Player Matchup

Mercury
Mercury
Kalawan
Mercury
Level 88
God Stats
5W - 7L
1,602 SR
Queue Stats
197W - 230L
1,327 Elo+
Party 1
Vulcan
Vulcan
Piro2495
Vulcan
Level 63
God Stats
9W - 6L
1,477 SR
Queue Stats
42W - 60L
1,267 Elo+
Party 1
Heimdallr
Heimdallr
The-Last-Lavis
Heimdallr
Level 65
God Stats
8W - 10L
1,631 SR
Queue Stats
298W - 346L
1,318 Elo+
Party 1
Ymir
Ymir
draconus93
Ymir
Level 69
God Stats
7W - 6L
1,494 SR
Queue Stats
106W - 121L
1,343 Elo+
Party 1
Neith
Neith
wurzelsep
Neith
Level 114
God Stats
94W - 94L
1,507 SR
Queue Stats
215W - 208L
1,469 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,345 Elo+

VS

Team Averages
Level 80
1,408 SR
1,303 Elo+
Chaac
Chaac
InSInsidious
Chaac
Level 43
God Stats
2W - 4L
1,254 SR
Queue Stats
3W - 12L
1,123 Elo+
Party 3
Ymir
Ymir
MadHigh
Ymir
Level 107
God Stats
30W - 44L
1,453 SR
Queue Stats
176W - 198L
1,402 Elo+
Party 2
Ra
Ra
SpeedStarxX
Ra
Level 28
God Stats
0W - 3L
1,305 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 3
Mulan
Mulan
iCreaki
Mulan
Level 106
God Stats
45W - 69L
1,417 SR
Queue Stats
189W - 216L
1,423 Elo+
Party 2
Skadi
Skadi
xTheNotoriouZ
Skadi
Level 117
God Stats
3W - 5L
1,612 SR
Queue Stats
192W - 224L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kalawan
Mercury
19
8 / 1 / 3
11,661
614
7,836
13,681
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Piro2495
Vulcan
15
2 / 2 / 5
9,518
501
10,616
7,950
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
The-Last-Lavis
Heimdallr
16
1 / 1 / 1
9,895
521
8,398
9,734
4,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 3
8,742
460
3,601
17,155
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
wurzelsep
Neith
14
1 / 2 / 2
8,959
472
11,994
10,159
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,874
520
2,586
9,253
6,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
MadHigh
Ymir
13
2 / 1 / 5
9,176
483
6,636
14,282
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 6 / 1
8,643
455
5,331
12,074
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
iCreaki
Mulan
13
4 / 2 / 2
8,785
462
9,544
15,424
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 3
8,450
445
12,481
14,129
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
11
11
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Mercury
Kalawan
Mercury
8
1
3
9.5
L
Ymir
MadHigh
Ymir
2
1
5
4.5
W
Vulcan
Piro2495
Vulcan
2
2
5
2.25
L
1
6
1
0.25
W
Heimdallr
The-Last-Lavis
Heimdallr
1
1
1
1.5
W
1
5
3
0.5
L
Mulan
iCreaki
Mulan
4
2
2
2.5
W
Neith
wurzelsep
Neith
1
2
2
1
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
36,578
58,679
Taken
65,162
30,237
Mitigated
39,411
15,295
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,586
299
0
2,902
9,253
6,861
930
0
9,253
0
74,037
W
Mercury
Kalawan
Mercury
7,836
3,487
0
1,609
13,681
6,227
0
1,240
12,365
0
132,382
L
Ymir
MadHigh
Ymir
6,636
1,394
0
4,194
14,282
13,737
299
4,367
9,915
23,615
0
W
Vulcan
Piro2495
Vulcan
10,616
4,720
0
1,001
7,950
2,989
282
1,161
6,603
50,846
0
L
5,331
1,179
231
2,366
12,074
5,223
1,216
3,555
8,519
55,842
0
W
Heimdallr
The-Last-Lavis
Heimdallr
8,398
2,591
0
5,706
9,734
4,760
1,691
3,127
6,441
0
76,913
W
3,601
616
0
2,502
17,155
12,582
62
4,169
12,986
30,632
0
L
Mulan
iCreaki
Mulan
9,544
1,208
0
6,848
15,424
7,937
382
4,491
10,933
0
44,807
W
Neith
wurzelsep
Neith
11,994
4,497
0
4,477
10,159
3,679
2,117
2,782
7,337
0
71,223
L
12,481
6,555
0
4,178
14,129
5,653
1,147
1,804
12,325
0
76,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
44,928
531
Minions Killed
472
0
Camps Cleared
0
1,808,129
Distance Traveled
1,651,233
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,874
520
155
8
0
430,043
1
W
Mercury
11,661
614
163
9
0
438,060
6
L
Ymir
9,176
483
27
1
0
345,404
1
W
Vulcan
9,518
501
81
4
0
378,517
6
L
Ra
8,643
455
110
6
0
313,690
4
W
Heimdallr
9,895
521
121
6
0
297,790
4
W
Ymir
8,742
460
36
2
0
346,895
10
L
Mulan
8,785
462
71
4
0
305,698
2
W
Neith
8,959
472
130
7
0
346,867
2
L
Skadi
8,450
445
109
6
0
256,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role