Player Matchup

Amaterasu
Amaterasu
Appropo
Amaterasu
Level 106
God Stats
6W - 2L
1,800 SR
Queue Stats
155W - 148L
1,551 Elo+
Party 2
Tyr
Tyr
Gwarmax
Tyr
Level 147
God Stats
3W - 1L
1,232 SR
Queue Stats
97W - 121L
1,312 Elo+
Solo
Xbalanque
Xbalanque
Hamlot
Xbalanque
Level 157
God Stats
8W - 8L
1,506 SR
Queue Stats
769W - 790L
1,460 Elo+
Solo
Hel
Hel
cre8ivegenocide
Hel
Level 68
God Stats
3W - 1L
1,820 SR
Queue Stats
36W - 24L
1,549 Elo+
Party 2
He Bo
He Bo
dsmwookie
He Bo
Level 145
God Stats
1W - 1L
1,299 SR
Queue Stats
244W - 233L
1,549 Elo+
Party 2
Team Averages
Level 125
1,531 SR
1,484 Elo+

VS

Team Averages
Level 129
1,403 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bandit Saps
Jing Wei
Level 81
God Stats
3W - 5L
1,427 SR
Queue Stats
102W - 79L
1,517 Elo+
Solo
Hercules
Hercules
BvinR
Hercules
Level 146
God Stats
1W - 4L
1,105 SR
Queue Stats
479W - 512L
1,446 Elo+
Solo
Sol
Sol
xdarkenigma
Sol
Level 158
God Stats
11W - 12L
1,485 SR
Queue Stats
397W - 449L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Appropo
Amaterasu
16
6 / 1 / 14
10,006
834
15,526
18,112
16,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
14
1 / 4 / 19
8,249
687
4,558
24,919
27,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Hamlot
Xbalanque
17
7 / 1 / 15
9,694
808
16,360
15,214
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 0 / 15
8,369
697
2,987
5,759
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
dsmwookie
He Bo
17
8 / 1 / 13
9,890
824
16,725
10,608
5,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 3
9,225
769
9,028
12,407
11,385
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
13
0 / 5 / 2
7,153
596
4,452
10,967
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Bandit Saps
Jing Wei
15
3 / 4 / 2
8,779
732
13,646
11,697
4,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
BvinR
Hercules
13
0 / 7 / 2
7,469
622
9,378
16,957
13,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 3
7,664
639
13,244
11,664
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
23
Kills
6
7
Deaths
23
76
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
3
1.5
L
Hel
 
Hel
0
5
2
0.2
W
Amaterasu
Appropo
Amaterasu
6
1
14
13
L
Jing Wei
Bandit Saps
Jing Wei
3
4
2
1
L
Hercules
BvinR
Hercules
0
7
2
0.14
W
Tyr
1
4
19
2.63
W
Xbalanque
Hamlot
Xbalanque
7
1
15
14.5
W
1
0
15
8.5
W
He Bo
dsmwookie
He Bo
8
1
13
14.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,156
Damage
49,748
74,612
Taken
63,692
60,729
Mitigated
39,297
43,589
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,028
1,177
1,091
2,641
12,407
11,385
0
4,423
7,984
0
18,208
L
Hel
 
Hel
4,452
283
4,466
2,994
10,967
4,948
0
3,365
7,602
7,267
0
W
Amaterasu
Appropo
Amaterasu
15,526
5,323
4,481
6,489
18,112
16,501
210
4,464
13,648
0
20,722
L
Jing Wei
Bandit Saps
Jing Wei
13,646
8,420
1,226
2,293
11,697
4,771
0
3,009
8,688
0
25,207
L
Hercules
BvinR
Hercules
9,378
2,319
917
2,853
16,957
13,101
0
7,009
9,948
0
21,808
W
Tyr
4,558
861
1,712
6,764
24,919
27,302
508
6,247
18,672
0
9,798
W
Xbalanque
Hamlot
Xbalanque
16,360
7,005
800
3,088
15,214
8,539
1,823
3,097
12,117
0
35,908
W
2,987
235
16,292
3,426
5,759
3,284
581
1,267
4,492
12,788
0
W
He Bo
dsmwookie
He Bo
16,725
951
285
252
10,608
5,103
660
1,995
8,613
31,669
0
L
13,244
3,881
622
3,124
11,664
5,092
46
1,906
9,758
28,162
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
40,290
120
Minions Killed
112
0
Camps Cleared
0
1,263,546
Distance Traveled
1,023,752
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,225
769
22
2
0
238,379
0
L
Hel
7,153
596
5
0
0
196,354
0
W
Amaterasu
10,006
834
20
2
0
272,846
0
L
Jing Wei
8,779
732
24
2
0
208,235
6
L
Hercules
7,469
622
22
2
0
185,801
0
W
Tyr
8,249
687
9
1
0
229,421
0
W
Xbalanque
9,694
808
41
3
0
242,685
0
W
Hel
8,369
697
19
2
0
250,715
0
W
He Bo
9,890
824
31
3
0
267,879
0
L
Sol
7,664
639
39
3
0
194,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role