
0
230,263
2
W
Ratatoskr
9,685
745
8
1
0
230,241
0
L
Bastet
8,964
690
14
1
0
248,993
0
W
Discordia
10,490
807
43
3
0
236,470
1
L
Ao Kuang
9,811
755
13
1
0
260,777
0
W
Chang'e
9,744
750
40
3
0
240,940
0
L
Ganesha
9,027
694
0
0
0
239,510
1
L
Ullr
10,129
779
66
5
0
226,867
2
L
Chang'e
9,778
752
20
2
0
163,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role