Player Matchup

Gilgamesh
Gilgamesh
Blacknimbus420
Gilgamesh
Level 153
God Stats
4W - 2L
1,566 SR
Queue Stats
77W - 72L
1,503 Elo+
Solo
Ullr
Ullr
Grandpa2828
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 187L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
OnlyFLYGOD
Cthulhu
Level 15
God Stats
4W - 4L
1,474 SR
Queue Stats
116W - 121L
1,298 Elo+
Party 1
Hera
Hera
Second_Liam
Hera
Level 80
God Stats
1W - 7L
1,423 SR
Queue Stats
412W - 423L
1,468 Elo+
Solo
Bakasura
Bakasura
kristian12005
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,463 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,414 Elo+

VS

Team Averages
Level 64
1,497 SR
1,365 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ADub4yoBoy
Ymir
Level 41
God Stats
289W - 292L
1,438 SR
Queue Stats
343W - 367L
1,341 Elo+
Party 2
Chronos
Chronos
AlienGod666
Chronos
Level 49
God Stats
32W - 35L
1,437 SR
Queue Stats
90W - 102L
1,302 Elo+
Party 2
Nike
Nike
PsychoExBF
Nike
Level 57
God Stats
8W - 6L
1,645 SR
Queue Stats
424W - 484L
1,404 Elo+
Solo
Pele
Pele
xXSTRIKERZzXx94
Pele
Level 45
God Stats
37W - 32L
1,466 SR
Queue Stats
407W - 502L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blacknimbus420
Gilgamesh
15
5 / 3 / 0
9,680
509
8,852
17,146
13,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 6 / 0
7,757
408
8,422
15,430
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OnlyFLYGOD
Cthulhu
13
0 / 7 / 3
7,193
379
4,292
14,653
14,159
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 3
9,545
502
12,477
11,364
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kristian12005
Bakasura
14
3 / 4 / 4
9,038
476
6,437
18,912
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 3 / 1
9,949
524
8,947
12,378
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 12
9,906
521
8,837
13,154
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
AlienGod666
Chronos
16
11 / 0 / 5
10,623
559
14,085
11,008
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 5
9,119
480
11,978
20,008
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
8,760
461
5,933
11,992
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
23
23
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
1
1.83
W
3
1
12
9
W
Chronos
AlienGod666
Chronos
11
0
5
13.5
L
Gilgamesh
Blacknimbus420
Gilgamesh
5
3
0
1.67
L
0
6
0
0
L
Cthulhu
OnlyFLYGOD
Cthulhu
0
7
3
0.21
W
4
4
5
1.63
L
3
3
3
1.5
L
Bakasura
kristian12005
Bakasura
3
4
4
1.25
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
49,780
77,505
Taken
68,540
44,452
Mitigated
47,334
16,215
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,947
118
969
4,081
12,378
5,982
438
5,949
6,299
81,916
0
W
8,837
2,730
0
2,546
13,154
16,096
513
3,771
9,173
36,673
0
W
Chronos
AlienGod666
Chronos
14,085
4,254
0
5,702
11,008
4,749
1,578
1,161
9,847
78,875
0
L
Gilgamesh
Blacknimbus420
Gilgamesh
8,852
2,683
0
5,568
17,146
13,365
0
4,391
11,804
0
52,109
L
8,422
4,893
0
1,443
15,430
4,863
2,151
8,904
6,493
0
59,546
L
Cthulhu
OnlyFLYGOD
Cthulhu
4,292
153
192
2,979
14,653
14,159
229
7,802
6,385
24,984
0
W
11,978
1,912
0
4,549
20,008
15,699
20
3,391
16,237
11,218
53,801
L
12,477
4,138
0
1,760
11,364
4,532
59
4,775
6,407
89,574
0
L
Bakasura
kristian12005
Bakasura
6,437
4,666
0
4,273
18,912
7,533
1,314
7,417
11,165
0
54,009
W
5,933
844
79
3,938
11,992
4,808
974
2,497
9,194
0
62,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
48,357
448
Minions Killed
504
0
Camps Cleared
0
1,677,285
Distance Traveled
1,851,713
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,949
524
147
8
0
354,803
3
W
Ymir
9,906
521
35
2
0
362,934
4
W
Chronos
10,623
559
114
6
0
371,844
4
L
Gilgamesh
9,680
509
93
5
0
338,009
1
L
Ullr
7,757
408
99
5
0
289,514
0
L
Cthulhu
7,193
379
24
1
0
329,325
0
W
Nike
9,119
480
78
4
0
366,136
2
L
Hera
9,545
502
139
7
0
319,419
3
L
Bakasura
9,038
476
93
5
0
401,018
5
W
Pele
8,760
461
130
7
0
395,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role