Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Don DaNephilim
Yu Huang
Level 152
God Stats
34W - 45L
1,386 SR
Queue Stats
335W - 376L
1,390 Elo+
Solo
Bastet
Bastet
SungTdrops016
Bastet
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 65L
1,339 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,410 Elo+

VS

Team Averages
Level 85
1,500 SR
1,448 Elo+
Artemis
Artemis
Dusty858
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
JamJamUltra
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,469 Elo+
Party 1
Hercules
Hercules
ninjasloth88
Hercules
Level 69
God Stats
9W - 10L
1,500 SR
Queue Stats
85W - 121L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 6
10,191
637
11,667
14,266
18,749
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
18
7 / 0 / 6
12,035
752
23,386
9,727
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 10
10,296
644
13,687
13,572
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dusty858
Artemis
14
1 / 4 / 1
9,313
582
7,325
12,825
5,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
JamJamUltra
Jormungandr
14
1 / 5 / 1
10,033
627
11,493
25,474
16,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
ninjasloth88
Hercules
13
0 / 4 / 2
8,765
548
9,354
18,064
10,549

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
6
7
W
Yu Huang
7
0
6
10
L
Artemis
Dusty858
Artemis
1
4
1
0.38
L
Jormungandr
JamJamUltra
Jormungandr
1
5
1
0.3
W
2
2
10
3.5
L
Hercules
ninjasloth88
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
28,172
37,565
Taken
56,363
29,719
Mitigated
32,273
9,555
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,667
1,383
215
4,614
14,266
18,749
192
3,665
10,601
0
31,314
W
Yu Huang
23,386
1,736
0
1,716
9,727
4,835
616
2,961
6,766
63,398
0
L
Artemis
Dusty858
Artemis
7,325
2,776
0
500
12,825
5,436
0
6,010
6,531
0
27,235
L
Jormungandr
JamJamUltra
Jormungandr
11,493
1,543
337
6,957
25,474
16,288
0
8,978
15,956
42,187
0
W
13,687
3,737
0
3,010
13,572
6,135
536
5,273
8,299
0
26,229
L
Hercules
ninjasloth88
Hercules
9,354
925
0
1,842
18,064
10,549
0
8,168
9,490
0
24,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
28,111
169
Minions Killed
164
8
Camps Cleared
5
802,771
Distance Traveled
785,687
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,191
637
30
2
1
248,463
0
W
Yu Huang
12,035
752
106
7
6
265,589
1
L
Artemis
9,313
582
56
4
1
258,730
1
L
Jormungandr
10,033
627
67
4
1
247,457
0
W
Bastet
10,296
644
33
2
1
288,719
0
L
Hercules
8,765
548
41
3
3
279,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role