Player Matchup

Chaac
Chaac
BeeBoppinn
Chaac
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 114L
1,531 Elo+
Party 1
Scylla
Scylla
Cyffer123
Scylla
Level 103
God Stats
3W - 0L
1,720 SR
Queue Stats
147W - 122L
1,402 Elo+
Party 1
Medusa
Medusa
KKP-STRIKER-12
Medusa
Level 103
God Stats
5W - 8L
1,186 SR
Queue Stats
87W - 71L
1,504 Elo+
Party 1
Team Averages
Level 71
1,468 SR
1,479 Elo+

VS

Team Averages
Level 52
1,646 SR
1,278 Elo+
Bellona
Bellona
TONY_MONTANA813
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Ymir
Ymir
YT-gam3r_tech
Ymir
Level 68
God Stats
9W - 4L
1,745 SR
Queue Stats
99W - 68L
1,335 Elo+
Party 2
Kali
Kali
jjtbd247
Kali
Level 84
God Stats
1W - 1L
1,694 SR
Queue Stats
67W - 52L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 8
9,161
763
10,235
10,605
7,043
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Cyffer123
Scylla
13
6 / 1 / 7
9,446
787
12,079
5,578
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 2 / 8
9,030
753
11,882
7,865
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,434
620
4,055
14,258
13,643
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 2 / 2
7,765
647
3,102
17,109
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
11
2 / 5 / 2
8,247
687
7,242
15,050
6,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
8
7
W
Scylla
Cyffer123
Scylla
6
1
7
9.5
W
4
2
8
4
L
1
6
1
0.25
L
0
2
2
0.5
L
Kali
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
14,399
24,048
Taken
46,417
12,366
Mitigated
36,232
4,435
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,235
2,447
192
2,886
10,605
7,043
406
922
9,683
0
26,228
W
Scylla
Cyffer123
Scylla
12,079
1,453
0
125
5,578
1,614
1,134
432
5,146
31,744
0
W
11,882
4,247
0
1,232
7,865
3,709
586
2,217
5,648
0
43,015
L
4,055
1,214
0
261
14,258
13,643
0
2,156
12,102
0
15,729
L
3,102
903
0
1,103
17,109
16,370
0
5,554
11,555
18,889
0
L
Kali
7,242
3,087
292
1,760
15,050
6,219
0
4,698
10,352
0
15,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
23,446
139
Minions Killed
69
9
Camps Cleared
1
633,860
Distance Traveled
594,355
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,161
763
37
3
0
217,340
0
W
Scylla
9,446
787
46
4
0
225,381
1
W
Medusa
9,030
753
56
5
9
191,139
0
L
Bellona
7,434
620
26
2
0
180,359
2
L
Ymir
7,765
647
25
2
1
207,868
2
L
Kali
8,247
687
18
2
0
206,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role