Player Matchup

Baba Yaga
Baba Yaga
Gold II
Cdubbs1
Baba Yaga
Gold II
Level 148
God Stats
2W - 1L
1,257 SR
Queue Stats
386W - 384L
1,475 MMR
Solo
Apollo
Apollo
Gold II
Crazybalista
Apollo
Gold II
Level 159
God Stats
6W - 4L
1,623 SR
Queue Stats
83W - 79L
1,495 MMR
Solo
Ymir
Ymir
Gold I
H0llyWood Sleep
Ymir
Gold I
Level 154
God Stats
26W - 21L
1,666 SR
Queue Stats
337W - 346L
1,446 MMR
Solo
Mercury
Mercury
Gold IV
Marco_TTW-BTW
Mercury
Gold IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,447 MMR
Solo
Cernunnos
Cernunnos
Bronze III
gavinrobert
Cernunnos
Bronze III
Level 46
God Stats
0W - 2L
1,651 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,540 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,517 SR
1,460 MMR
Bellona
Bellona
Silver IV
DormantSoul48
Bellona
Silver IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,364 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Escalivr
Aphrodite
Gold IV
Level 104
God Stats
37W - 29L
1,583 SR
Queue Stats
191W - 194L
1,372 MMR
Party 2
Hachiman
Hachiman
Silver I
Sanic Punch
Hachiman
Silver I
Level 155
God Stats
1W - 1L
1,280 SR
Queue Stats
14W - 9L
1,459 MMR
Party 1
Arachne
Arachne
Platinum V
The-Red-Comet-7
Arachne
Platinum V
Level 124
God Stats
117W - 82L
1,701 SR
Queue Stats
197W - 192L
1,654 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
YoungJesus9087
Danzaburou
Gold IV
Level 127
God Stats
17W - 11L
1,521 SR
Queue Stats
466W - 465L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cdubbs1
Baba Yaga
13
0 / 3 / 0
8,090
368
7,586
12,690
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
3 / 3 / 0
11,311
514
9,414
15,958
14,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
9,193
418
8,680
18,825
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
16
1 / 2 / 0
10,023
456
5,993
15,601
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
gavinrobert
Cernunnos
14
0 / 7 / 2
8,756
398
4,739
15,142
6,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BakasuraGilgameshNemesisNeith

VS

Bans
HadesAwilixAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 3 / 1
12,407
564
12,962
19,890
38,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Escalivr
Aphrodite
16
1 / 0 / 4
9,385
427
5,313
14,174
9,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Sanic Punch
Hachiman
20
5 / 2 / 2
13,107
596
14,474
14,927
6,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 1
11,180
508
7,188
20,287
15,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
YoungJesus9087
Danzaburou
19
4 / 0 / 2
12,451
566
16,772
16,719
8,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
16
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Cdubbs1
Baba Yaga
0
3
0
0
L
Apollo
3
3
0
1
W
Bellona
2
3
1
0.83
W
Aphrodite
Escalivr
Aphrodite
1
0
4
3
L
1
1
0
1
L
Mercury
1
2
0
0.5
W
Hachiman
Sanic Punch
Hachiman
5
2
2
3
W
4
0
1
4.5
W
Danzaburou
YoungJesus9087
Danzaburou
4
0
2
5
L
Cernunnos
gavinrobert
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
56,709
78,216
Taken
85,997
58,163
Mitigated
78,496
15,321
Healing
50,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Cdubbs1
Baba Yaga
7,586
230
0
3,385
12,690
7,336
0
1,863
10,827
79,130
0
L
Apollo
9,414
5,107
0
5,693
15,958
14,913
0
751
15,207
0
98,877
W
Bellona
12,962
4,158
0
8,388
19,890
38,317
597
996
18,894
0
101,057
W
Aphrodite
Escalivr
Aphrodite
5,313
680
6,389
9,963
14,174
9,752
334
6,795
7,379
54,320
0
L
8,680
1,200
0
2,523
18,825
21,701
0
1,587
17,238
37,686
0
L
Mercury
5,993
3,020
0
775
15,601
7,416
0
840
14,761
0
104,805
W
Hachiman
Sanic Punch
Hachiman
14,474
8,526
0
9,068
14,927
6,701
1,984
2,062
12,865
0
117,381
W
7,188
4,862
0
9,646
20,287
15,719
3,313
2,013
18,274
0
114,705
W
Danzaburou
YoungJesus9087
Danzaburou
16,772
7,494
0
6,755
16,719
8,007
3,781
5,337
11,382
0
121,516
L
Cernunnos
gavinrobert
Cernunnos
4,739
2,522
0
2,945
15,142
6,797
0
272
14,870
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
58,530
582
Minions Killed
782
0
Camps Cleared
0
2,032,971
Distance Traveled
2,103,934
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,090
368
116
5
0
406,989
7
L
Apollo
11,311
514
170
8
0
396,063
0
W
Bellona
12,407
564
196
9
0
430,930
3
W
Aphrodite
9,385
427
77
4
0
425,269
4
L
Ymir
9,193
418
55
3
0
410,436
3
L
Mercury
10,023
456
157
7
0
432,851
6
W
Hachiman
13,107
596
192
9
0
383,217
3
W
Arachne
11,180
508
139
6
0
460,540
6
W
Danzaburou
12,451
566
178
8
0
403,978
3
L
Cernunnos
8,756
398
84
4
0
386,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role