Player Matchup

Baron Samedi
Baron Samedi
DietSergath
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,083 Elo+
Party 2
Medusa
Medusa
Galalandria
Medusa
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Quazar3846
Cthulhu
Level 143
God Stats
4W - 1L
1,745 SR
Queue Stats
129W - 151L
1,401 Elo+
Party 2
Team Averages
Level 112
1,582 SR
1,260 Elo+

VS

Team Averages
Level 56
1,589 SR
1,451 Elo+
Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RheaVenSharq
Gilgamesh
Level 44
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 17L
1,373 Elo+
Party 1
Hades
Hades
Seanplays1205
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DietSergath
Baron Samedi
15
6 / 4 / 8
10,523
752
12,642
12,849
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
8 / 3 / 4
11,041
789
11,251
12,079
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Quazar3846
Cthulhu
16
3 / 0 / 14
10,585
756
13,347
14,525
18,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 7 / 5
8,622
616
7,833
16,137
6,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
RheaVenSharq
Gilgamesh
14
3 / 5 / 4
9,917
708
10,035
14,009
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 5 / 4
9,387
671
12,672
13,590
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
7
7
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
5
0.5
W
Baron Samedi
DietSergath
Baron Samedi
6
4
8
2.5
W
Medusa
8
3
4
3.33
W
Cthulhu
Quazar3846
Cthulhu
3
0
14
10
L
Gilgamesh
RheaVenSharq
Gilgamesh
3
5
4
1
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
30,540
39,453
Taken
43,736
31,515
Mitigated
29,022
11,052
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,833
2,150
0
438
16,137
6,823
0
9,355
6,782
0
17,330
W
Baron Samedi
DietSergath
Baron Samedi
12,642
1,826
2,349
2,843
12,849
7,982
537
4,004
8,245
32,927
0
W
Medusa
11,251
4,623
0
2,228
12,079
5,250
694
4,095
7,136
0
50,644
W
Cthulhu
Quazar3846
Cthulhu
13,347
1,301
888
2,744
14,525
18,283
278
4,808
8,921
28,610
0
L
Gilgamesh
RheaVenSharq
Gilgamesh
10,035
2,193
0
2,405
14,009
13,047
0
8,365
5,644
0
23,966
L
12,672
1,037
402
2,735
13,590
9,152
0
8,681
4,909
42,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
27,926
152
Minions Killed
138
6
Camps Cleared
5
770,173
Distance Traveled
739,553
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,622
616
39
3
0
223,655
5
W
Baron Samedi
10,523
752
46
3
1
232,235
4
W
Medusa
11,041
789
78
6
5
267,297
1
W
Cthulhu
10,585
756
28
2
0
270,641
3
L
Gilgamesh
9,917
708
34
2
1
265,764
3
L
Hades
9,387
671
65
5
4
250,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role